Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
SuzOuzAky_
Pele
Level 103
God Stats
20W - 12L
1,656 SR
Queue Stats
364W - 347L
1,380 Elo+
Solo
Bacchus
Bacchus
Tis_o-o
Bacchus
Level 35
God Stats
4W - 6L
1,810 SR
Queue Stats
151W - 160L
1,413 Elo+
Party 3
Skadi
Skadi
i_ALMAHA
Skadi
Level 21
God Stats
1W - 5L
1,500 SR
Queue Stats
156W - 199L
1,385 Elo+
Party 2
Ra
Ra
ruvamo
Ra
Level 78
God Stats
14W - 10L
1,648 SR
Queue Stats
264W - 248L
1,471 Elo+
Party 3
Team Averages
Level 59
1,623 SR
1,430 Elo+

VS

Team Averages
Level 91
1,404 SR
1,392 Elo+
Bacchus
Bacchus
Aitor9
Bacchus
Level 64
God Stats
11W - 6L
1,489 SR
Queue Stats
119W - 125L
1,431 Elo+
Party 1
Neith
Neith
GuMeRLH
Neith
Level 148
God Stats
2W - 3L
1,381 SR
Queue Stats
16W - 24L
1,304 Elo+
Party 1
Jing Wei
Jing Wei
Nachelas99
Jing Wei
Level 96
God Stats
4W - 2L
1,464 SR
Queue Stats
76W - 83L
1,411 Elo+
Party 1
Hel
Hel
NuuskaPeikko
Hel
Level 63
God Stats
2W - 1L
1,264 SR
Queue Stats
55W - 68L
1,424 Elo+
Solo
Ao Kuang
Ao Kuang
ObSiDiAn-GhOsT18
Ao Kuang
Level 82
God Stats
11W - 18L
1,422 SR
Queue Stats
128W - 145L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
0 / 3 / 0
8,134
428
5,963
10,272
6,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 6 / 2
10,045
529
16,422
21,838
10,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
Tis_o-o
Bacchus
13
2 / 3 / 5
9,200
484
10,236
17,607
20,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
i_ALMAHA
Skadi
12
2 / 5 / 1
8,002
421
3,702
9,674
3,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ra
16
2 / 2 / 1
9,971
525
15,005
9,937
5,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aitor9
Bacchus
14
1 / 4 / 8
9,446
497
8,033
21,076
20,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
GuMeRLH
Neith
17
5 / 1 / 6
10,747
566
12,632
12,338
5,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jing Wei
Nachelas99
Jing Wei
17
2 / 1 / 5
10,787
568
10,988
12,984
4,699
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
1 / 3 / 7
9,802
516
7,731
12,318
4,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
9 / 4 / 3
10,616
559
12,322
19,132
7,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
12
Kills
18
19
Deaths
13
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
3
0
0
W
Bacchus
Aitor9
Bacchus
1
4
8
1.25
W
Neith
GuMeRLH
Neith
5
1
6
8
W
Jing Wei
Nachelas99
Jing Wei
2
1
5
4.5
W
1
3
7
1.5
W
9
4
3
2.63
L
6
6
2
1.17
L
Bacchus
Tis_o-o
Bacchus
2
3
5
1.5
L
Skadi
i_ALMAHA
Skadi
2
5
1
0.5
L
Ra
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,328
Damage
51,706
69,328
Taken
77,848
46,391
Mitigated
42,976
17,394
Healing
30,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
5,963
1,454
0
3,282
10,272
6,474
0
1,085
9,187
0
48,169
W
Bacchus
Aitor9
Bacchus
8,033
906
1,962
3,306
21,076
20,774
333
8,860
11,951
24,753
0
W
Neith
GuMeRLH
Neith
12,632
5,747
0
3,590
12,338
5,124
6,060
4,377
7,774
0
82,284
W
Jing Wei
Nachelas99
Jing Wei
10,988
7,882
0
4,961
12,984
4,699
3,052
737
12,247
0
85,513
W
7,731
970
6,811
6,286
12,318
4,971
177
3,979
8,289
83,099
0
W
12,322
2,716
0
3,431
19,132
7,408
810
6,786
12,346
60,655
1,770
L
16,422
2,665
0
4,265
21,838
10,456
0
9,215
12,623
0
84,900
L
Bacchus
Tis_o-o
Bacchus
10,236
1,539
252
3,838
17,607
20,602
0
7,712
9,895
26,001
0
L
Skadi
i_ALMAHA
Skadi
3,702
865
0
1,325
9,674
3,510
0
2,579
7,095
0
37,641
L
Ra
15,005
1,187
1,884
2,548
9,937
5,349
569
6,802
3,135
101,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,352
Gold Earned
51,398
468
Minions Killed
496
0
Camps Cleared
0
1,637,745
Distance Traveled
1,830,215
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,134
428
93
5
0
278,100
0
W
Bacchus
9,446
497
28
1
0
374,207
6
W
Neith
10,747
566
131
7
0
349,297
6
W
Jing Wei
10,787
568
128
7
0
332,193
0
W
Hel
9,802
516
145
8
0
376,071
0
W
Ao Kuang
10,616
559
64
3
0
398,447
0
L
Pele
10,045
529
104
5
0
353,180
0
L
Bacchus
9,200
484
25
1
0
379,684
0
L
Skadi
8,002
421
65
3
0
249,454
0
L
Ra
9,971
525
181
10
0
377,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role