Player Matchup

Ne Zha
Ne Zha
KPopLoverBP
Ne Zha
Level 29
God Stats
8W - 2L
1,600 SR
Queue Stats
121W - 69L
1,621 Elo+
Party 1
Rama
Rama
andreasgta05
Rama
Level 147
God Stats
11W - 5L
1,672 SR
Queue Stats
247W - 196L
1,607 Elo+
Party 1
Ah Puch
Ah Puch
pemarla26
Ah Puch
Level 126
God Stats
5W - 1L
1,288 SR
Queue Stats
226W - 182L
1,608 Elo+
Party 1
Team Averages
Level 101
1,520 SR
1,612 Elo+

VS

Team Averages
Level 36
1,548 SR
1,561 Elo+
Geb
Geb
Anubiris333
Geb
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 27L
1,500 Elo+
Party 2
Ishtar
Ishtar
MemeMachineHH
Ishtar
Level 40
God Stats
0W - 2L
1,379 SR
Queue Stats
45W - 36L
1,594 Elo+
Solo
Hercules
Hercules
Xunza333
Hercules
Level 49
God Stats
6W - 2L
1,766 SR
Queue Stats
66W - 54L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
2 / 2 / 6
7,613
761
10,109
9,049
9,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
2 / 1 / 7
7,725
773
10,129
5,426
2,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ah Puch
pemarla26
Ah Puch
12
6 / 0 / 2
8,415
842
8,292
4,432
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
7,103
710
5,986
11,340
5,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

8
0 / 5 / 2
6,401
640
3,401
9,195
3,124
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hercules
Xunza333
Hercules
10
1 / 1 / 2
6,967
697
2,936
11,129
11,170
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
10
Kills
3
3
Deaths
10
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Ne Zha
2
2
6
2.5
L
0
5
2
0.2
L
Hercules
Xunza333
Hercules
1
1
2
2
W
2
1
7
5.5
W
Ah Puch
pemarla26
Ah Puch
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,530
Damage
12,323
18,907
Taken
31,664
13,591
Mitigated
19,482
5,670
Healing
6,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,986
293
0
2,282
11,340
5,188
0
3,703
7,313
24,700
0
W
Ne Zha
10,109
901
125
2,763
9,049
9,391
0
1,799
7,250
0
22,676
L
3,401
1,919
0
689
9,195
3,124
0
1,506
7,361
0
16,083
L
Hercules
Xunza333
Hercules
2,936
961
0
3,456
11,129
11,170
0
3,371
7,274
0
10,788
W
10,129
7,435
0
598
5,426
2,366
385
2,530
2,896
0
33,044
W
Ah Puch
pemarla26
Ah Puch
8,292
346
0
2,184
4,432
1,834
123
1,950
2,482
34,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,753
Gold Earned
20,471
111
Minions Killed
84
0
Camps Cleared
0
585,311
Distance Traveled
525,561
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,103
710
31
3
0
181,022
0
W
Ne Zha
7,613
761
8
1
0
213,859
2
L
Ishtar
6,401
640
38
4
0
148,517
0
L
Hercules
6,967
697
15
2
0
196,022
0
W
Rama
7,725
773
54
5
0
179,119
0
W
Ah Puch
8,415
842
49
5
0
192,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role