Player Matchup

Raijin
Raijin
 
Raijin
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
JyutunS
Bacchus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 50L
1,470 Elo+
Solo
Jing Wei
Jing Wei
MagicMel0
Jing Wei
Level 68
God Stats
6W - 8L
1,699 SR
Queue Stats
380W - 384L
1,426 Elo+
Solo
Fenrir
Fenrir
Sari_Civciv16
Fenrir
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 119L
1,389 Elo+
Solo
Anubis
Anubis
xiLoveBigGoets
Anubis
Level 62
God Stats
113W - 97L
1,564 SR
Queue Stats
170W - 195L
1,477 Elo+
Solo
Team Averages
Level 93
1,552 SR
1,452 Elo+

VS

Team Averages
Level 95
1,573 SR
1,487 Elo+
Morgan Le Fay
Morgan Le Fay
Atroixus
Morgan Le Fay
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,423 Elo+
Party 1
Apollo
Apollo
Cemiexhd
Apollo
Level 67
God Stats
11W - 4L
1,864 SR
Queue Stats
82W - 72L
1,513 Elo+
Solo
Thor
Thor
DineOhSaw
Thor
Level 198
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 16L
1,388 Elo+
Party 1
Bellona
Bellona
SanityJackTV
Bellona
Level 84
God Stats
2W - 3L
1,500 SR
Queue Stats
50W - 53L
1,449 Elo+
Solo
Athena
Athena
laska23
Athena
Level 108
God Stats
1W - 6L
1,500 SR
Queue Stats
15W - 27L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
5 / 4 / 0
9,294
620
14,629
11,194
4,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
JyutunS
Bacchus
9
0 / 4 / 2
6,594
440
3,820
13,128
14,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Jing Wei
MagicMel0
Jing Wei
13
2 / 6 / 1
8,360
557
8,846
12,034
4,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 8 / 2
6,701
447
5,024
16,655
5,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 3 / 0
8,430
562
10,265
8,567
4,287
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Atroixus
Morgan Le Fay
13
1 / 2 / 3
7,423
495
6,754
6,643
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Cemiexhd
Apollo
15
11 / 2 / 3
9,441
629
12,855
12,392
5,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
17
11 / 2 / 5
9,862
657
12,946
13,676
5,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
SanityJackTV
Bellona
12
2 / 3 / 4
7,495
500
3,457
14,220
8,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Athena
laska23
Athena
12
0 / 1 / 11
7,572
505
4,288
11,422
9,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
9
Kills
25
25
Deaths
10
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
5
4
0
1.25
W
Morgan Le Fay
Atroixus
Morgan Le Fay
1
2
3
1.25
W
Apollo
Cemiexhd
Apollo
11
2
3
6.25
W
Thor
11
2
5
6.75
L
Bacchus
JyutunS
Bacchus
0
4
2
0.25
L
Jing Wei
MagicMel0
Jing Wei
2
6
1
0.42
W
Bellona
SanityJackTV
Bellona
2
3
4
1.33
L
0
8
2
0.13
W
Athena
laska23
Athena
0
1
11
5.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,584
Damage
40,300
61,578
Taken
58,353
33,376
Mitigated
30,394
12,184
Healing
14,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
14,629
1,338
0
828
11,194
4,827
37
1,470
9,724
88,986
0
W
Morgan Le Fay
Atroixus
Morgan Le Fay
6,754
454
0
1,114
6,643
2,601
458
2,745
3,898
47,690
0
W
Apollo
Cemiexhd
Apollo
12,855
9,371
0
4,768
12,392
5,300
1,051
3,226
9,166
0
62,239
W
Thor
12,946
4,048
0
4,792
13,676
5,418
1,645
5,714
7,962
0
77,158
L
Bacchus
JyutunS
Bacchus
3,820
676
0
2,976
13,128
14,065
0
4,688
8,440
16,931
0
L
Jing Wei
MagicMel0
Jing Wei
8,846
7,550
0
2,185
12,034
4,259
547
1,108
10,926
0
61,112
W
Bellona
SanityJackTV
Bellona
3,457
424
0
1,129
14,220
8,050
0
11,280
2,940
0
30,831
L
5,024
793
0
2,763
16,655
5,938
92
3,400
13,255
0
31,888
W
Athena
laska23
Athena
4,288
994
0
2,297
11,422
9,025
196
5,749
5,673
17,390
0
L
10,265
377
0
3,432
8,567
4,287
350
376
8,191
65,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,379
Gold Earned
41,793
369
Minions Killed
362
0
Camps Cleared
0
1,344,080
Distance Traveled
1,410,459
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,294
620
123
8
0
254,921
0
W
Morgan Le Fay
7,423
495
86
6
0
275,804
0
W
Apollo
9,441
629
93
6
0
256,050
0
W
Thor
9,862
657
114
8
0
294,559
2
L
Bacchus
6,594
440
14
1
0
281,822
0
L
Jing Wei
8,360
557
101
7
0
267,360
0
W
Bellona
7,495
500
49
3
0
304,068
2
L
Fenrir
6,701
447
47
3
0
298,563
2
W
Athena
7,572
505
20
1
0
279,978
2
L
Anubis
8,430
562
84
6
0
241,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role