Player Matchup

Thoth
Thoth
Gold I
 
Thoth
Gold I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold V
AAD_Dosky
Horus
Gold V
Level 122
God Stats
1W - 2L
1,556 SR
Queue Stats
59W - 60L
1,463 MMR
Party 3
Hachiman
Hachiman
Gold IV
Junkkies
Hachiman
Gold IV
Level 125
God Stats
8W - 14L
1,511 SR
Queue Stats
75W - 86L
1,420 MMR
Party 1
Awilix
Awilix
Gold IV
Xa4eke
Awilix
Gold IV
Level 158
God Stats
5W - 7L
1,546 SR
Queue Stats
126W - 128L
1,549 MMR
Party 1
Athena
Athena
Silver II
mauriceee9229
Athena
Silver II
Level 73
God Stats
16W - 13L
1,587 SR
Queue Stats
27W - 28L
1,512 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,540 SR
1,489 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,582 SR
1,480 MMR
Morgan Le Fay
Morgan Le Fay
Gold II
 
Morgan Le Fay
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold II
CRISTIAN970
Loki
Gold II
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 53L
1,487 MMR
Solo
Ymir
Ymir
Gold I
UySpOuKoUnW_ART
Ymir
Gold I
Level 166
God Stats
6W - 2L
1,582 SR
Queue Stats
190W - 193L
1,465 MMR
Party 2
Surtr
Surtr
Silver II
Yndrmanyader
Surtr
Silver II
Level 35
God Stats
7W - 4L
1,693 SR
Queue Stats
55W - 56L
1,493 MMR
Solo
Medusa
Medusa
Silver II
sparda24thebeast
Medusa
Silver II
Level 202
God Stats
8W - 7L
1,635 SR
Queue Stats
18W - 20L
1,453 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
0 / 4 / 2
6,142
472
3,357
7,063
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
AAD_Dosky
Horus
11
0 / 4 / 1
5,991
461
3,993
11,383
7,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Junkkies
Hachiman
12
0 / 1 / 0
6,632
510
5,009
6,439
2,308
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
Xa4eke
Awilix
13
3 / 0 / 0
6,998
538
7,597
9,004
3,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 4 / 2
5,900
454
2,135
10,061
8,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
AgniSusanoGebMercury

VS

Bans
ThorThanatosAchillesKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
2 / 0 / 2
7,942
611
7,802
5,891
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
5 / 3 / 3
7,465
574
7,870
10,453
3,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 5
6,544
503
2,472
9,461
6,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
3 / 0 / 1
8,922
686
7,999
11,078
5,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 0 / 1
8,053
619
5,002
4,219
1,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
3
Kills
13
13
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
4
2
0.25
W
Morgan Le Fay
 
Morgan Le Fay
2
0
2
3
L
Horus
AAD_Dosky
Horus
0
4
1
0.13
W
5
3
3
2.17
L
Hachiman
Junkkies
Hachiman
0
1
0
0
W
0
1
5
2.5
L
Awilix
Xa4eke
Awilix
3
0
0
3
W
3
0
1
3.5
L
0
4
2
0.25
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,091
Damage
31,145
43,950
Taken
41,102
23,647
Mitigated
19,758
7,945
Healing
12,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
3,357
209
0
720
7,063
2,264
0
3,289
3,680
50,342
0
W
Morgan Le Fay
 
Morgan Le Fay
7,802
871
0
1,860
5,891
2,451
682
1,169
4,722
68,249
0
L
Horus
AAD_Dosky
Horus
3,993
1,698
0
3,908
11,383
7,373
0
402
10,981
0
37,028
W
7,870
2,132
0
3,245
10,453
3,557
0
1,586
8,867
0
45,646
L
Hachiman
Junkkies
Hachiman
5,009
3,074
0
1,496
6,439
2,308
0
0
6,439
0
57,964
W
2,472
699
0
1,575
9,461
6,385
0
2,644
6,817
33,814
0
L
Awilix
Xa4eke
Awilix
7,597
3,127
0
1,000
9,004
3,317
0
3,382
5,576
0
62,931
W
7,999
2,767
0
5,701
11,078
5,411
0
0
10,658
1,448
75,515
L
2,135
850
0
821
10,061
8,385
0
3,315
6,598
13,185
0
W
5,002
1,203
0
250
4,219
1,954
767
93
4,126
0
59,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,663
Gold Earned
38,926
375
Minions Killed
477
0
Camps Cleared
0
1,309,640
Distance Traveled
1,319,987
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,142
472
100
8
0
211,260
0
W
Morgan Le Fay
7,942
611
123
9
0
248,521
3
L
Horus
5,991
461
66
5
0
252,301
0
W
Loki
7,465
574
71
5
0
300,935
2
L
Hachiman
6,632
510
102
8
0
248,523
3
W
Ymir
6,544
503
62
5
0
258,159
2
L
Awilix
6,998
538
87
7
0
327,712
0
W
Surtr
8,922
686
130
10
0
248,474
5
L
Athena
5,900
454
20
2
0
269,844
4
W
Medusa
8,053
619
91
7
0
263,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role