Player Matchup

Neith
Neith
 
Neith
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BUCK_WILD187
Scylla
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,455 Elo+
Solo
Cerberus
Cerberus
Buda__Green
Cerberus
Level 106
God Stats
68W - 54L
1,520 SR
Queue Stats
291W - 293L
1,489 Elo+
Solo
Ymir
Ymir
Burrows21
Ymir
Level 86
God Stats
11W - 10L
1,631 SR
Queue Stats
162W - 163L
1,470 Elo+
Solo
Thor
Thor
GmNunes
Thor
Level 125
God Stats
2W - 4L
1,709 SR
Queue Stats
351W - 396L
1,478 Elo+
Solo
Team Averages
Level 121
1,572 SR
1,478 Elo+

VS

Team Averages
Level 122
1,584 SR
1,451 Elo+
Thor
Thor
CatfishBenny
Thor
Level 91
God Stats
1W - 1L
1,822 SR
Queue Stats
6W - 13L
1,330 Elo+
Solo
Baron Samedi
Baron Samedi
RidnSolo1Dep
Baron Samedi
Level 125
God Stats
17W - 7L
1,411 SR
Queue Stats
387W - 360L
1,426 Elo+
Solo
Thanatos
Thanatos
StrakeBmx
Thanatos
Level 127
God Stats
13W - 7L
1,675 SR
Queue Stats
283W - 272L
1,478 Elo+
Solo
Hera
Hera
beyoncegamer
Hera
Level 126
God Stats
20W - 14L
1,413 SR
Queue Stats
66W - 63L
1,441 Elo+
Solo
Medusa
Medusa
gabrieldragon89
Medusa
Level 140
God Stats
1W - 0L
1,601 SR
Queue Stats
35W - 25L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 7 / 0
6,777
452
3,592
11,762
3,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
13
1 / 1 / 1
6,949
463
3,046
5,065
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Buda__Green
Cerberus
8
0 / 4 / 1
5,747
383
3,714
10,762
5,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ymir
12
3 / 2 / 0
8,073
538
9,833
13,261
6,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
GmNunes
Thor
12
1 / 2 / 2
6,895
460
3,167
11,670
4,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
7,111
474
3,736
13,105
8,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
RidnSolo1Dep
Baron Samedi
12
3 / 0 / 8
8,068
538
5,119
11,720
12,475
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
StrakeBmx
Thanatos
15
4 / 0 / 3
8,672
578
6,675
13,550
5,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 2 / 2
8,059
537
5,608
6,939
2,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
8 / 0 / 4
9,607
640
12,650
8,028
3,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
5
Kills
16
16
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
7
0
0
L
Scylla
1
1
1
1.5
L
Cerberus
Buda__Green
Cerberus
0
4
1
0.13
L
Ymir
3
2
0
1.5
W
0
3
2
0.33
L
Thor
GmNunes
Thor
1
2
2
1
W
Baron Samedi
RidnSolo1Dep
Baron Samedi
3
0
8
7
W
Thanatos
StrakeBmx
Thanatos
4
0
3
5.5
W
1
2
2
1
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,352
Damage
33,788
52,520
Taken
53,342
21,743
Mitigated
32,369
10,577
Healing
29,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,592
807
0
1,245
11,762
3,528
0
585
11,177
0
48,223
L
Scylla
3,046
0
0
750
5,065
1,613
0
1,972
3,005
46,610
0
L
Cerberus
Buda__Green
Cerberus
3,714
173
29
2,331
10,762
5,254
0
4,147
6,495
19,979
0
L
Ymir
9,833
2,023
0
3,204
13,261
6,963
0
2,999
10,242
54,818
0
W
3,736
717
0
2,231
13,105
8,209
279
7,327
5,778
525
35,054
L
Thor
GmNunes
Thor
3,167
1,045
0
3,018
11,670
4,385
0
1,046
10,604
0
42,375
W
Baron Samedi
RidnSolo1Dep
Baron Samedi
5,119
718
994
3,533
11,720
12,475
180
3,483
8,237
33,052
17
W
Thanatos
StrakeBmx
Thanatos
6,675
1,708
0
17,233
13,550
5,789
0
1,610
11,940
0
78,962
W
5,608
1,616
192
1,450
6,939
2,724
1,335
2,645
4,294
58,361
0
W
12,650
6,216
0
3,956
8,028
3,172
652
1,528
6,500
0
83,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,441
Gold Earned
41,517
366
Minions Killed
468
0
Camps Cleared
0
1,218,347
Distance Traveled
1,346,008
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,777
452
84
6
0
267,413
2
L
Scylla
6,949
463
84
6
0
275,931
0
L
Cerberus
5,747
383
41
3
0
186,166
1
L
Ymir
8,073
538
94
6
0
233,587
6
W
Thor
7,111
474
62
4
0
208,051
2
L
Thor
6,895
460
63
4
0
255,250
5
W
Baron Samedi
8,068
538
44
3
0
242,777
4
W
Thanatos
8,672
578
108
7
0
327,419
1
W
Hera
8,059
537
125
8
0
271,449
4
W
Medusa
9,607
640
129
9
0
296,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role