Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
D4r10nakadboy
Chiron
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 48L
1,345 Elo+
Solo
Cu Chulainn
Cu Chulainn
EL x Tiburon735
Cu Chulainn
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 114L
1,448 Elo+
Party 1
Nu Wa
Nu Wa
M3k13l
Nu Wa
Level 98
God Stats
12W - 5L
1,671 SR
Queue Stats
648W - 679L
1,495 Elo+
Solo
Neith
Neith
MrChaoticIsHere
Neith
Level 107
God Stats
3W - 4L
1,503 SR
Queue Stats
236W - 225L
1,487 Elo+
Solo
Team Averages
Level 103
1,535 SR
1,455 Elo+

VS

Team Averages
Level 92
1,517 SR
1,461 Elo+
Terra
Terra
DR3Dzi
Terra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,441 Elo+
Solo
Kukulkan
Kukulkan
Dic_Sousa
Kukulkan
Level 172
God Stats
2W - 4L
1,387 SR
Queue Stats
233W - 255L
1,480 Elo+
Solo
Ares
Ares
Infinity_VeTrox
Ares
Level 127
God Stats
2W - 1L
1,518 SR
Queue Stats
211W - 191L
1,480 Elo+
Solo
Chernobog
Chernobog
Northern_exposur
Chernobog
Level 109
God Stats
2W - 2L
1,681 SR
Queue Stats
338W - 320L
1,500 Elo+
Solo
Ganesha
Ganesha
SuitingHeart123
Ganesha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 55L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
1 / 1 / 7
6,173
1,029
3,237
4,282
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 1 / 3
6,838
1,140
7,125
4,437
1,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
EL x Tiburon735
Cu Chulainn
10
0 / 2 / 5
5,673
946
4,021
5,635
4,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
M3k13l
Nu Wa
11
5 / 2 / 3
6,756
1,126
6,583
4,021
1,464
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
0 / 0 / 8
6,204
1,034
5,231
4,778
1,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
DR3Dzi
Terra
11
2 / 1 / 3
6,485
1,081
2,853
7,673
5,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
Dic_Sousa
Kukulkan
12
2 / 1 / 2
6,488
1,081
6,305
4,058
1,796
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 2 / 3
5,769
962
2,302
5,739
3,124
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
9
1 / 3 / 1
5,282
880
2,094
5,309
1,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 3 / 4
5,762
960
3,123
6,191
6,269
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
10
Kills
6
6
Deaths
10
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
1
1
7
4.5
W
4
1
3
5.5
L
Terra
DR3Dzi
Terra
2
1
3
3.5
L
Kukulkan
Dic_Sousa
Kukulkan
2
1
2
3
W
Cu Chulainn
EL x Tiburon735
Cu Chulainn
0
2
5
1.25
L
1
2
3
1.25
W
Nu Wa
M3k13l
Nu Wa
5
2
3
3.25
W
0
0
8
4
L
Chernobog
1
3
1
0.5
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,197
Damage
16,677
23,153
Taken
28,970
11,345
Mitigated
18,825
10,173
Healing
9,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
3,237
477
1,077
1,399
4,282
1,458
77
2,500
1,782
8,984
0
W
7,125
2,211
671
866
4,437
1,913
658
3,234
1,203
0
14,630
L
Terra
DR3Dzi
Terra
2,853
379
1,442
2,836
7,673
5,918
0
2,690
4,899
4,543
0
L
Kukulkan
Dic_Sousa
Kukulkan
6,305
124
484
790
4,058
1,796
0
1,793
2,227
18,636
0
W
Cu Chulainn
EL x Tiburon735
Cu Chulainn
4,021
603
613
1,232
5,635
4,743
108
3,506
2,129
0
6,446
L
2,302
180
1,088
1,327
5,739
3,124
0
1,501
4,156
5,604
0
W
Nu Wa
M3k13l
Nu Wa
6,583
2,437
134
724
4,021
1,464
266
1,444
2,577
13,343
0
W
5,231
1,971
1,089
2,368
4,778
1,767
797
3,899
879
0
11,636
L
Chernobog
2,094
1,362
48
613
5,309
1,718
0
2,286
2,906
0
9,030
L
3,123
194
278
344
6,191
6,269
0
1,550
4,474
7,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,644
Gold Earned
29,786
70
Minions Killed
58
0
Camps Cleared
0
561,808
Distance Traveled
578,786
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,173
1,029
9
2
0
101,938
0
W
Chiron
6,838
1,140
19
3
0
115,153
0
L
Terra
6,485
1,081
4
1
0
143,247
0
L
Kukulkan
6,488
1,081
36
6
0
127,260
0
W
Cu Chulainn
5,673
946
9
2
0
121,826
0
L
Ares
5,769
962
6
1
0
130,656
0
W
Nu Wa
6,756
1,126
16
3
0
92,513
0
W
Neith
6,204
1,034
17
3
0
130,378
0
L
Chernobog
5,282
880
11
2
0
105,024
0
L
Ganesha
5,762
960
1
0
0
72,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role