Player Matchup

Hercules
Hercules
ChaiTheFlowerGuy
Hercules
Level 140
God Stats
2W - 3L
1,531 SR
Queue Stats
122W - 133L
1,533 Elo+
Solo
Camazotz
Camazotz
Ignatus17
Camazotz
Level 125
God Stats
0W - 3L
1,172 SR
Queue Stats
333W - 348L
1,462 Elo+
Solo
Persephone
Persephone
Kalypso TL
Persephone
Level 98
God Stats
2W - 2L
1,569 SR
Queue Stats
47W - 56L
1,380 Elo+
Solo
Thor
Thor
KingElvisF520
Thor
Level 123
God Stats
11W - 11L
1,550 SR
Queue Stats
1,167W - 1,236L
1,430 Elo+
Solo
Atlas
Atlas
Rannoch11
Atlas
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 98L
1,448 Elo+
Solo
Team Averages
Level 109
1,464 SR
1,450 Elo+

VS

Team Averages
Level 104
1,440 SR
1,464 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Knuggy 54
Kukulkan
Level 157
God Stats
19W - 4L
1,586 SR
Queue Stats
442W - 459L
1,425 Elo+
Solo
Shiva
Shiva
Trashtacular
Shiva
Level 127
God Stats
2W - 2L
1,353 SR
Queue Stats
152W - 132L
1,562 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
neutralroom
Morgan Le Fay
Level 101
God Stats
8W - 3L
1,660 SR
Queue Stats
166W - 177L
1,445 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
zacxim89
Ah Muzen Cab
Level 68
God Stats
6W - 6L
1,098 SR
Queue Stats
323W - 331L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 0
7,440
676
7,520
18,058
22,446
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
Ignatus17
Camazotz
13
1 / 7 / 4
7,861
715
9,864
16,280
8,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
Kalypso TL
Persephone
15
4 / 6 / 2
8,935
812
7,969
12,736
5,553
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 1
6,390
581
527
5,740
2,252
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Atlas
Rannoch11
Atlas
15
3 / 6 / 1
8,935
812
8,106
16,239
19,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
3 / 1 / 12
9,224
839
8,524
8,363
4,194
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Knuggy 54
Kukulkan
18
8 / 1 / 10
10,796
981
13,355
6,752
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 3 / 15
10,025
911
10,684
16,117
20,242
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
neutralroom
Morgan Le Fay
16
7 / 5 / 15
10,004
909
19,553
14,181
7,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
zacxim89
Ah Muzen Cab
17
0 / 0 / 18
9,205
837
8,850
5,038
2,602
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
95
9
Kills
25
25
Deaths
10
8
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
3
1
12
9
L
1
4
0
0.25
L
Camazotz
Ignatus17
Camazotz
1
7
4
0.43
L
Persephone
Kalypso TL
Persephone
4
6
2
0.83
L
0
2
1
0.25
W
Kukulkan
Knuggy 54
Kukulkan
8
1
10
13
L
Atlas
Rannoch11
Atlas
3
6
1
0.58
W
7
3
15
4.83
W
Morgan Le Fay
neutralroom
Morgan Le Fay
7
5
15
2.9
W
Ah Muzen Cab
zacxim89
Ah Muzen Cab
0
0
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,986
Damage
60,966
69,053
Taken
50,451
58,148
Mitigated
37,981
20,434
Healing
15,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
8,524
7,080
790
1,651
8,363
4,194
2,546
2,226
6,137
0
20,113
L
7,520
1,369
793
8,330
18,058
22,446
0
7,515
10,543
0
14,417
L
Camazotz
Ignatus17
Camazotz
9,864
1,747
729
3,562
16,280
8,517
0
7,977
8,303
0
20,206
L
Persephone
Kalypso TL
Persephone
7,969
905
735
2,216
12,736
5,553
0
8,004
4,657
20,005
0
L
527
0
0
1,677
5,740
2,252
0
2,236
3,504
0
2,044
W
Kukulkan
Knuggy 54
Kukulkan
13,355
1,242
825
482
6,752
3,896
1,978
1,840
4,912
43,041
0
L
Atlas
Rannoch11
Atlas
8,106
2,600
981
1,411
16,239
19,380
0
7,367
8,872
20,324
868
W
10,684
1,441
3,213
3,899
16,117
20,242
408
4,724
11,393
328
17,284
W
Morgan Le Fay
neutralroom
Morgan Le Fay
19,553
1,850
745
2,125
14,181
7,047
604
4,996
9,185
26,510
0
W
Ah Muzen Cab
zacxim89
Ah Muzen Cab
8,850
1,804
1,334
489
5,038
2,602
1,531
1,421
3,617
0
18,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,561
Gold Earned
49,254
126
Minions Killed
138
0
Camps Cleared
0
889,774
Distance Traveled
1,092,374
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,224
839
27
2
0
221,245
0
L
Hercules
7,440
676
21
2
0
229,160
0
L
Camazotz
7,861
715
34
3
0
182,058
1
L
Persephone
8,935
812
37
3
0
200,292
0
L
Thor
6,390
581
1
0
0
90,149
0
W
Kukulkan
10,796
981
70
6
0
217,264
0
L
Atlas
8,935
812
33
3
0
188,115
0
W
Shiva
10,025
911
6
1
0
214,985
0
W
Morgan Le Fay
10,004
909
15
1
0
201,463
0
W
Ah Muzen Cab
9,205
837
20
2
0
237,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role