Player Matchup

Raijin
Raijin
Diamond V
 
Raijin
Diamond V
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Diamond II
BadgeeRR
Bakasura
Diamond II
Level 158
God Stats
8W - 6L
1,644 SR
Queue Stats
257W - 224L
2,096 MMR
Party 3
King Arthur
King Arthur
Platinum III
Exeighty
King Arthur
Platinum III
Level 68
God Stats
2W - 0L
1,754 SR
Queue Stats
36W - 12L
2,101 MMR
Party 3
Baron Samedi
Baron Samedi
Platinum II
MötleyCrüe
Baron Samedi
Platinum II
Level 188
God Stats
15W - 7L
1,730 SR
Queue Stats
164W - 139L
1,957 MMR
Party 1
Rama
Rama
Platinum III
MötleyCrüelty
Rama
Platinum III
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 58L
2,040 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 129
1,625 SR
1,939 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 139
1,661 SR
1,948 MMR
Heimdallr
Heimdallr
Platinum I
 
Heimdallr
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum I
Hazz Nemesis
Mulan
Platinum I
Level 164
God Stats
11W - 14L
1,632 SR
Queue Stats
349W - 340L
2,084 MMR
Solo
Janus
Janus
Platinum I
ItsJarco
Janus
Platinum I
Level 97
God Stats
7W - 8L
1,804 SR
Queue Stats
181W - 172L
2,022 MMR
Party 2
Bacchus
Bacchus
Diamond V
S3rusia
Bacchus
Diamond V
Level 157
God Stats
11W - 17L
1,448 SR
Queue Stats
196W - 187L
2,065 MMR
Solo
Bastet
Bastet
Platinum I
nvtty
Bastet
Platinum I
Level 119
God Stats
20W - 12L
1,922 SR
Queue Stats
169W - 150L
2,071 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
1 / 1 / 1
7,143
649
3,563
5,231
1,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
BadgeeRR
Bakasura
12
4 / 1 / 2
6,834
621
6,688
10,969
4,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Exeighty
King Arthur
13
7 / 0 / 1
8,295
754
9,697
9,509
8,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
MötleyCrüe
Baron Samedi
10
1 / 0 / 6
6,697
609
5,484
7,260
4,868
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 1 / 2
7,142
649
6,952
7,198
2,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Ne ZhaThothHe BoPele

VS

Bans
AgniSusanoKaliAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
0 / 3 / 0
4,923
448
3,588
7,613
2,810
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 5 / 0
4,786
435
4,512
11,399
5,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
ItsJarco
Janus
10
0 / 2 / 2
5,864
533
3,065
4,793
1,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
S3rusia
Bacchus
7
1 / 4 / 0
5,004
455
3,666
10,431
9,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
nvtty
Bastet
9
2 / 3 / 0
5,743
522
6,512
9,755
3,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
17
Kills
3
3
Deaths
17
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
1
1
1
1.5
L
Heimdallr
 
Heimdallr
0
3
0
0
W
Bakasura
BadgeeRR
Bakasura
4
1
2
5
W
King Arthur
Exeighty
King Arthur
7
0
1
7.5
L
0
5
0
0
L
Janus
ItsJarco
Janus
0
2
2
0.5
W
Baron Samedi
MötleyCrüe
Baron Samedi
1
0
6
4
W
4
1
2
5
L
Bacchus
S3rusia
Bacchus
1
4
0
0.25
L
Bastet
nvtty
Bastet
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,384
Damage
21,343
40,167
Taken
43,991
21,872
Mitigated
22,926
13,772
Healing
9,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
3,563
304
0
1,185
5,231
1,707
0
1,772
3,309
57,179
0
L
Heimdallr
 
Heimdallr
3,588
1,455
0
1,405
7,613
2,810
0
1,764
5,339
0
26,535
W
Bakasura
BadgeeRR
Bakasura
6,688
4,477
0
2,489
10,969
4,132
0
1,345
9,548
0
42,935
W
King Arthur
Exeighty
King Arthur
9,697
1,357
0
2,705
9,509
8,612
0
493
9,008
0
58,879
L
4,512
578
0
2,858
11,399
5,789
0
541
10,858
0
27,214
L
Janus
ItsJarco
Janus
3,065
388
0
1,000
4,793
1,713
0
2,634
1,872
43,530
0
W
Baron Samedi
MötleyCrüe
Baron Samedi
5,484
1,491
498
3,515
7,260
4,868
46
1,649
5,551
18,089
0
W
6,952
5,824
0
3,380
7,198
2,553
1,325
1,542
5,656
0
52,588
L
Bacchus
S3rusia
Bacchus
3,666
386
0
1,677
10,431
9,232
0
2,277
7,743
17,949
0
L
Bastet
nvtty
Bastet
6,512
1,662
0
2,416
9,755
3,382
0
1,546
7,756
0
42,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,111
Gold Earned
26,320
387
Minions Killed
261
0
Camps Cleared
0
1,154,056
Distance Traveled
1,149,844
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,143
649
110
10
0
215,840
4
L
Heimdallr
4,923
448
54
5
0
222,010
2
W
Bakasura
6,834
621
71
6
0
267,894
0
W
King Arthur
8,295
754
86
8
0
240,411
3
L
Mulan
4,786
435
29
3
0
194,580
0
L
Janus
5,864
533
93
8
0
234,609
0
W
Baron Samedi
6,697
609
23
2
0
211,421
4
W
Rama
7,142
649
97
9
0
218,490
0
L
Bacchus
5,004
455
21
2
0
238,630
0
L
Bastet
5,743
522
64
6
0
260,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role