Player Matchup

Cerberus
Cerberus
BangBangShooting
Cerberus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 33L
1,504 Elo+
Party 2
He Bo
He Bo
CRANK_DAT_PAULO
He Bo
Level 154
God Stats
14W - 20L
1,405 SR
Queue Stats
926W - 918L
1,487 Elo+
Solo
Discordia
Discordia
Father_of_1000s
Discordia
Level 119
God Stats
14W - 8L
1,629 SR
Queue Stats
290W - 320L
1,435 Elo+
Solo
Baron Samedi
Baron Samedi
Make it 1108771
Baron Samedi
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 96L
1,436 Elo+
Solo
Artemis
Artemis
Schilee
Artemis
Level 125
God Stats
4W - 3L
1,597 SR
Queue Stats
164W - 170L
1,463 Elo+
Party 2
Team Averages
Level 104
1,526 SR
1,465 Elo+

VS

Team Averages
Level 120
1,499 SR
1,455 Elo+
Ganesha
Ganesha
Bohxxm x Umm
Ganesha
Level 147
God Stats
1W - 2L
1,497 SR
Queue Stats
72W - 72L
1,526 Elo+
Solo
Agni
Agni
Cytrix666
Agni
Level 57
God Stats
3W - 4L
1,367 SR
Queue Stats
222W - 230L
1,414 Elo+
Party 1
Scylla
Scylla
FilouLuis_
Scylla
Level 145
God Stats
4W - 2L
1,786 SR
Queue Stats
270W - 323L
1,421 Elo+
Party 1
Kukulkan
Kukulkan
UnderratedKg
Kukulkan
Level 105
God Stats
5W - 6L
1,502 SR
Queue Stats
652W - 651L
1,465 Elo+
Solo
Eset
Eset
Whiskey---Queen
Eset
Level 148
God Stats
4W - 4L
1,344 SR
Queue Stats
581W - 612L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 9
8,488
772
5,760
17,785
21,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
6 / 3 / 10
9,103
828
5,817
8,733
3,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Father_of_1000s
Discordia
17
2 / 0 / 17
9,463
860
10,408
6,737
3,088
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Make it 1108771
Baron Samedi
15
3 / 3 / 10
8,830
803
7,481
10,326
12,944
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Schilee
Artemis
15
8 / 3 / 8
9,278
843
19,222
10,812
5,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bohxxm x Umm
Ganesha
14
1 / 5 / 6
8,022
729
6,642
14,388
15,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
16
3 / 3 / 8
8,878
807
7,546
9,309
3,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
FilouLuis_
Scylla
14
2 / 4 / 4
8,149
741
6,756
9,702
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
UnderratedKg
Kukulkan
15
7 / 3 / 4
9,179
834
14,252
8,175
3,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 6 / 6
7,150
650
4,494
9,446
2,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
41
21
Kills
13
13
Deaths
21
54
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
4
9
1.63
L
Ganesha
Bohxxm x Umm
Ganesha
1
5
6
0.8
W
6
3
10
3.67
L
Agni
3
3
8
2.33
W
Discordia
Father_of_1000s
Discordia
2
0
17
10.5
L
Scylla
FilouLuis_
Scylla
2
4
4
1
W
Baron Samedi
Make it 1108771
Baron Samedi
3
3
10
2.67
W
Artemis
Schilee
Artemis
8
3
8
4
L
Kukulkan
UnderratedKg
Kukulkan
7
3
4
3
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,688
Damage
39,690
54,393
Taken
51,020
47,070
Mitigated
28,220
19,516
Healing
11,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,760
176
503
4,901
17,785
21,690
0
10,003
7,782
8,855
0
L
Ganesha
Bohxxm x Umm
Ganesha
6,642
122
750
1,149
14,388
15,807
0
9,502
4,557
10,329
639
W
5,817
314
623
1,675
8,733
3,860
350
6,164
2,569
12,139
0
L
Agni
7,546
0
575
2,752
9,309
3,526
0
4,582
4,565
19,842
0
W
Discordia
Father_of_1000s
Discordia
10,408
367
908
1,835
6,737
3,088
335
6,111
626
31,287
0
L
Scylla
FilouLuis_
Scylla
6,756
57
377
2,182
9,702
2,854
0
4,427
5,236
15,282
0
W
Baron Samedi
Make it 1108771
Baron Samedi
7,481
423
2,516
3,712
10,326
12,944
340
7,896
2,430
21,979
0
W
Artemis
Schilee
Artemis
19,222
3,432
885
1,958
10,812
5,488
900
8,877
1,935
0
24,272
L
Kukulkan
UnderratedKg
Kukulkan
14,252
695
269
1,437
8,175
3,278
0
4,167
3,782
28,898
0
L
4,494
138
1,106
637
9,446
2,755
0
5,981
3,414
9,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,162
Gold Earned
41,378
115
Minions Killed
108
0
Camps Cleared
0
996,585
Distance Traveled
935,435
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,488
772
10
1
0
204,357
0
L
Ganesha
8,022
729
0
0
0
167,027
4
W
He Bo
9,103
828
9
1
0
187,269
0
L
Agni
8,878
807
29
3
0
227,953
0
W
Discordia
9,463
860
43
4
0
235,766
0
L
Scylla
8,149
741
28
3
0
184,742
0
W
Baron Samedi
8,830
803
35
3
0
180,715
0
W
Artemis
9,278
843
18
2
0
188,478
0
L
Kukulkan
9,179
834
37
3
0
181,750
0
L
Eset
7,150
650
14
1
0
173,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role