Player Matchup

Ares
Ares
 
Ares
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Vinnerzz
Ymir
Level 136
God Stats
2W - 3L
1,341 SR
Queue Stats
71W - 81L
1,483 Elo+
Solo
Bastet
Bastet
ZIZEK123
Bastet
Level 62
God Stats
3W - 3L
1,152 SR
Queue Stats
186W - 208L
1,438 Elo+
Solo
Chiron
Chiron
arribas0217
Chiron
Level 127
God Stats
7W - 1L
1,551 SR
Queue Stats
168W - 146L
1,506 Elo+
Solo
Merlin
Merlin
ladypiripiri
Merlin
Level 109
God Stats
2W - 1L
1,572 SR
Queue Stats
77W - 82L
1,441 Elo+
Solo
Team Averages
Level 111
1,423 SR
1,474 Elo+

VS

Team Averages
Level 86
1,492 SR
1,465 Elo+
Sobek
Sobek
IamrealFluffy
Sobek
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 27L
1,357 Elo+
Party 1
Set
Set
InsidiousEffect
Set
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 208L
1,515 Elo+
Solo
Achilles
Achilles
MRDA Wolf
Achilles
Level 144
God Stats
1W - 4L
1,493 SR
Queue Stats
63W - 54L
1,563 Elo+
Solo
Persephone
Persephone
Maniisch1
Persephone
Level 17
God Stats
0W - 2L
1,282 SR
Queue Stats
7W - 21L
1,355 Elo+
Party 1
Hachiman
Hachiman
resii69
Hachiman
Level 146
God Stats
5W - 3L
1,686 SR
Queue Stats
148W - 175L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
0 / 2 / 19
9,490
730
9,064
15,906
20,205
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ymir
17
3 / 0 / 19
10,525
810
7,497
14,124
15,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
ZIZEK123
Bastet
16
7 / 1 / 15
9,872
759
13,208
14,416
9,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chiron
18
10 / 0 / 13
10,835
833
19,704
10,614
7,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
17
3 / 0 / 17
9,611
739
12,945
7,379
4,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 2
7,504
577
2,179
18,746
16,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
0 / 4 / 3
7,822
602
7,497
11,466
7,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
MRDA Wolf
Achilles
17
0 / 2 / 3
8,390
645
14,741
13,039
18,904
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
Maniisch1
Persephone
14
1 / 4 / 1
8,778
675
14,226
12,911
5,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
resii69
Hachiman
15
1 / 3 / 1
8,555
658
12,438
9,899
4,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
12
23
Kills
2
3
Deaths
22
83
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
2
19
4.75
L
0
9
2
0.11
L
0
4
3
0.38
L
Achilles
MRDA Wolf
Achilles
0
2
3
0.75
L
Persephone
Maniisch1
Persephone
1
4
1
0.38
W
Ymir
3
0
19
12.5
W
Bastet
ZIZEK123
Bastet
7
1
15
14.5
W
Chiron
10
0
13
16.5
W
Merlin
3
0
17
11.5
L
Hachiman
resii69
Hachiman
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,418
Damage
51,081
62,439
Taken
66,061
56,656
Mitigated
52,541
24,754
Healing
19,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
9,064
321
2,101
3,038
15,906
20,205
151
3,702
11,660
11,100
0
L
2,179
165
724
2,429
18,746
16,806
0
6,728
12,018
2,852
0
L
7,497
1,395
208
2,001
11,466
7,048
0
6,004
5,462
0
11,424
L
Achilles
MRDA Wolf
Achilles
14,741
418
338
4,854
13,039
18,904
0
5,279
7,760
2,181
22,341
L
Persephone
Maniisch1
Persephone
14,226
759
362
4,104
12,911
5,303
0
5,304
7,528
28,974
0
W
Ymir
7,497
284
1,195
3,105
14,124
15,365
0
5,148
8,581
14,362
0
W
Bastet
ZIZEK123
Bastet
13,208
1,546
3,015
3,740
14,416
9,356
257
4,148
10,087
0
23,671
W
Chiron
19,704
3,324
4,530
2,045
10,614
7,249
611
3,350
7,113
0
40,182
W
Merlin
12,945
144
1,185
800
7,379
4,481
280
1,534
5,527
34,909
0
L
Hachiman
resii69
Hachiman
12,438
7,687
1,026
3,077
9,899
4,480
0
6,137
3,762
0
36,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,333
Gold Earned
41,049
143
Minions Killed
132
0
Camps Cleared
0
1,393,668
Distance Traveled
1,188,045
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,490
730
1
0
0
276,981
0
L
Sobek
7,504
577
5
0
0
214,289
0
L
Set
7,822
602
23
2
0
254,756
0
L
Achilles
8,390
645
20
2
0
277,767
0
L
Persephone
8,778
675
38
3
0
213,318
0
W
Ymir
10,525
810
16
1
0
261,522
0
W
Bastet
9,872
759
26
2
0
311,132
0
W
Chiron
10,835
833
43
3
0
269,832
0
W
Merlin
9,611
739
57
4
0
274,201
0
L
Hachiman
8,555
658
46
4
0
227,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role