Player Matchup

Neith
Neith
AngelHalo932254
Neith
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
140W - 132L
1,390 Elo+
Solo
Zhong Kui
Zhong Kui
Riephlex
Zhong Kui
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 58L
1,332 Elo+
Solo
Hades
Hades
Take A GUESS854
Hades
Level 38
God Stats
9W - 6L
1,397 SR
Queue Stats
30W - 33L
1,308 Elo+
Solo
Surtr
Surtr
ZeroDoesThingz
Surtr
Level 139
God Stats
39W - 44L
1,484 SR
Queue Stats
454W - 463L
1,401 Elo+
Solo
Sylvanus
Sylvanus
morlifemal
Sylvanus
Level 57
God Stats
3W - 2L
1,713 SR
Queue Stats
209W - 203L
1,388 Elo+
Solo
Team Averages
Level 72
1,519 SR
1,364 Elo+

VS

Team Averages
Level 62
1,463 SR
1,399 Elo+
Medusa
Medusa
 
Medusa
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Droman941249131
Nu Wa
Level 67
God Stats
33W - 33L
1,482 SR
Queue Stats
51W - 60L
1,385 Elo+
Solo
Mulan
Mulan
MaltLiquor__
Mulan
Level 87
God Stats
16W - 20L
1,530 SR
Queue Stats
132W - 149L
1,441 Elo+
Solo
Anubis
Anubis
PapaSmurf614
Anubis
Level 67
God Stats
2W - 6L
1,304 SR
Queue Stats
107W - 106L
1,422 Elo+
Solo
Sylvanus
Sylvanus
kakashii013
Sylvanus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 27L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 3
5,890
535
5,685
8,534
3,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Zhong Kui
Riephlex
Zhong Kui
11
1 / 0 / 0
6,275
570
1,855
3,277
2,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

10
1 / 0 / 1
5,771
525
2,638
5,651
2,942
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

10
1 / 1 / 1
5,628
512
2,627
7,387
5,510
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
morlifemal
Sylvanus
10
4 / 1 / 4
6,880
625
5,044
8,632
7,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
1 / 4 / 0
4,665
424
6,246
6,547
2,122
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 0 / 0
5,107
464
1,815
2,293
765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 2 / 0
6,335
576
5,727
10,099
5,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
2
0 / 0 / 0
3,645
331
0
847
224
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
kakashii013
Sylvanus
7
0 / 4 / 0
4,268
388
2,503
7,901
6,450
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
10
Kills
2
2
Deaths
10
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
4
0
0.25
W
3
0
3
4.5
L
0
0
0
0
L
1
2
0
0.5
L
Anubis
0
0
0
0
W
Zhong Kui
Riephlex
Zhong Kui
1
0
0
1
W
1
0
1
1.5
W
1
1
1
1.5
L
Sylvanus
kakashii013
Sylvanus
0
4
0
0
W
Sylvanus
morlifemal
Sylvanus
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,849
Damage
16,291
33,481
Taken
27,687
21,463
Mitigated
15,552
10,497
Healing
6,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,246
2,218
218
233
6,547
2,122
0
1,897
4,650
0
27,074
W
5,685
2,181
0
2,744
8,534
3,166
116
1,129
7,405
0
33,483
L
1,815
1,166
0
680
2,293
765
11
1,555
738
34,514
0
L
5,727
1,080
0
3,356
10,099
5,991
0
2,679
7,420
0
48,955
L
Anubis
0
0
0
148
847
224
0
0
847
2,957
0
W
Zhong Kui
Riephlex
Zhong Kui
1,855
368
0
1,937
3,277
2,552
264
1,319
1,958
49,319
4,062
W
2,638
44
130
2,078
5,651
2,942
0
378
5,273
33,756
0
W
2,627
1,209
0
759
7,387
5,510
8
0
7,387
982
27,154
L
Sylvanus
kakashii013
Sylvanus
2,503
1,336
326
1,087
7,901
6,450
48
3,571
4,330
11,675
0
W
Sylvanus
morlifemal
Sylvanus
5,044
2,609
633
2,216
8,632
7,293
134
1,492
7,140
25,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,444
Gold Earned
24,020
303
Minions Killed
153
0
Camps Cleared
0
978,917
Distance Traveled
750,054
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,665
424
29
3
0
183,284
0
W
Neith
5,890
535
62
6
0
196,122
1
L
Nu Wa
5,107
464
33
3
0
169,789
0
L
Mulan
6,335
576
67
6
0
213,536
0
L
Anubis
3,645
331
6
1
0
12,556
0
W
Zhong Kui
6,275
570
113
10
0
195,879
1
W
Hades
5,771
525
54
5
0
210,181
0
W
Surtr
5,628
512
43
4
0
193,925
0
L
Sylvanus
4,268
388
18
2
0
170,889
0
W
Sylvanus
6,880
625
31
3
0
182,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role