Player Matchup

Fenrir
Fenrir
Alberto437
Fenrir
Level 17
God Stats
4W - 2L
1,686 SR
Queue Stats
24W - 17L
1,391 Elo+
Party 1
Chang'e
Chang'e
Sports90
Chang'e
Level 48
God Stats
1W - 1L
1,275 SR
Queue Stats
82W - 88L
1,486 Elo+
Solo
Izanami
Izanami
Syon999
Izanami
Level 105
God Stats
63W - 52L
1,477 SR
Queue Stats
335W - 334L
1,410 Elo+
Party 1
Team Averages
Level 57
1,479 SR
1,429 Elo+

VS

Team Averages
Level 74
1,568 SR
1,463 Elo+
Aphrodite
Aphrodite
Pawsterpus
Aphrodite
Level 68
God Stats
3W - 8L
1,626 SR
Queue Stats
273W - 269L
1,478 Elo+
Solo
Tyr
Tyr
SevenUpdnL
Tyr
Level 88
God Stats
58W - 73L
1,449 SR
Queue Stats
401W - 426L
1,497 Elo+
Solo
Cliodhna
Cliodhna
tudelaj
Cliodhna
Level 66
God Stats
3W - 4L
1,629 SR
Queue Stats
94W - 101L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alberto437
Fenrir
12
3 / 0 / 13
9,655
805
9,539
9,312
8,071
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Sports90
Chang'e
13
3 / 1 / 13
10,006
834
10,664
12,252
4,508
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Syon999
Izanami
15
14 / 0 / 4
11,610
968
19,411
9,916
3,806
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Pawsterpus
Aphrodite
9
0 / 8 / 1
7,711
643
6,570
13,474
6,284
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

9
0 / 5 / 1
7,703
642
6,003
16,741
13,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
tudelaj
Cliodhna
11
1 / 7 / 0
8,022
669
8,321
13,009
5,451
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
3
20
Kills
1
1
Deaths
20
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Alberto437
Fenrir
3
0
13
9.5
L
Aphrodite
Pawsterpus
Aphrodite
0
8
1
0.06
L
0
5
1
0.1
W
Chang'e
Sports90
Chang'e
3
1
13
9.5
W
Izanami
Syon999
Izanami
14
0
4
16
L
Cliodhna
tudelaj
Cliodhna
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,614
Damage
20,894
31,480
Taken
43,224
16,385
Mitigated
24,887
13,563
Healing
10,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Alberto437
Fenrir
9,539
2,442
0
892
9,312
8,071
140
1,582
7,730
0
20,775
L
Aphrodite
Pawsterpus
Aphrodite
6,570
786
2,552
3,262
13,474
6,284
0
3,692
9,782
28,321
0
L
6,003
912
0
2,211
16,741
13,152
0
4,621
12,120
0
21,846
W
Chang'e
Sports90
Chang'e
10,664
222
2,974
5,953
12,252
4,508
172
3,710
8,542
36,494
0
W
Izanami
Syon999
Izanami
19,411
13,772
0
3,744
9,916
3,806
1,640
1,921
7,995
0
69,874
L
Cliodhna
tudelaj
Cliodhna
8,321
1,863
0
2,386
13,009
5,451
0
2,385
10,624
0
29,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,271
Gold Earned
23,436
170
Minions Killed
105
0
Camps Cleared
0
675,279
Distance Traveled
618,906
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,655
805
22
2
0
228,256
0
L
Aphrodite
7,711
643
40
3
0
199,300
1
L
Tyr
7,703
642
23
2
0
236,892
0
W
Chang'e
10,006
834
46
4
0
218,255
3
W
Izanami
11,610
968
102
9
0
228,768
0
L
Cliodhna
8,022
669
42
4
0
182,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role