Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Alice54
Persephone
Level 116
God Stats
9W - 3L
1,689 SR
Queue Stats
225W - 219L
1,469 Elo+
Party 1
Hera
Hera
CorkAntelope954
Hera
Level 103
God Stats
3W - 2L
1,641 SR
Queue Stats
141W - 165L
1,455 Elo+
Solo
Charon
Charon
Givenchy067
Charon
Level 100
God Stats
2W - 3L
1,251 SR
Queue Stats
108W - 117L
1,441 Elo+
Solo
Cliodhna
Cliodhna
Slx072
Cliodhna
Level 117
God Stats
6W - 4L
1,403 SR
Queue Stats
293W - 289L
1,489 Elo+
Party 1
Team Averages
Level 104
1,497 SR
1,471 Elo+

VS

Team Averages
Level 101
1,415 SR
1,519 Elo+
Fafnir
Fafnir
AutumnEdgelord
Fafnir
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 93L
1,636 Elo+
Solo
Tiamat
Tiamat
Eneas2077
Tiamat
Level 89
God Stats
5W - 10L
1,340 SR
Queue Stats
568W - 564L
1,444 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mewsyra
Ah Muzen Cab
Level 174
God Stats
7W - 5L
1,237 SR
Queue Stats
281W - 309L
1,503 Elo+
Solo
Maui
Maui
NamelessPone
Maui
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,510 Elo+
Solo
Horus
Horus
SnarledMedusa40
Horus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
0 / 0 / 8
5,120
1,024
2,088
5,508
3,986
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Persephone
Alice54
Persephone
11
4 / 1 / 5
6,134
1,227
5,309
2,980
1,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 1 / 6
5,809
1,162
5,674
4,170
1,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
11
2 / 0 / 7
5,944
1,189
3,019
8,042
4,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cliodhna
Slx072
Cliodhna
10
1 / 1 / 6
5,287
1,057
3,986
3,811
1,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
4,769
954
2,526
5,005
5,752
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Eneas2077
Tiamat
10
1 / 2 / 2
5,072
1,014
5,747
5,391
4,935
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate

Breastplate

+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Mewsyra
Ah Muzen Cab
11
1 / 1 / 1
5,218
1,044
6,348
4,159
1,636
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 4 / 1
4,813
963
2,030
6,964
6,405
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

5
0 / 0 / 0
4,232
846
39
717
363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
10
Kills
3
3
Deaths
10
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
0
8
4
W
Persephone
Alice54
Persephone
4
1
5
6.5
L
1
3
0
0.33
W
3
1
6
6
L
Tiamat
Eneas2077
Tiamat
1
2
2
1
W
Charon
2
0
7
5.5
L
Ah Muzen Cab
Mewsyra
Ah Muzen Cab
1
1
1
1.5
L
0
4
1
0.13
W
Cliodhna
Slx072
Cliodhna
1
1
6
4
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,076
Damage
16,690
24,511
Taken
22,236
12,232
Mitigated
19,091
13,924
Healing
4,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
2,088
183
3,321
2,501
5,508
3,986
167
2,592
2,916
0
1,876
W
Persephone
Alice54
Persephone
5,309
78
485
303
2,980
1,082
0
1,546
1,430
15,577
0
L
2,526
305
0
483
5,005
5,752
0
2,476
2,246
4,373
0
W
5,674
1,585
1,331
1,093
4,170
1,611
857
2,061
2,109
8,443
0
L
Tiamat
Eneas2077
Tiamat
5,747
233
526
1,502
5,391
4,935
0
3,981
1,381
12,817
0
W
Charon
3,019
559
273
3,956
8,042
4,114
66
2,493
5,549
6,351
0
L
Ah Muzen Cab
Mewsyra
Ah Muzen Cab
6,348
1,626
360
916
4,159
1,636
0
2,447
1,597
0
16,768
L
2,030
376
265
517
6,964
6,405
0
4,528
2,392
2,932
0
W
Cliodhna
Slx072
Cliodhna
3,986
85
399
262
3,811
1,439
0
1,607
2,204
0
9,837
L
39
0
0
110
717
363
0
570
109
0
39

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,294
Gold Earned
24,104
56
Minions Killed
39
0
Camps Cleared
0
573,308
Distance Traveled
419,406
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,120
1,024
4
1
0
135,820
0
W
Persephone
6,134
1,227
25
5
0
108,530
0
L
Fafnir
4,769
954
5
1
0
71,740
0
W
Hera
5,809
1,162
11
2
0
110,664
0
L
Tiamat
5,072
1,014
8
2
0
105,093
0
W
Charon
5,944
1,189
6
1
0
110,607
0
L
Ah Muzen Cab
5,218
1,044
22
4
0
109,573
0
L
Maui
4,813
963
4
1
0
92,735
0
W
Cliodhna
5,287
1,057
10
2
0
107,687
0
L
Horus
4,232
846
0
0
0
40,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role