Player Matchup

Athena
Athena
Jubaloop
Athena
Level 42
God Stats
3W - 5L
1,631 SR
Queue Stats
128W - 152L
1,454 Elo+
Solo
Loki
Loki
MOESTRO999T2
Loki
Level 44
God Stats
27W - 43L
1,442 SR
Queue Stats
166W - 189L
1,411 Elo+
Solo
Surtr
Surtr
REAPER_BK
Surtr
Level 113
God Stats
0W - 6L
1,136 SR
Queue Stats
31W - 36L
1,389 Elo+
Party 1
Heimdallr
Heimdallr
RasmusbhaDK90
Heimdallr
Level 141
God Stats
13W - 11L
1,488 SR
Queue Stats
195W - 186L
1,438 Elo+
Solo
Janus
Janus
TROOY69
Janus
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 23L
1,512 Elo+
Party 1
Team Averages
Level 87
1,440 SR
1,441 Elo+

VS

Team Averages
Level 91
1,459 SR
1,494 Elo+
Arachne
Arachne
 
Arachne
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Arya94
Bacchus
Level 47
God Stats
4W - 3L
1,188 SR
Queue Stats
51W - 40L
1,498 Elo+
Solo
Merlin
Merlin
Jslothking
Merlin
Level 104
God Stats
36W - 36L
1,540 SR
Queue Stats
531W - 506L
1,427 Elo+
Solo
Chaac
Chaac
XXXAdriXXX
Chaac
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 3L
1,597 Elo+
Solo
Anhur
Anhur
xXTobioXx420
Anhur
Level 88
God Stats
3W - 2L
1,568 SR
Queue Stats
696W - 708L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Jubaloop
Athena
9
1 / 2 / 0
5,959
458
3,281
11,576
8,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 1 / 0
5,927
456
2,195
7,497
2,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
REAPER_BK
Surtr
9
0 / 2 / 0
5,248
404
1,726
9,446
7,668
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
RasmusbhaDK90
Heimdallr
11
0 / 3 / 1
5,932
456
3,464
7,847
2,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
TROOY69
Janus
11
0 / 3 / 0
6,175
475
2,353
6,167
2,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
5 / 0 / 0
8,008
616
3,874
7,546
3,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Arya94
Bacchus
11
0 / 1 / 7
7,108
547
4,578
11,189
10,412
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Jslothking
Merlin
13
0 / 0 / 0
8,034
618
3,178
4,295
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
13
2 / 0 / 0
8,222
632
6,522
7,647
5,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 0 / 2
8,323
640
6,510
6,356
2,362
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
11
11
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
0
0
5
W
Bacchus
Arya94
Bacchus
0
1
7
3.5
W
Merlin
Jslothking
Merlin
0
0
0
0
L
Athena
Jubaloop
Athena
1
2
0
0.5
L
0
1
0
0
L
Surtr
REAPER_BK
Surtr
0
2
0
0
L
Heimdallr
RasmusbhaDK90
Heimdallr
0
3
1
0.17
L
Janus
TROOY69
Janus
0
3
0
0
W
Chaac
2
0
0
2
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,019
Damage
24,662
42,533
Taken
37,033
24,011
Mitigated
22,936
11,465
Healing
11,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,874
2,911
0
1,395
7,546
3,226
0
576
6,948
0
62,678
W
Bacchus
Arya94
Bacchus
4,578
1,039
0
3,336
11,189
10,412
60
2,590
8,548
14,019
0
W
Merlin
Jslothking
Merlin
3,178
41
0
1,354
4,295
1,740
156
615
3,606
72,645
0
L
Athena
Jubaloop
Athena
3,281
799
83
3,889
11,576
8,539
0
1,960
9,616
20,931
45
L
2,195
410
0
1,258
7,497
2,614
0
1,304
6,193
0
36,887
L
Surtr
REAPER_BK
Surtr
1,726
787
0
2,490
9,446
7,668
0
330
9,116
174
17,044
L
Heimdallr
RasmusbhaDK90
Heimdallr
3,464
1,303
0
3,245
7,847
2,824
0
939
6,908
0
45,156
L
Janus
TROOY69
Janus
2,353
331
0
500
6,167
2,366
0
3,223
2,944
42,150
0
W
Chaac
6,522
1,844
0
1,832
7,647
5,196
285
46
7,601
0
58,565
W
6,510
4,090
0
3,524
6,356
2,362
1,617
1,635
4,695
0
68,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,241
Gold Earned
39,695
288
Minions Killed
443
0
Camps Cleared
0
1,256,156
Distance Traveled
1,372,494
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,008
616
96
7
0
328,835
0
W
Bacchus
7,108
547
11
1
0
304,318
3
W
Merlin
8,034
618
128
10
0
266,563
0
L
Athena
5,959
458
37
3
0
262,647
0
L
Loki
5,927
456
75
6
0
309,082
2
L
Surtr
5,248
404
18
1
0
227,333
0
L
Heimdallr
5,932
456
72
6
0
211,695
0
L
Janus
6,175
475
86
7
0
245,399
0
W
Chaac
8,222
632
93
7
0
251,606
2
W
Anhur
8,323
640
115
9
0
221,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role