Player Matchup

Sun Wukong
Sun Wukong
Dweeberz
Sun Wukong
Level 142
God Stats
2W - 3L
1,525 SR
Queue Stats
339W - 361L
1,477 Elo+
Solo
Chang'e
Chang'e
SirenSong0914
Chang'e
Level 76
God Stats
2W - 5L
1,518 SR
Queue Stats
187W - 193L
1,440 Elo+
Solo
Heimdallr
Heimdallr
Skrýmir
Heimdallr
Level 103
God Stats
15W - 12L
1,506 SR
Queue Stats
647W - 634L
1,503 Elo+
Party 1
Hera
Hera
Xhyli
Hera
Level 109
God Stats
3W - 6L
1,107 SR
Queue Stats
722W - 715L
1,476 Elo+
Solo
Janus
Janus
nekolover211
Janus
Level 105
God Stats
6W - 5L
1,439 SR
Queue Stats
644W - 606L
1,439 Elo+
Party 1
Team Averages
Level 107
1,419 SR
1,467 Elo+

VS

Team Averages
Level 82
1,490 SR
1,457 Elo+
Horus
Horus
KingDP1002
Horus
Level 109
God Stats
2W - 3L
1,398 SR
Queue Stats
135W - 141L
1,487 Elo+
Party 2
Khepri
Khepri
TrueNasty69
Khepri
Level 34
God Stats
1W - 2L
1,530 SR
Queue Stats
118W - 125L
1,514 Elo+
Party 2
Tyr
Tyr
WARCHIELFUMON
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 57L
1,337 Elo+
Solo
Agni
Agni
sharby
Agni
Level 129
God Stats
2W - 2L
1,385 SR
Queue Stats
81W - 85L
1,482 Elo+
Solo
Apollo
Apollo
zZPerritZz
Apollo
Level 108
God Stats
0W - 1L
1,638 SR
Queue Stats
45W - 58L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dweeberz
Sun Wukong
13
0 / 1 / 9
8,077
808
5,376
13,684
16,526
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
15
7 / 2 / 8
9,275
928
12,877
10,757
4,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Heimdallr
Skrýmir
Heimdallr
15
4 / 2 / 12
8,993
899
14,943
10,346
5,801
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hera
Xhyli
Hera
16
4 / 0 / 12
8,881
888
7,515
6,509
2,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 1 / 12
8,731
873
11,401
6,531
3,239
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
1 / 4 / 3
6,897
690
2,881
14,275
13,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Khepri
12
0 / 4 / 5
6,851
685
3,169
12,718
12,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 2 / 2
6,243
624
2,688
9,520
10,808
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Agni
sharby
Agni
15
2 / 3 / 1
7,166
717
8,334
7,502
3,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
zZPerritZz
Apollo
14
1 / 5 / 3
7,034
703
9,083
10,067
6,046
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
19
18
Kills
5
6
Deaths
18
53
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Dweeberz
Sun Wukong
0
1
9
4.5
L
Horus
1
4
3
0.63
W
Chang'e
7
2
8
5.5
W
Heimdallr
Skrýmir
Heimdallr
4
2
12
5
L
Khepri
0
4
5
0.63
L
1
2
2
1
W
Hera
Xhyli
Hera
4
0
12
10
W
3
1
12
9
L
Agni
sharby
Agni
2
3
1
0.83
L
Apollo
zZPerritZz
Apollo
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,112
Damage
26,155
47,827
Taken
54,082
33,513
Mitigated
46,008
27,515
Healing
16,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Dweeberz
Sun Wukong
5,376
878
4,004
4,224
13,684
16,526
151
1,939
11,745
0
16,810
L
Horus
2,881
1,070
4,865
4,790
14,275
13,090
0
8,736
5,241
0
6,733
W
Chang'e
12,877
1,013
9,943
4,628
10,757
4,988
878
2,484
8,273
20,446
0
W
Heimdallr
Skrýmir
Heimdallr
14,943
8,481
549
1,051
10,346
5,801
4,352
3,309
7,037
0
34,028
L
Khepri
3,169
118
449
1,133
12,718
12,332
0
6,167
6,323
5,941
0
L
2,688
390
518
831
9,520
10,808
0
4,942
4,326
0
3,320
W
Hera
Xhyli
Hera
7,515
2,065
522
838
6,509
2,959
1,158
1,604
4,905
13,974
0
W
11,401
761
1,140
616
6,531
3,239
1,764
2,167
4,364
21,223
0
L
Agni
sharby
Agni
8,334
160
1,405
1,346
7,502
3,732
0
5,145
2,207
25,582
0
L
Apollo
zZPerritZz
Apollo
9,083
3,476
650
761
10,067
6,046
0
5,665
4,192
0
25,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,957
Gold Earned
34,191
113
Minions Killed
69
0
Camps Cleared
0
993,247
Distance Traveled
946,102
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,077
808
20
2
0
215,189
0
L
Horus
6,897
690
1
0
0
194,474
0
W
Chang'e
9,275
928
25
3
0
198,110
0
W
Heimdallr
8,993
899
24
2
0
161,868
0
L
Khepri
6,851
685
3
0
0
208,653
0
L
Tyr
6,243
624
1
0
0
128,107
0
W
Hera
8,881
888
19
2
0
208,992
0
W
Janus
8,731
873
25
3
0
209,088
0
L
Agni
7,166
717
28
3
0
203,460
0
L
Apollo
7,034
703
36
4
0
211,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role