Player Matchup

Fenrir
Fenrir
Bronze III
Danilo_Ribeiro_
Fenrir
Bronze III
Level 157
God Stats
0W - 1L
1,313 SR
Queue Stats
0W - 4L
1,454 MMR
Party 2
Chaac
Chaac
Bronze III
EverstillUchiha
Chaac
Bronze III
Level 145
God Stats
0W - 1L
1,733 SR
Queue Stats
0W - 5L
1,409 MMR
Party 2
Cerberus
Cerberus
Gold III
Timboo Jimboo
Cerberus
Gold III
Level 142
God Stats
21W - 22L
1,552 SR
Queue Stats
415W - 434L
1,364 MMR
Solo
Cernunnos
Cernunnos
Gold V
dcgsv
Cernunnos
Gold V
Level 123
God Stats
13W - 11L
1,494 SR
Queue Stats
302W - 322L
1,356 MMR
Solo
Hades
Hades
Gold III
mrswizy
Hades
Gold III
Level 124
God Stats
9W - 5L
1,397 SR
Queue Stats
82W - 81L
1,461 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 138
1,498 SR
1,409 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 167
1,580 SR
1,449 MMR
Sol
Sol
Gold IV
 
Sol
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Gold III
BambiGrlNickie
Chang'e
Gold III
Level 181
God Stats
51W - 55L
1,516 SR
Queue Stats
320W - 318L
1,520 MMR
Party 1
Ganesha
Ganesha
Gold III
I SchatzY I
Ganesha
Gold III
Level 208
God Stats
12W - 17L
1,725 SR
Queue Stats
913W - 935L
1,439 MMR
Solo
Pele
Pele
Gold V
Willydowskii
Pele
Gold V
Level 154
God Stats
2W - 0L
1,713 SR
Queue Stats
8W - 8L
1,335 MMR
Solo
Guan Yu
Guan Yu
Gold IV
aikeido
Guan Yu
Gold IV
Level 165
God Stats
19W - 34L
1,447 SR
Queue Stats
1,140W - 1,159L
1,451 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
6,873
529
2,754
10,726
4,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 2 / 1
6,910
532
4,192
11,137
5,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cerberus
Timboo Jimboo
Cerberus
11
0 / 2 / 2
6,572
506
4,217
16,243
11,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
dcgsv
Cernunnos
12
0 / 2 / 0
6,766
520
2,585
6,954
2,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
mrswizy
Hades
12
2 / 6 / 0
7,331
564
6,695
12,989
5,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
JanusSurtrAgniArachne

VS

Bans
ThanatosBakasuraRaijinRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 0 / 1
8,340
642
6,809
6,340
2,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 1 / 3
8,092
622
11,149
9,110
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
I SchatzY I
Ganesha
11
0 / 0 / 5
6,902
531
3,374
7,215
5,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
8 / 1 / 2
8,847
681
9,641
11,977
4,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
aikeido
Guan Yu
12
1 / 1 / 2
6,952
535
6,785
8,925
6,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
14
15
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
1
2.5
W
3
1
3
4.5
L
1
3
0
0.33
L
0
2
1
0.25
W
Ganesha
I SchatzY I
Ganesha
0
0
5
2.5
L
Cerberus
Timboo Jimboo
Cerberus
0
2
2
0.5
W
8
1
2
9
W
Guan Yu
aikeido
Guan Yu
1
1
2
2
L
Cernunnos
dcgsv
Cernunnos
0
2
0
0
L
Hades
mrswizy
Hades
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,443
Damage
37,758
58,049
Taken
43,567
29,904
Mitigated
22,040
23,919
Healing
24,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,809
3,416
0
4,675
6,340
2,053
1,018
732
5,608
76,654
6,376
W
11,149
812
1,157
4,494
9,110
2,798
316
5,250
3,860
66,919
0
L
2,754
861
0
2,852
10,726
4,098
0
510
10,216
0
52,797
L
4,192
602
0
5,185
11,137
5,869
0
0
11,137
0
48,615
W
Ganesha
I SchatzY I
Ganesha
3,374
233
0
1,827
7,215
5,250
77
2,533
4,682
15,918
0
L
Cerberus
Timboo Jimboo
Cerberus
4,217
191
250
7,210
16,243
11,754
0
9,657
6,586
30,233
0
W
9,641
2,697
0
8,044
11,977
4,962
0
2,215
9,762
0
76,182
W
Guan Yu
aikeido
Guan Yu
6,785
943
40
4,731
8,925
6,977
0
182
8,743
0
41,447
L
Cernunnos
dcgsv
Cernunnos
2,585
929
0
1,871
6,954
2,556
1,072
4,082
2,872
0
44,095
L
Hades
mrswizy
Hades
6,695
1,084
1,861
4,690
12,989
5,627
0
7,083
5,906
45,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,452
Gold Earned
39,133
376
Minions Killed
449
0
Camps Cleared
0
1,222,950
Distance Traveled
1,383,571
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,340
642
156
12
0
244,379
3
W
Chang'e
8,092
622
141
11
0
272,688
2
L
Fenrir
6,873
529
84
6
0
281,733
0
L
Chaac
6,910
532
83
6
0
226,400
2
W
Ganesha
6,902
531
2
0
0
269,671
5
L
Cerberus
6,572
506
48
4
0
268,130
3
W
Pele
8,847
681
95
7
0
295,331
4
W
Guan Yu
6,952
535
55
4
0
301,502
0
L
Cernunnos
6,766
520
84
6
0
240,052
2
L
Hades
7,331
564
77
6
0
206,635
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role