Player Matchup

Merlin
Merlin
 
Merlin
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Foxfire909
King Arthur
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 84L
1,499 Elo+
Solo
Ratatoskr
Ratatoskr
GVGKewlLink
Ratatoskr
Level 159
God Stats
4W - 11L
1,342 SR
Queue Stats
116W - 138L
1,383 Elo+
Party 1
Team Averages
Level 121
1,447 SR
1,460 Elo+

VS

Team Averages
Level 92
1,558 SR
1,409 Elo+
Cu Chulainn
Cu Chulainn
GregoryHeartz
Cu Chulainn
Level 108
God Stats
30W - 38L
1,397 SR
Queue Stats
299W - 314L
1,391 Elo+
Solo
Ra
Ra
Ramen-Revolver
Ra
Level 108
God Stats
5W - 3L
1,697 SR
Queue Stats
208W - 206L
1,449 Elo+
Solo
Neith
Neith
TheMaverick87
Neith
Level 61
God Stats
2W - 1L
1,579 SR
Queue Stats
187W - 176L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 1 / 0
7,855
655
5,026
5,729
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
Foxfire909
King Arthur
10
0 / 2 / 2
7,726
644
3,926
12,995
10,296
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ratatoskr
GVGKewlLink
Ratatoskr
10
1 / 6 / 0
7,634
636
4,631
12,974
11,120
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GregoryHeartz
Cu Chulainn
12
1 / 0 / 8
9,102
759
7,040
10,992
8,683
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 1 / 2
9,590
799
10,951
4,861
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 1 / 4
9,518
793
7,748
6,712
2,727
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
9
9
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
1
0
1
L
King Arthur
Foxfire909
King Arthur
0
2
2
0.5
L
Ratatoskr
GVGKewlLink
Ratatoskr
1
6
0
0.17
W
Cu Chulainn
GregoryHeartz
Cu Chulainn
1
0
8
5
W
4
1
2
5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,583
Damage
25,739
31,698
Taken
22,565
23,444
Mitigated
13,271
3,492
Healing
5,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,026
103
240
571
5,729
2,028
175
2,360
3,243
28,781
0
L
King Arthur
Foxfire909
King Arthur
3,926
371
0
1,859
12,995
10,296
0
5,279
7,551
0
20,488
L
Ratatoskr
GVGKewlLink
Ratatoskr
4,631
249
132
690
12,974
11,120
240
3,513
9,397
0
14,554
W
Cu Chulainn
GregoryHeartz
Cu Chulainn
7,040
1,077
0
3,291
10,992
8,683
266
2,245
8,747
0
27,958
W
10,951
453
913
683
4,861
1,861
321
1,435
3,426
52,312
0
W
7,748
4,330
0
920
6,712
2,727
2,095
1,729
4,983
0
23,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,215
Gold Earned
28,210
73
Minions Killed
120
0
Camps Cleared
0
580,686
Distance Traveled
653,596
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,855
655
49
4
0
185,191
0
L
King Arthur
7,726
644
13
1
0
186,366
0
L
Ratatoskr
7,634
636
11
1
0
209,129
0
W
Cu Chulainn
9,102
759
34
3
0
238,684
0
W
Ra
9,590
799
57
5
0
214,489
1
W
Neith
9,518
793
29
2
0
200,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role