Player Matchup

Ganesha
Ganesha
JokingParadox
Ganesha
Level 89
God Stats
5W - 2L
1,646 SR
Queue Stats
252W - 262L
1,411 Elo+
Solo
Guan Yu
Guan Yu
Nyralin
Guan Yu
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 100L
1,510 Elo+
Solo
Jing Wei
Jing Wei
TheWanderer1
Jing Wei
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 159L
1,520 Elo+
Solo
Anubis
Anubis
xDAMNEDxCLOWNx
Anubis
Level 108
God Stats
1W - 0L
1,694 SR
Queue Stats
16W - 17L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Гальгод
Hun Batz
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 80L
1,452 Elo+
Solo
Team Averages
Level 92
1,568 SR
1,479 Elo+

VS

Team Averages
Level 101
1,735 SR
1,495 Elo+
Charon
Charon
Donnievitooo
Charon
Level 114
God Stats
16W - 5L
1,636 SR
Queue Stats
543W - 551L
1,443 Elo+
Party 1
Sylvanus
Sylvanus
Mr T Baggums
Sylvanus
Level 107
God Stats
6W - 4L
1,689 SR
Queue Stats
440W - 439L
1,416 Elo+
Party 1
Maui
Maui
Speakerlord
Maui
Level 74
God Stats
2W - 1L
1,789 SR
Queue Stats
183W - 175L
1,508 Elo+
Solo
Tiamat
Tiamat
inocente1207
Tiamat
Level 64
God Stats
2W - 2L
1,705 SR
Queue Stats
169W - 144L
1,547 Elo+
Solo
Gilgamesh
Gilgamesh
turníp
Gilgamesh
Level 145
God Stats
12W - 4L
1,857 SR
Queue Stats
665W - 628L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
14
0 / 2 / 14
7,917
792
6,509
13,556
15,298
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Guan Yu
Nyralin
Guan Yu
16
5 / 1 / 8
9,502
950
4,560
13,630
12,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
TheWanderer1
Jing Wei
15
3 / 2 / 10
8,345
835
10,639
8,235
3,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 2 / 8
9,609
961
15,831
8,869
6,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
13
1 / 5 / 9
7,710
771
8,016
12,080
6,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
17
5 / 2 / 6
8,215
822
11,373
13,264
7,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
Mr T Baggums
Sylvanus
1
0 / 0 / 0
2,508
251
0
0
0
13
1 / 6 / 6
7,445
745
5,998
13,384
12,864
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
17
6 / 3 / 6
8,727
873
12,885
12,461
9,021
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
turníp
Gilgamesh
13
0 / 4 / 6
7,100
710
9,554
11,587
10,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
36
15
Kills
12
12
Deaths
15
49
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Charon
5
2
6
4
W
Ganesha
0
2
14
3.5
L
Sylvanus
Mr T Baggums
Sylvanus
0
0
0
0
W
Guan Yu
Nyralin
Guan Yu
5
1
8
9
L
1
6
6
0.67
W
Jing Wei
TheWanderer1
Jing Wei
3
2
10
4
L
Tiamat
6
3
6
3
L
Gilgamesh
turníp
Gilgamesh
0
4
6
0.75
W
6
2
8
5
W
Hun Batz
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,555
Damage
39,810
56,370
Taken
50,696
44,719
Mitigated
39,614
25,881
Healing
12,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
11,373
322
197
4,722
13,264
7,010
0
5,895
7,369
20,597
0
W
Ganesha
6,509
829
2,201
3,255
13,556
15,298
202
4,863
8,028
9,027
0
L
Sylvanus
Mr T Baggums
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
Nyralin
Guan Yu
4,560
373
8,858
6,313
13,630
12,997
0
7,191
5,908
0
8,075
L
5,998
984
392
869
13,384
12,864
0
7,706
5,678
9,425
407
W
Jing Wei
TheWanderer1
Jing Wei
10,639
8,681
169
90
8,235
3,739
2,224
5,726
2,246
0
22,699
L
Tiamat
12,885
1,426
616
4,505
12,461
9,021
0
3,680
8,781
24,739
0
L
Gilgamesh
turníp
Gilgamesh
9,554
2,008
96
954
11,587
10,719
0
5,059
6,528
0
19,271
W
15,831
569
274
1,865
8,869
6,044
647
5,106
3,543
33,883
0
W
Hun Batz
8,016
1,451
1,496
1,360
12,080
6,641
0
5,681
6,028
0
17,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,083
Gold Earned
33,995
104
Minions Killed
76
0
Camps Cleared
0
973,998
Distance Traveled
712,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,215
822
15
2
0
175,155
0
W
Ganesha
7,917
792
0
0
0
172,303
0
L
Sylvanus
2,508
251
0
0
0
9,630
0
W
Guan Yu
9,502
950
7
1
0
237,025
0
L
Maui
7,445
745
10
1
0
155,549
0
W
Jing Wei
8,345
835
29
3
0
200,848
0
L
Tiamat
8,727
873
26
3
0
181,936
0
L
Gilgamesh
7,100
710
25
3
0
190,693
0
W
Anubis
9,609
961
44
4
0
171,577
0
W
Hun Batz
7,710
771
24
2
0
192,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role