Player Matchup

Sol
Sol
Fate28
Sol
Level 80
God Stats
1W - 1L
1,581 SR
Queue Stats
34W - 43L
1,462 Elo+
Party 1
Fenrir
Fenrir
Kasius4434
Fenrir
Level 107
God Stats
5W - 2L
1,553 SR
Queue Stats
186W - 174L
1,505 Elo+
Solo
Thoth
Thoth
L-A-R-K-O-
Thoth
Level 175
God Stats
6W - 5L
1,334 SR
Queue Stats
219W - 219L
1,508 Elo+
Party 1
Zeus
Zeus
NV Madman
Zeus
Level 138
God Stats
6W - 6L
1,315 SR
Queue Stats
229W - 220L
1,518 Elo+
Solo
Bastet
Bastet
XXATOMICTOAST
Bastet
Level 148
God Stats
6W - 3L
1,571 SR
Queue Stats
153W - 150L
1,521 Elo+
Party 1
Team Averages
Level 130
1,471 SR
1,503 Elo+

VS

Team Averages
Level 93
1,478 SR
1,441 Elo+
Scylla
Scylla
 
Scylla
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Fabiowld
Nu Wa
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,263 Elo+
Solo
Hades
Hades
Rement8
Hades
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 20L
1,480 Elo+
Solo
Xing Tian
Xing Tian
Reusedsheep
Xing Tian
Level 83
God Stats
4W - 14L
1,354 SR
Queue Stats
657W - 688L
1,469 Elo+
Solo
Anhur
Anhur
r3aper11
Anhur
Level 72
God Stats
4W - 8L
1,537 SR
Queue Stats
550W - 538L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Fate28
Sol
17
3 / 1 / 15
10,117
674
8,783
10,620
5,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Kasius4434
Fenrir
16
5 / 2 / 13
10,211
681
6,702
15,248
17,710
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
19
3 / 1 / 17
11,195
746
10,005
8,071
4,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Zeus
16
3 / 3 / 13
10,116
674
16,209
8,957
4,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
10 / 3 / 10
10,667
711
14,400
15,782
7,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
5 / 1 / 2
11,155
744
10,669
5,731
2,443
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Fabiowld
Nu Wa
16
2 / 5 / 3
9,536
636
13,059
10,258
4,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hades
Rement8
Hades
15
1 / 7 / 5
9,423
628
9,409
14,182
11,013
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xing Tian
Reusedsheep
Xing Tian
16
1 / 4 / 8
10,389
693
9,109
17,290
17,875
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
r3aper11
Anhur
15
1 / 7 / 1
8,922
595
7,094
12,782
5,453
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
29
24
Kills
10
10
Deaths
24
68
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
5
1
2
6
L
Nu Wa
Fabiowld
Nu Wa
2
5
3
0.7
W
Sol
Fate28
Sol
3
1
15
10.5
W
Fenrir
Kasius4434
Fenrir
5
2
13
5.75
W
Thoth
3
1
17
11.5
W
Zeus
3
3
13
3.17
L
Hades
Rement8
Hades
1
7
5
0.5
L
Xing Tian
Reusedsheep
Xing Tian
1
4
8
1.25
W
10
3
10
5
L
Anhur
r3aper11
Anhur
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,099
Damage
49,340
58,678
Taken
60,243
39,175
Mitigated
40,959
27,585
Healing
12,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
10,669
420
1,429
1,165
5,731
2,443
0
3,172
2,559
32,434
0
L
Nu Wa
Fabiowld
Nu Wa
13,059
4,786
978
1,031
10,258
4,175
0
5,093
5,165
33,633
0
W
Sol
Fate28
Sol
8,783
2,104
1,928
5,274
10,620
5,430
1,166
8,808
1,812
40,105
1,075
W
Fenrir
Kasius4434
Fenrir
6,702
1,328
3,668
5,995
15,248
17,710
0
7,254
7,994
0
13,117
W
Thoth
10,005
0
1,494
1,838
8,071
4,476
467
6,895
1,176
48,138
0
W
Zeus
16,209
538
257
218
8,957
4,258
270
7,710
1,247
35,410
0
L
Hades
Rement8
Hades
9,409
1,018
453
2,363
14,182
11,013
0
9,986
4,196
16,386
0
L
Xing Tian
Reusedsheep
Xing Tian
9,109
468
275
3,433
17,290
17,875
0
8,703
8,587
12,240
852
W
14,400
3,331
2,111
4,802
15,782
7,301
0
10,727
5,055
0
21,502
L
Anhur
r3aper11
Anhur
7,094
3,743
364
1,113
12,782
5,453
0
7,769
5,013
0
18,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,306
Gold Earned
49,425
210
Minions Killed
168
0
Camps Cleared
0
1,417,717
Distance Traveled
1,343,712
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,155
744
72
5
0
303,396
0
L
Nu Wa
9,536
636
24
2
0
253,283
0
W
Sol
10,117
674
53
4
0
287,247
0
W
Fenrir
10,211
681
13
1
0
310,117
0
W
Thoth
11,195
746
93
6
0
298,030
0
W
Zeus
10,116
674
45
3
0
214,009
0
L
Hades
9,423
628
18
1
0
248,296
0
L
Xing Tian
10,389
693
4
0
0
307,647
0
W
Bastet
10,667
711
6
0
0
308,314
0
L
Anhur
8,922
595
50
3
0
231,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role