Player Matchup

Fenrir
Fenrir
Gonza86
Fenrir
Level 179
God Stats
1W - 0L
1,941 SR
Queue Stats
20W - 6L
1,856 Elo+
Party 1
Thanatos
Thanatos
Iviii01
Thanatos
Level 160
God Stats
2W - 0L
1,664 SR
Queue Stats
19W - 6L
1,841 Elo+
Party 1
Nox
Nox
NicoFanNR1
Nox
Level 143
God Stats
2W - 4L
1,418 SR
Queue Stats
222W - 238L
1,520 Elo+
Solo
Team Averages
Level 161
1,674 SR
1,739 Elo+

VS

Team Averages
Level 110
1,497 SR
1,454 Elo+
Cthulhu
Cthulhu
Tarokini
Cthulhu
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,390 Elo+
Party 2
Xbalanque
Xbalanque
Trukitaki
Xbalanque
Level 123
God Stats
3W - 1L
1,579 SR
Queue Stats
44W - 43L
1,517 Elo+
Party 2
Nu Wa
Nu Wa
dramall
Nu Wa
Level 111
God Stats
2W - 6L
1,413 SR
Queue Stats
27W - 29L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gonza86
Fenrir
12
10 / 1 / 14
9,908
991
12,564
15,661
12,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Iviii01
Thanatos
13
11 / 2 / 14
10,306
1,031
16,270
10,072
4,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
7 / 0 / 17
9,979
998
7,525
4,078
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Tarokini
Cthulhu
9
0 / 8 / 2
7,309
731
5,431
13,494
8,928
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Trukitaki
Xbalanque
11
1 / 10 / 0
8,002
800
7,946
14,156
3,782
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
dramall
Nu Wa
10
2 / 10 / 1
7,784
778
6,463
11,531
2,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
6
28
Kills
3
3
Deaths
28
45
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Gonza86
Fenrir
10
1
14
17
W
Thanatos
Iviii01
Thanatos
11
2
14
9
W
7
0
17
15.5
L
Cthulhu
Tarokini
Cthulhu
0
8
2
0.13
L
Xbalanque
Trukitaki
Xbalanque
1
10
0
0.1
L
Nu Wa
dramall
Nu Wa
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,359
Damage
19,840
29,811
Taken
39,181
19,197
Mitigated
15,350
14,388
Healing
890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Gonza86
Fenrir
12,564
5,611
0
4,742
15,661
12,763
252
5,255
10,228
0
23,872
W
Thanatos
Iviii01
Thanatos
16,270
4,873
0
8,656
10,072
4,706
0
3,852
6,044
0
39,072
W
7,525
701
0
990
4,078
1,728
506
2,692
1,244
48,697
0
L
Cthulhu
Tarokini
Cthulhu
5,431
626
0
0
13,494
8,928
0
2,406
10,758
16,481
0
L
Xbalanque
Trukitaki
Xbalanque
7,946
4,418
0
640
14,156
3,782
0
2,509
11,368
0
21,575
L
Nu Wa
dramall
Nu Wa
6,463
1,701
0
250
11,531
2,640
0
2,722
8,563
21,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,193
Gold Earned
23,095
140
Minions Killed
80
0
Camps Cleared
0
608,874
Distance Traveled
480,986
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,908
991
15
2
0
205,903
0
W
Thanatos
10,306
1,031
54
5
0
204,745
0
W
Nox
9,979
998
71
7
0
198,226
3
L
Cthulhu
7,309
731
18
2
0
184,229
0
L
Xbalanque
8,002
800
37
4
0
143,895
0
L
Nu Wa
7,784
778
25
3
0
152,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role