Player Matchup

Scylla
Scylla
 
Scylla
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ABK TVL
Cerberus
Level 38
God Stats
25W - 23L
1,320 SR
Queue Stats
68W - 83L
1,295 Elo+
Solo
Skadi
Skadi
OutsideWig62745
Skadi
Level 128
God Stats
374W - 371L
1,478 SR
Queue Stats
906W - 1,006L
1,389 Elo+
Solo
Team Averages
Level 106
1,433 SR
1,395 Elo+

VS

Team Averages
Level 89
1,585 SR
1,375 Elo+
Surtr
Surtr
Agon155
Surtr
Level 146
God Stats
50W - 55L
1,467 SR
Queue Stats
644W - 819L
1,338 Elo+
Solo
Sobek
Sobek
BuffetMusic1
Sobek
Level 54
God Stats
9W - 8L
1,530 SR
Queue Stats
107W - 137L
1,425 Elo+
Solo
Hel
Hel
HoTopic
Hel
Level 68
God Stats
1W - 1L
1,760 SR
Queue Stats
21W - 27L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
2 / 2 / 8
10,498
700
16,809
6,580
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
ABK TVL
Cerberus
14
4 / 2 / 6
11,468
765
13,303
16,179
12,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 0 / 5
11,133
742
16,484
10,115
3,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Agon155
Surtr
12
1 / 5 / 2
9,949
663
9,137
20,283
12,732
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 1
9,477
632
4,648
21,617
21,786
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hel
13
1 / 3 / 2
10,212
681
11,154
16,321
7,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
10
Kills
3
4
Deaths
10
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
2
8
3
W
Cerberus
ABK TVL
Cerberus
4
2
6
3.5
L
Surtr
Agon155
Surtr
1
5
2
0.4
L
1
2
1
0.75
L
Hel
1
3
2
0.67
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,596
Damage
24,939
32,874
Taken
58,221
18,341
Mitigated
42,109
9,044
Healing
27,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
16,809
775
616
1,716
6,580
2,258
340
3,121
3,459
33,721
0
W
Cerberus
ABK TVL
Cerberus
13,303
181
369
5,763
16,179
12,085
648
8,709
7,470
44,471
0
L
Surtr
Agon155
Surtr
9,137
4,097
406
3,793
20,283
12,732
0
8,712
11,571
626
46,972
L
4,648
121
0
5,863
21,617
21,786
0
10,181
11,436
18,655
0
L
Hel
11,154
1,678
8,617
8,424
16,321
7,591
0
11,672
4,649
39,079
0
W
16,484
6,701
0
580
10,115
3,998
331
5,053
5,062
0
54,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,099
Gold Earned
29,638
204
Minions Killed
126
0
Camps Cleared
0
828,940
Distance Traveled
810,411
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,498
700
41
3
0
221,508
3
W
Cerberus
11,468
765
98
7
0
305,976
3
L
Surtr
9,949
663
57
4
0
258,467
0
L
Sobek
9,477
632
16
1
0
280,371
0
L
Hel
10,212
681
53
4
0
271,573
0
W
Skadi
11,133
742
65
4
0
301,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role