Player Matchup

Merlin
Merlin
Birli
Merlin
Level 23
God Stats
2W - 2L
1,399 SR
Queue Stats
7W - 6L
1,174 Elo+
Party 1
Xing Tian
Xing Tian
DoffyFOK
Xing Tian
Level 8
God Stats
2W - 1L
1,315 SR
Queue Stats
3W - 5L
1,057 Elo+
Party 1
Tsukuyomi
Tsukuyomi
dochomee
Tsukuyomi
Level 41
God Stats
4W - 3L
1,363 SR
Queue Stats
8W - 6L
1,256 Elo+
Party 1
Team Averages
Level 24
1,359 SR
1,162 Elo+

VS

Team Averages
Level 92
1,413 SR
1,467 Elo+
Bellona
Bellona
BSGvClaudus17
Bellona
Level 100
God Stats
0W - 2L
1,355 SR
Queue Stats
47W - 27L
1,572 Elo+
Solo
Apollo
Apollo
Blazing21
Apollo
Level 108
God Stats
12W - 7L
1,609 SR
Queue Stats
62W - 45L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
xJustkdotx
Baron Samedi
Level 68
God Stats
8W - 11L
1,277 SR
Queue Stats
57W - 80L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Birli
Merlin
15
3 / 4 / 12
12,449
830
14,867
10,176
4,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
DoffyFOK
Xing Tian
15
3 / 5 / 13
12,072
805
5,713
18,633
20,607
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
dochomee
Tsukuyomi
17
11 / 2 / 6
13,726
915
21,608
13,077
6,497
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
3 / 5 / 7
10,561
704
11,938
23,689
24,548
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
Blazing21
Apollo
15
7 / 5 / 4
11,710
781
13,347
14,589
5,357
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
xJustkdotx
Baron Samedi
13
1 / 7 / 9
10,526
702
12,067
12,911
5,015
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
31
17
Kills
11
11
Deaths
17
31
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
3
5
7
1.3
W
Merlin
Birli
Merlin
3
4
12
2.25
L
Apollo
Blazing21
Apollo
7
5
4
1.8
W
Xing Tian
DoffyFOK
Xing Tian
3
5
13
1.9
W
Tsukuyomi
dochomee
Tsukuyomi
11
2
6
7
L
Baron Samedi
xJustkdotx
Baron Samedi
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,188
Damage
37,352
41,886
Taken
51,189
31,858
Mitigated
34,920
4,425
Healing
10,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
11,938
3,536
0
3,038
23,689
24,548
0
10,985
12,704
0
32,349
W
Merlin
Birli
Merlin
14,867
924
0
0
10,176
4,754
860
3,094
7,082
51,148
0
L
Apollo
Blazing21
Apollo
13,347
8,958
0
2,515
14,589
5,357
0
4,841
9,748
0
61,320
W
Xing Tian
DoffyFOK
Xing Tian
5,713
743
0
0
18,633
20,607
144
5,649
12,984
12,980
587
W
Tsukuyomi
dochomee
Tsukuyomi
21,608
3,702
0
4,425
13,077
6,497
1,778
3,635
9,442
38
63,667
L
Baron Samedi
xJustkdotx
Baron Samedi
12,067
627
2,141
2,710
12,911
5,015
0
4,620
8,291
38,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,247
Gold Earned
32,797
146
Minions Killed
139
0
Camps Cleared
0
811,948
Distance Traveled
726,749
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,561
704
19
1
0
266,001
0
W
Merlin
12,449
830
77
5
0
235,824
0
L
Apollo
11,710
781
79
5
0
233,101
1
W
Xing Tian
12,072
805
9
1
0
254,536
0
W
Tsukuyomi
13,726
915
60
4
0
321,588
0
L
Baron Samedi
10,526
702
41
3
0
227,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role