Player Matchup

Morgan Le Fay
Morgan Le Fay
BlueBandedHawk
Morgan Le Fay
Level 29
God Stats
4W - 13L
1,176 SR
Queue Stats
72W - 78L
1,426 Elo+
Party 3
Horus
Horus
Darkostrich666
Horus
Level 49
God Stats
9W - 9L
1,088 SR
Queue Stats
131W - 144L
1,454 Elo+
Party 2
Hou Yi
Hou Yi
JeffryPesos
Hou Yi
Level 61
God Stats
3W - 2L
1,425 SR
Queue Stats
139W - 147L
1,453 Elo+
Party 2
Chang'e
Chang'e
Nell_Rams
Chang'e
Level 107
God Stats
2W - 0L
1,428 SR
Queue Stats
102W - 93L
1,470 Elo+
Party 3
Da Ji
Da Ji
james3434343
Da Ji
Level 125
God Stats
3W - 2L
1,661 SR
Queue Stats
150W - 142L
1,478 Elo+
Party 3
Team Averages
Level 74
1,356 SR
1,456 Elo+

VS

Team Averages
Level 74
1,601 SR
1,435 Elo+
Scylla
Scylla
ELCHILAS
Scylla
Level 129
God Stats
10W - 8L
1,530 SR
Queue Stats
304W - 301L
1,438 Elo+
Solo
Chernobog
Chernobog
LilimDancer
Chernobog
Level 61
God Stats
16W - 13L
1,662 SR
Queue Stats
64W - 64L
1,447 Elo+
Solo
Nemesis
Nemesis
SFerenc92
Nemesis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
494W - 506L
1,430 Elo+
Party 1
King Arthur
King Arthur
Wolf_HUN12
King Arthur
Level 10
God Stats
2W - 2L
1,736 SR
Queue Stats
111W - 134L
1,420 Elo+
Party 1
Athena
Athena
blank-volume31
Athena
Level 43
God Stats
66W - 56L
1,577 SR
Queue Stats
99W - 98L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BlueBandedHawk
Morgan Le Fay
16
1 / 1 / 7
9,890
549
5,289
9,111
4,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 1 / 10
9,348
519
6,526
17,493
19,324
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
16
5 / 2 / 8
9,890
549
15,997
14,088
6,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Nell_Rams
Chang'e
15
0 / 2 / 6
8,809
489
9,285
15,622
8,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
15 / 1 / 2
11,906
661
16,340
16,000
9,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ELCHILAS
Scylla
16
0 / 3 / 1
9,586
533
7,784
10,206
4,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
LilimDancer
Chernobog
15
2 / 5 / 1
9,315
518
11,573
12,721
5,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
SFerenc92
Nemesis
17
2 / 5 / 0
10,059
559
7,514
14,676
6,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
Wolf_HUN12
King Arthur
15
2 / 3 / 1
9,630
535
9,901
19,263
16,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 7 / 2
8,430
468
9,197
19,172
10,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
23
Kills
7
7
Deaths
23
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BlueBandedHawk
Morgan Le Fay
1
1
7
4.5
W
2
1
10
7
L
Scylla
ELCHILAS
Scylla
0
3
1
0.17
W
Hou Yi
5
2
8
4.5
L
Chernobog
LilimDancer
Chernobog
2
5
1
0.5
W
Chang'e
Nell_Rams
Chang'e
0
2
6
1.5
L
Nemesis
SFerenc92
Nemesis
2
5
0
0.4
L
King Arthur
Wolf_HUN12
King Arthur
2
3
1
0.83
L
1
7
2
0.29
W
15
1
2
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,437
Damage
45,969
72,314
Taken
76,038
48,392
Mitigated
42,494
26,351
Healing
13,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BlueBandedHawk
Morgan Le Fay
5,289
719
0
1,591
9,111
4,446
758
5,040
4,071
69,162
0
W
6,526
3,611
2,018
6,165
17,493
19,324
147
4,574
12,919
0
20,564
L
Scylla
ELCHILAS
Scylla
7,784
365
0
1,980
10,206
4,102
590
3,173
7,033
80,278
0
W
Hou Yi
15,997
7,744
0
5,579
14,088
6,938
3,243
3,000
11,088
0
81,977
L
Chernobog
LilimDancer
Chernobog
11,573
6,440
0
4,515
12,721
5,143
724
0
12,721
0
77,377
W
Chang'e
Nell_Rams
Chang'e
9,285
1,542
750
7,542
15,622
8,607
0
1,618
14,004
56,831
0
L
Nemesis
SFerenc92
Nemesis
7,514
3,236
0
3,723
14,676
6,502
0
2,274
12,402
0
94,238
L
King Arthur
Wolf_HUN12
King Arthur
9,901
1,182
0
435
19,263
16,675
155
7,712
11,441
0
68,604
L
9,197
1,861
0
2,589
19,172
10,072
796
1,415
17,757
39,142
0
W
16,340
5,144
0
2,706
16,000
9,077
0
2,749
13,251
0
105,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,843
Gold Earned
47,020
511
Minions Killed
506
0
Camps Cleared
0
1,800,539
Distance Traveled
1,848,266
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,890
549
132
7
0
330,043
1
W
Horus
9,348
519
26
1
0
386,940
7
L
Scylla
9,586
533
130
7
0
328,831
0
W
Hou Yi
9,890
549
134
7
0
333,997
0
L
Chernobog
9,315
518
119
7
0
348,005
1
W
Chang'e
8,809
489
88
5
0
326,831
1
L
Nemesis
10,059
559
120
7
0
428,323
0
L
King Arthur
9,630
535
92
5
0
373,030
2
L
Athena
8,430
468
45
3
0
370,077
9
W
Da Ji
11,906
661
131
7
0
422,728
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role