Player Matchup

Tyr
Tyr
 
Tyr
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
LimitedSleep
Nu Wa
Level 116
God Stats
5W - 4L
1,588 SR
Queue Stats
47W - 30L
1,587 Elo+
Party 2
Lancelot
Lancelot
Ryuhnnn
Lancelot
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,561 Elo+
Party 2
Team Averages
Level 115
1,529 SR
1,550 Elo+

VS

Team Averages
Level 48
1,634 SR
1,613 Elo+
Izanami
Izanami
Major 7183
Izanami
Level 56
God Stats
3W - 0L
1,753 SR
Queue Stats
203W - 201L
1,457 Elo+
Solo
Anubis
Anubis
NoInvisibru4U
Anubis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,787 Elo+
Party 1
Bellona
Bellona
Xenavera
Bellona
Level 69
God Stats
3W - 1L
1,648 SR
Queue Stats
79W - 64L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
8
2 / 5 / 1
6,697
744
5,247
9,615
4,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
2 / 7 / 0
6,546
727
4,381
7,467
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Ryuhnnn
Lancelot
9
0 / 8 / 1
6,655
739
2,616
10,367
2,595
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Major 7183
Izanami
10
1 / 4 / 7
7,656
851
3,607
7,453
2,385
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
16 / 1 / 3
10,241
1,138
17,077
9,168
4,366
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Xenavera
Bellona
10
3 / 0 / 14
8,420
936
3,306
5,539
5,123
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
4
Kills
20
20
Deaths
5
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
5
1
0.5
L
2
7
0
0.29
W
Izanami
Major 7183
Izanami
1
4
7
1.13
W
16
1
3
17.5
L
Lancelot
Ryuhnnn
Lancelot
0
8
1
0.06
W
Bellona
Xenavera
Bellona
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,244
Damage
23,990
27,449
Taken
22,160
9,079
Mitigated
11,874
2,569
Healing
8,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,247
378
0
2,252
9,615
4,918
0
6,182
3,433
0
9,543
L
4,381
1,229
0
0
7,467
1,566
0
4,602
2,865
14,519
0
W
Izanami
Major 7183
Izanami
3,607
2,556
0
820
7,453
2,385
1,008
1,981
5,282
0
38,919
W
17,077
2,675
0
6,170
9,168
4,366
1,168
1,463
7,473
40,851
0
L
Lancelot
Ryuhnnn
Lancelot
2,616
296
0
317
10,367
2,595
0
6,728
3,639
0
20,852
W
Bellona
Xenavera
Bellona
3,306
1,087
0
1,132
5,539
5,123
306
1,399
4,065
1,106
12,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,898
Gold Earned
26,317
62
Minions Killed
110
0
Camps Cleared
0
398,888
Distance Traveled
486,710
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,697
744
11
1
0
140,300
3
L
Nu Wa
6,546
727
16
2
0
95,746
0
W
Izanami
7,656
851
54
6
0
151,097
0
W
Anubis
10,241
1,138
38
4
0
166,613
0
L
Lancelot
6,655
739
35
4
0
162,842
0
W
Bellona
8,420
936
18
2
0
169,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role