Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Matt3o_17402
Thanatos
Level 69
God Stats
2W - 4L
1,375 SR
Queue Stats
56W - 66L
1,397 Elo+
Party 1
Chaac
Chaac
Paato_O
Chaac
Level 110
God Stats
3W - 7L
1,385 SR
Queue Stats
161W - 178L
1,474 Elo+
Solo
Maui
Maui
pochaontas
Maui
Level 52
God Stats
9W - 9L
1,500 SR
Queue Stats
39W - 46L
1,404 Elo+
Party 1
Janus
Janus
whosyourbiscuit
Janus
Level 138
God Stats
4W - 8L
1,520 SR
Queue Stats
67W - 69L
1,352 Elo+
Solo
Team Averages
Level 94
1,456 SR
1,425 Elo+

VS

Team Averages
Level 106
1,529 SR
1,454 Elo+
Ymir
Ymir
BattosaiKenshin0
Ymir
Level 155
God Stats
26W - 37L
1,426 SR
Queue Stats
245W - 266L
1,361 Elo+
Solo
Neith
Neith
Dr_Death_1986
Neith
Level 59
God Stats
74W - 67L
1,568 SR
Queue Stats
75W - 67L
1,487 Elo+
Solo
Thoth
Thoth
doST-01
Thoth
Level 156
God Stats
12W - 6L
1,465 SR
Queue Stats
170W - 167L
1,487 Elo+
Solo
Sol
Sol
quaresmah
Sol
Level 46
God Stats
85W - 68L
1,521 SR
Queue Stats
178W - 184L
1,424 Elo+
Solo
Mercury
Mercury
xXDinVichXx
Mercury
Level 116
God Stats
4W - 0L
1,667 SR
Queue Stats
45W - 48L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
0 / 3 / 2
6,831
455
6,386
11,866
5,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Matt3o_17402
Thanatos
12
4 / 5 / 3
7,602
507
3,981
13,689
5,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Paato_O
Chaac
14
3 / 3 / 4
8,711
581
14,861
18,178
16,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
0 / 3 / 2
6,750
450
3,100
12,466
10,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 3 / 0
8,221
548
7,969
11,423
3,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
7,052
470
4,648
10,598
9,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 5 / 1
7,627
508
3,757
17,558
6,900
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
doST-01
Thoth
16
4 / 2 / 2
9,240
616
9,538
9,739
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 1 / 4
8,689
579
10,228
6,965
2,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
xXDinVichXx
Mercury
16
6 / 2 / 9
9,897
660
12,288
12,700
5,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
11
Kills
17
17
Deaths
11
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
3
2
0.33
W
1
1
3
2.5
W
2
5
1
0.5
L
Thanatos
Matt3o_17402
Thanatos
4
5
3
1.1
L
Chaac
Paato_O
Chaac
3
3
4
1.67
W
Thoth
doST-01
Thoth
4
2
2
2.5
L
0
3
2
0.33
W
4
1
4
6
L
4
3
0
1.33
W
Mercury
xXDinVichXx
Mercury
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,297
Damage
40,459
67,622
Taken
57,560
41,248
Mitigated
27,408
22,761
Healing
12,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
6,386
3,569
0
3,407
11,866
5,002
0
5,711
6,155
0
62,206
W
4,648
466
119
1,168
10,598
9,168
0
1,580
9,018
34,656
276
W
3,757
1,393
0
4,293
17,558
6,900
918
2,267
15,197
0
32,641
L
Thanatos
Matt3o_17402
Thanatos
3,981
1,368
0
6,013
13,689
5,720
68
2,694
10,995
0
45,244
L
Chaac
Paato_O
Chaac
14,861
1,079
0
5,563
18,178
16,237
0
861
17,317
65
69,897
W
Thoth
doST-01
Thoth
9,538
413
0
2,632
9,739
3,488
0
3,972
5,553
72,628
0
L
3,100
196
1,811
2,786
12,466
10,690
0
8,104
4,362
13,975
0
W
10,228
3,903
0
2,950
6,965
2,340
496
1,639
5,300
58,332
4,452
L
7,969
375
0
3,181
11,423
3,599
0
6,644
4,779
63,948
0
W
Mercury
xXDinVichXx
Mercury
12,288
7,357
0
1,585
12,700
5,512
459
1,763
10,891
0
88,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,115
Gold Earned
42,505
405
Minions Killed
428
0
Camps Cleared
0
1,518,614
Distance Traveled
1,460,619
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,831
455
108
7
0
261,296
7
W
Ymir
7,052
470
57
4
0
279,576
0
W
Neith
7,627
508
51
3
0
227,890
6
L
Thanatos
7,602
507
59
4
0
331,722
1
L
Chaac
8,711
581
107
7
0
327,760
1
W
Thoth
9,240
616
117
8
0
307,015
2
L
Maui
6,750
450
16
1
0
294,312
0
W
Sol
8,689
579
88
6
0
278,883
1
L
Janus
8,221
548
115
8
0
303,524
7
W
Mercury
9,897
660
115
8
0
367,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role