Player Matchup

Sol
Sol
EggsASide4Bacon1
Sol
Level 127
God Stats
46W - 35L
1,589 SR
Queue Stats
128W - 117L
1,494 Elo+
Solo
Anubis
Anubis
Li-an_Leo199
Anubis
Level 155
God Stats
14W - 23L
1,441 SR
Queue Stats
289W - 274L
1,523 Elo+
Solo
Thor
Thor
Lsantos130
Thor
Level 54
God Stats
13W - 17L
1,252 SR
Queue Stats
302W - 322L
1,513 Elo+
Solo
Osiris
Osiris
SlinkySquid9422
Osiris
Level 35
God Stats
2W - 3L
1,355 SR
Queue Stats
13W - 16L
1,397 Elo+
Solo
Mulan
Mulan
xBODx Blunt
Mulan
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 57L
1,488 Elo+
Solo
Team Averages
Level 106
1,428 SR
1,483 Elo+

VS

Team Averages
Level 93
1,437 SR
1,503 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
IgnisGaming
Cthulhu
Level 148
God Stats
1W - 0L
1,200 SR
Queue Stats
105W - 105L
1,470 Elo+
Solo
Discordia
Discordia
Kayo 727
Discordia
Level 87
God Stats
2W - 3L
1,288 SR
Queue Stats
25W - 26L
1,458 Elo+
Solo
Maman Brigitte
Maman Brigitte
YaDeadManz-_-
Maman Brigitte
Level 78
God Stats
53W - 41L
1,565 SR
Queue Stats
186W - 159L
1,555 Elo+
Party 1
Hachiman
Hachiman
i84me
Hachiman
Level 106
God Stats
4W - 2L
1,629 SR
Queue Stats
141W - 130L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
5,446
545
6,046
6,521
2,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
9
0 / 3 / 0
5,254
525
2,170
5,651
2,566
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 2 / 1
4,851
485
2,004
6,200
2,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 4 / 0
4,970
497
5,488
11,727
9,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 3 / 1
4,995
500
3,361
7,561
5,277
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
3 / 0 / 3
7,255
726
8,143
8,698
4,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
IgnisGaming
Cthulhu
8
0 / 2 / 8
5,969
597
3,882
8,874
5,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
Kayo 727
Discordia
10
0 / 0 / 2
6,059
606
2,073
4,015
1,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Maman Brigitte
YaDeadManz-_-
Maman Brigitte
11
7 / 0 / 1
6,839
684
4,567
5,643
1,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
i84me
Hachiman
10
5 / 0 / 2
7,028
703
6,069
5,845
2,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
15
15
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
0
3
4.5
L
2
3
0
0.67
W
Cthulhu
IgnisGaming
Cthulhu
0
2
8
2
W
Discordia
Kayo 727
Discordia
0
0
2
1
L
Anubis
0
3
0
0
L
0
2
1
0.25
L
0
4
0
0
W
Maman Brigitte
YaDeadManz-_-
Maman Brigitte
7
0
1
7.5
W
Hachiman
i84me
Hachiman
5
0
2
6
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,069
Damage
24,734
37,660
Taken
33,075
22,206
Mitigated
15,323
10,317
Healing
15,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,143
3,461
0
4,582
8,698
4,787
0
272
8,426
0
51,386
L
6,046
2,755
0
2,114
6,521
2,494
0
1,402
5,119
32,548
4,418
W
Cthulhu
IgnisGaming
Cthulhu
3,882
556
1,264
2,068
8,874
5,316
0
2,999
5,875
17,709
0
W
Discordia
Kayo 727
Discordia
2,073
376
0
1,805
4,015
1,020
381
1,129
2,886
41,282
0
L
Anubis
2,170
246
0
1,416
5,651
2,566
0
2,514
3,137
44,222
0
L
2,004
257
0
1,651
6,200
2,079
0
2,401
3,799
0
19,848
L
5,488
2,208
0
4,151
11,727
9,790
0
1,061
10,666
0
30,305
W
Maman Brigitte
YaDeadManz-_-
Maman Brigitte
4,567
122
0
3,951
5,643
1,958
0
571
5,072
45,048
618
W
Hachiman
i84me
Hachiman
6,069
3,545
0
1,908
5,845
2,242
252
2,796
3,049
0
40,309
L
3,361
610
0
985
7,561
5,277
0
2,950
4,611
0
16,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,516
Gold Earned
33,150
242
Minions Killed
323
0
Camps Cleared
0
954,285
Distance Traveled
1,102,084
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,255
726
79
8
0
208,120
0
L
Sol
5,446
545
61
6
0
181,407
0
W
Cthulhu
5,969
597
12
1
0
233,420
0
W
Discordia
6,059
606
85
9
0
188,829
2
L
Anubis
5,254
525
81
8
0
172,077
0
L
Thor
4,851
485
40
4
0
202,535
0
L
Osiris
4,970
497
39
4
0
188,504
0
W
Maman Brigitte
6,839
684
69
7
0
250,469
0
W
Hachiman
7,028
703
78
8
0
221,246
2
L
Mulan
4,995
500
21
2
0
209,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role