Player Matchup

Ao Kuang
Ao Kuang
Gold V
 
Ao Kuang
Gold V
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Bronze III
Insxmnix
Ares
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,541 MMR
Solo
Freya
Freya
Gold III
Jrockerxp
Freya
Gold III
Level 149
God Stats
11W - 10L
1,476 SR
Queue Stats
497W - 519L
1,506 MMR
Party 1
Neith
Neith
Gold II
YouTubeChemoney
Neith
Gold II
Level 157
God Stats
2W - 3L
1,626 SR
Queue Stats
485W - 489L
1,620 MMR
Party 1
Chang'e
Chang'e
Gold IV
bluxter906
Chang'e
Gold IV
Level 106
God Stats
0W - 2L
1,345 SR
Queue Stats
125W - 141L
1,544 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,489 SR
1,542 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,538 SR
1,540 MMR
Kuzenbo
Kuzenbo
Gold I
 
Kuzenbo
Gold I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Gold I
Renizmi
Charon
Gold I
Level 161
God Stats
4W - 2L
1,386 SR
Queue Stats
375W - 377L
1,535 MMR
Solo
Anhur
Anhur
Bronze III
SpikerSilver
Anhur
Bronze III
Level 149
God Stats
3W - 1L
1,640 SR
Queue Stats
14W - 11L
1,546 MMR
Solo
Thanatos
Thanatos
Gold III
SvirveL
Thanatos
Gold III
Level 103
God Stats
65W - 47L
1,627 SR
Queue Stats
221W - 220L
1,556 MMR
Solo
Scylla
Scylla
Gold I
ixFinnel
Scylla
Gold I
Level 133
God Stats
33W - 29L
1,537 SR
Queue Stats
277W - 270L
1,562 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
0 / 4 / 0
5,145
515
2,684
10,411
3,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
7
0 / 5 / 0
4,621
462
2,045
10,769
5,319
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Freya
Jrockerxp
Freya
8
0 / 2 / 0
4,785
479
1,955
5,465
1,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 1 / 0
5,863
586
1,957
5,443
2,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
bluxter906
Chang'e
11
0 / 2 / 0
6,143
614
3,112
6,246
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
BakasuraArachnePele

VS

Bans
PoseidonDa JiAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
2 / 0 / 0
6,207
621
3,251
6,279
5,155
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon
Renizmi
Charon
10
1 / 0 / 6
6,472
647
5,650
7,434
4,202
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
4 / 0 / 3
6,160
616
7,665
5,202
1,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
SvirveL
Thanatos
12
5 / 0 / 3
6,768
677
3,421
7,174
2,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
ixFinnel
Scylla
12
2 / 0 / 2
7,122
712
2,937
3,410
1,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
14
14
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
4
0
0
W
Kuzenbo
 
Kuzenbo
2
0
0
2
L
Ares
0
5
0
0
L
Freya
Jrockerxp
Freya
0
2
0
0
W
Charon
Renizmi
Charon
1
0
6
4
W
4
0
3
5.5
W
Thanatos
SvirveL
Thanatos
5
0
3
6.5
L
0
1
0
0
L
Chang'e
bluxter906
Chang'e
0
2
0
0
W
Scylla
ixFinnel
Scylla
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,753
Damage
22,924
38,334
Taken
29,499
14,370
Mitigated
15,267
8,606
Healing
16,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
2,684
820
0
823
10,411
3,045
0
1,560
8,795
35,194
0
W
Kuzenbo
 
Kuzenbo
3,251
1,118
0
2,464
6,279
5,155
12
3,112
3,167
37,193
0
L
Ares
2,045
0
155
1,715
10,769
5,319
0
2,651
8,096
11,069
0
L
Freya
Jrockerxp
Freya
1,955
458
0
1,941
5,465
1,624
0
1,831
3,634
24,977
0
W
Charon
Renizmi
Charon
5,650
731
0
2,955
7,434
4,202
0
2,202
4,970
28,899
0
W
7,665
4,163
0
3,752
5,202
1,901
908
2,709
2,329
0
40,952
W
Thanatos
SvirveL
Thanatos
3,421
658
0
6,806
7,174
2,831
0
837
6,337
0
55,135
L
1,957
740
0
1,479
5,443
2,095
0
2,409
2,976
0
52,832
L
Chang'e
bluxter906
Chang'e
3,112
287
0
2,493
6,246
2,287
0
3,251
2,995
48,656
0
W
Scylla
ixFinnel
Scylla
2,937
238
0
610
3,410
1,178
195
510
2,900
61,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,557
Gold Earned
32,729
302
Minions Killed
378
0
Camps Cleared
0
944,210
Distance Traveled
1,056,626
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,145
515
59
6
0
231,100
0
W
Kuzenbo
6,207
621
64
6
0
221,176
0
L
Ares
4,621
462
9
1
0
196,806
4
L
Freya
4,785
479
54
5
0
173,902
1
W
Charon
6,472
647
29
3
0
172,884
2
W
Anhur
6,160
616
79
8
0
184,412
0
W
Thanatos
6,768
677
85
9
0
276,709
3
L
Neith
5,863
586
89
9
0
151,939
1
L
Chang'e
6,143
614
91
9
0
190,463
0
W
Scylla
7,122
712
121
12
0
201,445
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role