Player Matchup

Charon
Charon
Bodharas
Charon
Level 61
God Stats
2W - 3L
1,273 SR
Queue Stats
84W - 98L
1,450 Elo+
Solo
Ah Puch
Ah Puch
Jmotes353420
Ah Puch
Level 30
God Stats
27W - 22L
1,503 SR
Queue Stats
103W - 138L
1,387 Elo+
Solo
Susano
Susano
MadElCrack
Susano
Level 89
God Stats
1W - 4L
1,389 SR
Queue Stats
131W - 125L
1,554 Elo+
Solo
Team Averages
Level 60
1,388 SR
1,464 Elo+

VS

Team Averages
Level 84
1,505 SR
1,464 Elo+
Arachne
Arachne
 
Arachne
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
PA1SL3Y_B0Y
Baron Samedi
Level 120
God Stats
71W - 42L
1,632 SR
Queue Stats
144W - 149L
1,452 Elo+
Solo
Jormungandr
Jormungandr
theunderking67
Jormungandr
Level 63
God Stats
1W - 3L
1,384 SR
Queue Stats
265W - 271L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Bodharas
Charon
15
3 / 3 / 5
11,933
796
9,490
16,551
16,562
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
Jmotes353420
Ah Puch
13
3 / 6 / 3
10,864
724
11,417
10,105
5,653
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
MadElCrack
Susano
13
2 / 7 / 5
11,193
746
13,801
18,438
7,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
9 / 4 / 5
13,076
872
12,618
14,194
6,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
PA1SL3Y_B0Y
Baron Samedi
16
5 / 2 / 10
12,836
856
15,053
10,820
6,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
theunderking67
Jormungandr
16
2 / 2 / 14
12,610
841
11,395
19,962
22,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
8
Kills
16
16
Deaths
8
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
9
4
5
2.88
L
Charon
Bodharas
Charon
3
3
5
1.83
L
Ah Puch
Jmotes353420
Ah Puch
3
6
3
0.75
L
Susano
MadElCrack
Susano
2
7
5
0.64
W
Baron Samedi
PA1SL3Y_B0Y
Baron Samedi
5
2
10
5
W
Jormungandr
theunderking67
Jormungandr
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,708
Damage
39,066
45,094
Taken
44,976
29,516
Mitigated
35,608
2,312
Healing
19,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
12,618
8,475
306
6,174
14,194
6,802
1,922
4,877
9,317
0
51,355
L
Charon
Bodharas
Charon
9,490
1,614
0
1,812
16,551
16,562
0
10,260
5,547
25,585
1,369
L
Ah Puch
Jmotes353420
Ah Puch
11,417
241
0
0
10,105
5,653
0
4,522
5,335
42,636
0
L
Susano
MadElCrack
Susano
13,801
3,773
0
500
18,438
7,301
0
10,846
7,131
0
48,324
W
Baron Samedi
PA1SL3Y_B0Y
Baron Samedi
15,053
881
1,810
4,545
10,820
6,640
741
6,601
4,219
58,647
0
W
Jormungandr
theunderking67
Jormungandr
11,395
2,413
0
6,523
19,962
22,166
657
8,950
11,012
36,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,990
Gold Earned
38,522
174
Minions Killed
180
0
Camps Cleared
0
787,446
Distance Traveled
824,025
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,076
872
44
3
0
274,763
4
L
Charon
11,933
796
21
1
0
277,397
2
L
Ah Puch
10,864
724
74
5
0
258,108
6
L
Susano
11,193
746
79
5
0
251,941
0
W
Baron Samedi
12,836
856
72
5
0
263,845
5
W
Jormungandr
12,610
841
64
4
0
285,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role