Player Matchup

Chernobog
Chernobog
DaPuRpLeBaRd
Chernobog
Level 27
God Stats
1W - 5L
1,312 SR
Queue Stats
2W - 7L
1,312 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Neondr1py
Maman Brigitte
Level 68
God Stats
6W - 2L
1,809 SR
Queue Stats
301W - 256L
1,475 Elo+
Solo
Charon
Charon
SpectralSpade7
Charon
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 10L
1,254 Elo+
Party 1
Nu Wa
Nu Wa
TipTopJourneyMan
Nu Wa
Level 89
God Stats
10W - 3L
1,823 SR
Queue Stats
224W - 232L
1,490 Elo+
Solo
Surtr
Surtr
conqeefador_69
Surtr
Level 65
God Stats
5W - 5L
1,379 SR
Queue Stats
163W - 169L
1,454 Elo+
Solo
Team Averages
Level 57
1,564 SR
1,397 Elo+

VS

Team Averages
Level 105
1,435 SR
1,467 Elo+
Agni
Agni
JaysolMC
Agni
Level 115
God Stats
23W - 21L
1,557 SR
Queue Stats
565W - 560L
1,445 Elo+
Solo
Odin
Odin
Kubei-Romero-020
Odin
Level 149
God Stats
0W - 2L
1,461 SR
Queue Stats
247W - 245L
1,513 Elo+
Solo
Charon
Charon
X50Drake
Charon
Level 110
God Stats
4W - 7L
1,367 SR
Queue Stats
377W - 357L
1,493 Elo+
Solo
Izanami
Izanami
jdaniel23194
Izanami
Level 87
God Stats
0W - 3L
1,259 SR
Queue Stats
86W - 82L
1,475 Elo+
Solo
Mercury
Mercury
yggsombf
Mercury
Level 64
God Stats
6W - 7L
1,532 SR
Queue Stats
240W - 253L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DaPuRpLeBaRd
Chernobog
8
0 / 1 / 0
4,626
463
2,111
5,920
1,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Maman Brigitte
Neondr1py
Maman Brigitte
10
2 / 1 / 2
5,908
591
3,285
7,499
2,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 1 / 0
5,332
533
2,763
6,308
4,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
6 / 0 / 0
6,989
699
6,649
3,976
1,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 3
6,619
662
2,872
6,290
3,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
8
1 / 4 / 0
4,904
490
2,596
6,874
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 3 / 1
5,033
503
2,730
8,376
5,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
X50Drake
Charon
8
0 / 2 / 2
5,108
511
2,506
7,826
4,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
jdaniel23194
Izanami
9
2 / 1 / 0
5,821
582
5,720
5,631
1,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
yggsombf
Mercury
1
0 / 0 / 0
3,312
331
0
321
76
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
10
Kills
4
4
Deaths
10
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chernobog
DaPuRpLeBaRd
Chernobog
0
1
0
0
L
Agni
1
4
0
0.25
L
1
3
1
0.5
W
Maman Brigitte
Neondr1py
Maman Brigitte
2
1
2
3
W
1
1
0
1
W
6
0
0
6
L
Charon
X50Drake
Charon
0
2
2
0.5
W
1
1
3
2.5
L
Izanami
jdaniel23194
Izanami
2
1
0
2
L
Mercury
yggsombf
Mercury
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,680
Damage
13,552
29,993
Taken
29,028
13,628
Mitigated
15,060
7,664
Healing
5,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
DaPuRpLeBaRd
Chernobog
2,111
1,295
0
1,590
5,920
1,589
0
805
5,115
0
21,961
L
Agni
2,596
148
0
750
6,874
2,087
0
3,686
3,002
29,086
0
L
2,730
466
0
1,003
8,376
5,922
0
1,631
6,725
1,226
31,119
W
Maman Brigitte
Neondr1py
Maman Brigitte
3,285
215
0
1,164
7,499
2,762
0
1,565
5,934
39,397
0
W
2,763
336
89
3,193
6,308
4,145
0
749
5,559
24,598
0
W
6,649
1,260
0
604
3,976
1,413
120
1,633
2,343
48,663
0
L
Charon
X50Drake
Charon
2,506
1,000
0
1,992
7,826
4,999
0
3,953
3,741
16,529
0
W
2,872
1,436
0
1,024
6,290
3,719
740
1,034
5,256
344
43,184
L
Izanami
jdaniel23194
Izanami
5,720
3,907
0
1,374
5,631
1,976
0
2,804
2,807
0
44,453
L
Mercury
yggsombf
Mercury
0
0
0
0
321
76
0
301
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,474
Gold Earned
24,178
303
Minions Killed
206
0
Camps Cleared
0
961,891
Distance Traveled
728,755
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
4,626
463
38
4
0
187,453
1
L
Agni
4,904
490
56
6
0
182,484
0
L
Odin
5,033
503
47
5
0
190,135
0
W
Maman Brigitte
5,908
591
64
6
0
214,678
0
W
Charon
5,332
533
28
3
0
189,062
0
W
Nu Wa
6,989
699
87
9
0
193,333
0
L
Charon
5,108
511
23
2
0
177,964
2
W
Surtr
6,619
662
86
9
0
177,365
0
L
Izanami
5,821
582
80
8
0
172,143
0
L
Mercury
3,312
331
0
0
0
6,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role