Player Matchup

Ganesha
Ganesha
Silver I
Moaningbonez
Ganesha
Silver I
Level 157
God Stats
1W - 0L
1,614 SR
Queue Stats
5W - 3L
1,631 MMR
Party 1
Scylla
Scylla
Silver I
UsedLemon
Scylla
Silver I
Level 160
God Stats
1W - 1L
1,506 SR
Queue Stats
5W - 3L
1,631 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
WetMule
Sun Wukong
Gold V
Level 47
God Stats
3W - 1L
1,583 SR
Queue Stats
5W - 2L
1,712 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,568 SR
1,658 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 137
1,627 SR
1,616 MMR
Skadi
Skadi
Gold V
OgKiLlA247
Skadi
Gold V
Level 198
God Stats
0W - 1L
1,746 SR
Queue Stats
15W - 25L
1,642 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
ShepherdOTV
Baron Samedi
Gold I
Level 77
God Stats
7W - 7L
1,566 SR
Queue Stats
210W - 231L
1,644 MMR
Solo
Sobek
Sobek
Gold IV
pdxmitchymitch
Sobek
Gold IV
Level 137
God Stats
12W - 15L
1,570 SR
Queue Stats
61W - 78L
1,563 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Moaningbonez
Ganesha
12
0 / 2 / 11
8,757
730
5,918
10,629
11,474
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
UsedLemon
Scylla
14
9 / 0 / 4
10,825
902
12,795
4,476
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
WetMule
Sun Wukong
12
4 / 3 / 9
9,721
810
9,825
11,219
13,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
RaijinBastetAchillesJanusCharon

VS

Bans
AthenaChaacMedusaGebXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
4 / 7 / 1
9,305
775
7,775
12,415
3,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
ShepherdOTV
Baron Samedi
11
1 / 3 / 4
8,457
705
7,208
8,175
2,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 3 / 5
8,000
667
5,033
11,814
12,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
13
Kills
5
5
Deaths
13
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Moaningbonez
Ganesha
0
2
11
2.75
L
Skadi
4
7
1
0.64
L
Baron Samedi
ShepherdOTV
Baron Samedi
1
3
4
1
W
Scylla
UsedLemon
Scylla
9
0
4
11
W
Sun Wukong
WetMule
Sun Wukong
4
3
9
2.83
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,538
Damage
20,016
26,324
Taken
32,404
27,284
Mitigated
19,303
3,759
Healing
8,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Moaningbonez
Ganesha
5,918
337
0
1,772
10,629
11,474
191
4,686
5,542
22,015
0
L
Skadi
7,775
3,929
0
1,662
12,415
3,990
0
7,424
4,664
0
34,862
L
Baron Samedi
ShepherdOTV
Baron Samedi
7,208
330
991
1,890
8,175
2,857
0
5,048
2,912
35,221
0
W
Scylla
UsedLemon
Scylla
12,795
1,385
0
819
4,476
1,811
1,197
1,544
2,772
60,411
0
W
Sun Wukong
WetMule
Sun Wukong
9,825
1,451
0
1,168
11,219
13,999
0
5,346
5,549
0
23,252
L
5,033
521
0
4,435
11,814
12,456
0
6,485
4,802
10,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,303
Gold Earned
25,762
151
Minions Killed
117
0
Camps Cleared
0
655,809
Distance Traveled
610,581
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,757
730
1
0
0
223,396
1
L
Skadi
9,305
775
49
4
0
178,043
5
L
Baron Samedi
8,457
705
54
5
0
200,967
0
W
Scylla
10,825
902
125
10
0
213,331
0
W
Sun Wukong
9,721
810
25
2
0
219,082
0
L
Sobek
8,000
667
14
1
0
231,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role