Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Lodrís
Thor
Level 124
God Stats
3W - 2L
1,695 SR
Queue Stats
98W - 57L
1,696 Elo+
Party 2
Danzaburou
Danzaburou
Teodor00
Danzaburou
Level 168
God Stats
1W - 1L
1,629 SR
Queue Stats
134W - 82L
1,718 Elo+
Party 2
Merlin
Merlin
smashing-people5
Merlin
Level 108
God Stats
8W - 5L
1,618 SR
Queue Stats
76W - 97L
1,435 Elo+
Solo
Team Averages
Level 127
1,588 SR
1,570 Elo+

VS

Team Averages
Level 128
1,556 SR
1,562 Elo+
Aphrodite
Aphrodite
Akiza12
Aphrodite
Level 149
God Stats
17W - 15L
1,736 SR
Queue Stats
84W - 86L
1,575 Elo+
Party 1
Achilles
Achilles
SrDiabetes
Achilles
Level 96
God Stats
3W - 2L
1,626 SR
Queue Stats
89W - 90L
1,571 Elo+
Party 1
Neith
Neith
asesin32
Neith
Level 99
God Stats
8W - 5L
1,669 SR
Queue Stats
86W - 83L
1,543 Elo+
Party 1
Loki
Loki
margonpay
Loki
Level 168
God Stats
4W - 3L
1,514 SR
Queue Stats
13W - 18L
1,549 Elo+
Solo
Yemoja
Yemoja
pepejuanalberto
Yemoja
Level 128
God Stats
1W - 1L
1,237 SR
Queue Stats
80W - 90L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 1 / 0
5,673
946
4,566
2,274
822
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Horus
 
Horus
10
0 / 0 / 2
5,327
888
3,514
4,879
4,044
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thor
Lodrís
Thor
11
1 / 1 / 0
5,981
997
5,548
6,548
2,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Teodor00
Danzaburou
7
0 / 0 / 0
3,256
543
0
0
0
12
1 / 2 / 1
6,036
1,006
2,267
4,398
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Akiza12
Aphrodite
12
1 / 0 / 1
6,035
1,006
3,752
5,080
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
SrDiabetes
Achilles
10
1 / 1 / 0
5,328
888
3,204
5,149
4,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
asesin32
Neith
12
0 / 1 / 2
5,949
992
3,417
3,467
1,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Loki
11
2 / 0 / 1
6,098
1,016
4,059
4,817
1,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 0 / 2
5,652
942
1,572
3,670
2,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
2
Kills
4
4
Deaths
2
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
1
0
0
L
Horus
 
Horus
0
0
2
1
W
Aphrodite
Akiza12
Aphrodite
1
0
1
1.5
L
Thor
Lodrís
Thor
1
1
0
1
W
Achilles
SrDiabetes
Achilles
1
1
0
1
L
Danzaburou
Teodor00
Danzaburou
0
0
0
0
W
Neith
asesin32
Neith
0
1
2
1
W
Loki
2
0
1
2.5
W
0
0
2
1
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,895
Damage
16,004
18,099
Taken
22,183
9,464
Mitigated
12,739
4,314
Healing
10,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,566
529
0
250
2,274
822
0
435
1,797
21,863
0
L
Horus
 
Horus
3,514
1,762
529
1,980
4,879
4,044
0
1,561
3,244
0
5,956
W
Aphrodite
Akiza12
Aphrodite
3,752
996
2,160
3,104
5,080
2,264
0
1,390
3,690
19,205
0
L
Thor
Lodrís
Thor
5,548
516
0
685
6,548
2,869
0
2,791
3,475
0
14,128
W
Achilles
SrDiabetes
Achilles
3,204
854
0
1,225
5,149
4,397
0
1,869
3,280
0
7,551
L
Danzaburou
Teodor00
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Neith
asesin32
Neith
3,417
769
0
685
3,467
1,238
893
747
2,720
0
20,402
W
Loki
4,059
1,003
0
1,001
4,817
1,935
0
1,362
3,455
0
14,581
W
1,572
346
969
1,560
3,670
2,905
37
1,465
2,205
7,971
0
L
2,267
184
0
870
4,398
1,729
0
537
3,776
18,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,273
Gold Earned
29,062
114
Minions Killed
144
0
Camps Cleared
0
555,577
Distance Traveled
715,522
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,673
946
44
7
0
137,477
0
L
Horus
5,327
888
8
1
0
142,686
0
W
Aphrodite
6,035
1,006
44
7
0
142,937
0
L
Thor
5,981
997
17
3
0
145,736
0
W
Achilles
5,328
888
12
2
0
142,746
0
L
Danzaburou
3,256
543
0
0
0
0
0
W
Neith
5,949
992
52
9
0
130,047
0
W
Loki
6,098
1,016
24
4
0
159,910
0
W
Yemoja
5,652
942
12
2
0
139,882
0
L
Merlin
6,036
1,006
45
8
0
129,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role