Player Matchup

Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maman Brigitte
Maman Brigitte
IIIS4TURNIII
Maman Brigitte
Level 103
God Stats
12W - 15L
1,402 SR
Queue Stats
190W - 202L
1,519 Elo+
Solo
Sol
Sol
Lycus94
Sol
Level 85
God Stats
16W - 16L
1,590 SR
Queue Stats
153W - 139L
1,540 Elo+
Party 1
Thor
Thor
TheBoomBapEra
Thor
Level 129
God Stats
12W - 18L
1,494 SR
Queue Stats
668W - 646L
1,497 Elo+
Solo
Chang'e
Chang'e
roberchad
Chang'e
Level 132
God Stats
3W - 7L
1,735 SR
Queue Stats
212W - 213L
1,557 Elo+
Solo
Team Averages
Level 116
1,544 SR
1,523 Elo+

VS

Team Averages
Level 138
1,600 SR
1,508 Elo+
Hercules
Hercules
 
Hercules
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BDaK1DD
Achilles
Level 87
God Stats
6W - 0L
1,947 SR
Queue Stats
56W - 78L
1,438 Elo+
Solo
Rama
Rama
Cessar2480
Rama
Level 158
God Stats
2W - 3L
1,432 SR
Queue Stats
224W - 192L
1,568 Elo+
Solo
Chang'e
Chang'e
Thunder_moon__
Chang'e
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
474W - 457L
1,523 Elo+
Solo
Bacchus
Bacchus
x2FiNE-
Bacchus
Level 178
God Stats
7W - 8L
1,619 SR
Queue Stats
646W - 588L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
2 / 2 / 1
7,106
508
3,252
12,250
4,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Maman Brigitte
IIIS4TURNIII
Maman Brigitte
13
1 / 1 / 1
7,466
533
5,648
11,840
4,596
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sol
12
0 / 2 / 0
6,919
494
7,063
9,000
3,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
1 / 0 / 0
6,548
468
4,094
9,771
6,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
roberchad
Chang'e
13
0 / 4 / 2
6,662
476
5,856
12,385
4,788
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
1 / 1 / 1
8,930
638
6,375
9,553
8,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Achilles
BDaK1DD
Achilles
12
2 / 0 / 2
7,091
507
3,983
11,544
7,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 1 / 1
8,083
577
8,558
9,761
3,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 4
7,756
554
6,901
8,978
3,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
x2FiNE-
Bacchus
12
4 / 0 / 4
6,923
495
6,810
11,448
11,199
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
9
9
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
2
1
1.25
W
Hercules
 
Hercules
1
1
1
1.5
W
Achilles
BDaK1DD
Achilles
2
0
2
3
W
2
1
1
2.5
L
Maman Brigitte
IIIS4TURNIII
Maman Brigitte
1
1
1
1.5
L
Sol
0
2
0
0
L
1
0
0
1
W
0
2
4
1
L
Chang'e
roberchad
Chang'e
0
4
2
0.25
W
Bacchus
x2FiNE-
Bacchus
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,913
Damage
32,627
55,246
Taken
51,284
23,370
Mitigated
34,650
15,956
Healing
21,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,252
2,430
0
3,322
12,250
4,764
0
2,888
9,275
0
44,037
W
Hercules
 
Hercules
6,375
1,662
0
6,067
9,553
8,471
189
3,455
6,098
0
72,483
W
Achilles
BDaK1DD
Achilles
3,983
1,650
95
2,179
11,544
7,575
399
2,597
8,947
0
43,493
W
8,558
6,774
0
4,241
9,761
3,931
743
5,299
4,462
0
71,491
L
Maman Brigitte
IIIS4TURNIII
Maman Brigitte
5,648
353
0
4,649
11,840
4,596
0
1,216
10,137
51,064
0
L
Sol
7,063
3,053
0
2,207
9,000
3,155
1,226
2,241
6,759
50,352
2,703
L
4,094
479
0
1,301
9,771
6,067
0
1,994
7,777
0
41,563
W
6,901
277
1,122
3,227
8,978
3,474
0
3,699
5,279
70,271
0
L
Chang'e
roberchad
Chang'e
5,856
164
400
4,077
12,385
4,788
0
5,372
6,917
49,754
0
W
Bacchus
x2FiNE-
Bacchus
6,810
1,184
0
4,091
11,448
11,199
175
3,417
8,031
25,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,701
Gold Earned
38,783
374
Minions Killed
466
0
Camps Cleared
0
1,442,087
Distance Traveled
1,399,056
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,106
508
69
5
0
301,359
0
W
Hercules
8,930
638
135
10
0
266,518
2
W
Achilles
7,091
507
69
5
0
293,483
0
W
Rama
8,083
577
116
8
0
262,979
0
L
Maman Brigitte
7,466
533
89
6
0
300,324
5
L
Sol
6,919
494
80
6
0
276,882
1
L
Thor
6,548
468
66
5
0
305,369
0
W
Chang'e
7,756
554
116
8
0
287,580
4
L
Chang'e
6,662
476
70
5
0
258,153
0
W
Bacchus
6,923
495
30
2
0
288,496
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role