Player Matchup

Serqet
Serqet
 
Serqet
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
I_Dont_Care_07
Baron Samedi
Level 111
God Stats
24W - 13L
1,777 SR
Queue Stats
210W - 207L
1,506 Elo+
Solo
Sun Wukong
Sun Wukong
NettieGreen
Sun Wukong
Level 63
God Stats
13W - 12L
1,548 SR
Queue Stats
76W - 60L
1,532 Elo+
Party 2
Agni
Agni
Rv2600
Agni
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 12L
1,736 Elo+
Party 2
Anhur
Anhur
Thepro275
Anhur
Level 76
God Stats
3W - 3L
1,366 SR
Queue Stats
270W - 253L
1,441 Elo+
Solo
Team Averages
Level 82
1,538 SR
1,543 Elo+

VS

Team Averages
Level 79
1,480 SR
1,446 Elo+
Cabrakan
Cabrakan
Galanox
Cabrakan
Level 45
God Stats
17W - 11L
1,663 SR
Queue Stats
101W - 103L
1,497 Elo+
Solo
Amaterasu
Amaterasu
Hichemkhamsa
Amaterasu
Level 109
God Stats
8W - 3L
1,731 SR
Queue Stats
788W - 766L
1,478 Elo+
Solo
Fenrir
Fenrir
TheMundayman
Fenrir
Level 58
God Stats
0W - 2L
1,261 SR
Queue Stats
46W - 60L
1,418 Elo+
Party 1
Janus
Janus
XombiXulu
Janus
Level 83
God Stats
0W - 2L
1,330 SR
Queue Stats
59W - 66L
1,423 Elo+
Party 1
Artemis
Artemis
ixKLouDz
Artemis
Level 101
God Stats
13W - 27L
1,416 SR
Queue Stats
401W - 388L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
2 / 1 / 6
8,151
582
4,797
11,004
4,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
I_Dont_Care_07
Baron Samedi
12
3 / 2 / 6
8,056
575
5,691
9,270
10,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
NettieGreen
Sun Wukong
14
1 / 0 / 6
8,576
613
5,378
12,621
6,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Agni
Rv2600
Agni
16
11 / 0 / 3
10,382
742
10,983
6,432
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Thepro275
Anhur
12
0 / 5 / 7
7,244
517
7,493
11,672
4,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Galanox
Cabrakan
11
1 / 4 / 4
6,965
498
3,640
13,159
13,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
Hichemkhamsa
Amaterasu
5
0 / 1 / 0
5,176
370
1,681
4,860
1,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Fenrir
11
2 / 4 / 1
6,494
464
1,870
10,858
4,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
XombiXulu
Janus
12
1 / 6 / 2
7,387
528
5,213
11,854
3,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
ixKLouDz
Artemis
12
4 / 2 / 2
7,344
525
9,379
7,642
3,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
17
Kills
8
8
Deaths
17
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
1
6
5
L
Cabrakan
Galanox
Cabrakan
1
4
4
0.75
L
Amaterasu
Hichemkhamsa
Amaterasu
0
1
0
0
W
Baron Samedi
I_Dont_Care_07
Baron Samedi
3
2
6
3
W
Sun Wukong
NettieGreen
Sun Wukong
1
0
6
4
W
Agni
Rv2600
Agni
11
0
3
12.5
L
Fenrir
2
4
1
0.63
W
Anhur
Thepro275
Anhur
0
5
7
0.7
L
Janus
XombiXulu
Janus
1
6
2
0.33
L
Artemis
ixKLouDz
Artemis
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,342
Damage
21,783
50,999
Taken
48,373
29,148
Mitigated
26,029
15,124
Healing
6,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
4,797
1,517
0
1,588
11,004
4,698
49
715
10,245
0
65,764
L
Cabrakan
Galanox
Cabrakan
3,640
704
0
1,616
13,159
13,160
0
3,746
9,179
11,637
0
L
Amaterasu
Hichemkhamsa
Amaterasu
1,681
945
0
2,269
4,860
1,823
0
0
4,860
0
12,174
W
Baron Samedi
I_Dont_Care_07
Baron Samedi
5,691
825
2,364
2,311
9,270
10,439
93
1,684
7,580
24,640
0
W
Sun Wukong
NettieGreen
Sun Wukong
5,378
1,496
0
4,912
12,621
6,705
875
1,895
10,676
0
66,204
W
Agni
Rv2600
Agni
10,983
1,158
0
2,166
6,432
2,494
926
2,418
3,890
85,210
0
L
Fenrir
1,870
125
0
515
10,858
4,077
0
2,638
8,040
0
34,393
W
Anhur
Thepro275
Anhur
7,493
3,342
0
1,783
11,672
4,812
383
2,653
9,013
0
49,388
L
Janus
XombiXulu
Janus
5,213
154
0
1,000
11,854
3,874
0
7,498
4,265
52,315
0
L
Artemis
ixKLouDz
Artemis
9,379
2,425
0
750
7,642
3,095
0
2,792
4,610
0
66,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,409
Gold Earned
33,366
443
Minions Killed
311
0
Camps Cleared
0
1,350,973
Distance Traveled
1,135,351
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,151
582
95
7
0
336,068
0
L
Cabrakan
6,965
498
13
1
0
257,861
4
L
Amaterasu
5,176
370
19
1
0
89,999
1
W
Baron Samedi
8,056
575
23
2
0
237,496
5
W
Sun Wukong
8,576
613
99
7
0
252,212
0
W
Agni
10,382
742
139
10
0
298,778
0
L
Fenrir
6,494
464
69
5
0
303,218
0
W
Anhur
7,244
517
87
6
0
226,419
0
L
Janus
7,387
528
112
8
0
252,515
0
L
Artemis
7,344
525
98
7
0
231,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role