Player Matchup

Ullr
Ullr
 
Ullr
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
MRBOOGUS
Sun Wukong
Level 33
God Stats
1W - 3L
1,432 SR
Queue Stats
5W - 12L
1,376 Elo+
Party 1
Janus
Janus
PistachoCamacho
Janus
Level 121
God Stats
3W - 8L
1,297 SR
Queue Stats
51W - 47L
1,516 Elo+
Party 3
Geb
Geb
RealMadWiz
Geb
Level 24
God Stats
1W - 3L
1,280 SR
Queue Stats
2W - 5L
1,199 Elo+
Party 1
Thor
Thor
manolomandanga
Thor
Level 125
God Stats
4W - 3L
1,773 SR
Queue Stats
173W - 151L
1,538 Elo+
Party 3
Team Averages
Level 94
1,456 SR
1,426 Elo+

VS

Team Averages
Level 118
1,500 SR
1,516 Elo+
Mercury
Mercury
JaccobPepper
Mercury
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 14L
1,500 Elo+
Party 2
Raijin
Raijin
LevelOneInvade
Raijin
Level 156
God Stats
30W - 23L
1,428 SR
Queue Stats
148W - 147L
1,495 Elo+
Solo
Ganesha
Ganesha
MiltoniusLord
Ganesha
Level 147
God Stats
9W - 6L
1,500 SR
Queue Stats
128W - 127L
1,464 Elo+
Solo
Ullr
Ullr
trinitygmng
Ullr
Level 106
God Stats
18W - 42L
1,322 SR
Queue Stats
554W - 534L
1,445 Elo+
Solo
Ra
Ra
тигр21
Ra
Level 64
God Stats
1W - 0L
1,749 SR
Queue Stats
14W - 9L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
0 / 2 / 0
5,164
469
3,104
4,649
1,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
MRBOOGUS
Sun Wukong
9
1 / 4 / 1
5,399
491
4,017
9,908
6,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 7 / 0
5,454
496
5,482
8,181
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 1 / 1
5,164
469
1,748
7,580
5,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 3 / 2
5,869
534
2,507
9,247
3,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JaccobPepper
Mercury
12
7 / 0 / 4
7,213
656
6,315
9,423
3,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
4 / 2 / 0
7,646
695
6,706
8,671
7,568
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
9
0 / 1 / 2
5,653
514
1,395
7,478
4,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 0 / 0
6,279
571
5,211
4,709
1,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
5 / 0 / 7
7,383
671
7,248
4,627
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
17
17
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
2
0
0
W
Mercury
JaccobPepper
Mercury
7
0
4
9
W
4
2
0
2
L
Sun Wukong
MRBOOGUS
Sun Wukong
1
4
1
0.38
W
Ganesha
0
1
2
1
L
1
7
0
0.14
L
0
1
1
0.5
L
1
3
2
0.67
W
1
0
0
1
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,858
Damage
26,875
39,565
Taken
34,908
18,566
Mitigated
19,568
7,211
Healing
15,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,104
1,221
0
625
4,649
1,633
0
687
3,962
0
37,446
W
Mercury
JaccobPepper
Mercury
6,315
3,926
0
3,047
9,423
3,432
0
2,143
7,146
0
57,416
W
6,706
1,108
0
4,733
8,671
7,568
190
0
8,671
58,837
0
L
Sun Wukong
MRBOOGUS
Sun Wukong
4,017
1,360
0
1,737
9,908
6,039
0
6,706
3,202
0
31,369
W
Ganesha
1,395
106
0
2,026
7,478
4,946
0
2,806
4,574
15,763
0
L
5,482
562
0
630
8,181
2,385
0
2,901
5,280
34,610
0
L
1,748
262
0
1,186
7,580
5,110
0
1,802
5,778
13,969
0
L
2,507
455
0
3,033
9,247
3,399
0
3,253
5,994
0
35,123
W
5,211
2,208
0
1,200
4,709
1,891
0
812
3,897
0
48,521
W
7,248
1,022
1,164
2,846
4,627
1,731
115
1,875
2,674
53,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,050
Gold Earned
34,174
279
Minions Killed
365
0
Camps Cleared
0
1,047,211
Distance Traveled
1,134,487
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,164
469
69
6
0
183,111
0
W
Mercury
7,213
656
78
7
0
294,954
0
W
Raijin
7,646
695
96
9
0
168,838
0
L
Sun Wukong
5,399
491
41
4
0
215,535
0
W
Ganesha
5,653
514
2
0
0
224,273
2
L
Janus
5,454
496
68
6
0
202,319
0
L
Geb
5,164
469
21
2
0
217,343
1
L
Thor
5,869
534
80
7
0
228,903
0
W
Ullr
6,279
571
109
10
0
195,189
0
W
Ra
7,383
671
80
7
0
251,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role