Player Matchup

Horus
Horus
 
Horus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Duskenschmitz
Merlin
Level 82
God Stats
10W - 6L
1,665 SR
Queue Stats
355W - 300L
1,587 Elo+
Party 2
Maman Brigitte
Maman Brigitte
HybridycCatalyst
Maman Brigitte
Level 109
God Stats
23W - 19L
1,605 SR
Queue Stats
231W - 190L
1,577 Elo+
Party 2
Danzaburou
Danzaburou
Pseudocreme
Danzaburou
Level 157
God Stats
22W - 12L
1,737 SR
Queue Stats
564W - 516L
1,590 Elo+
Solo
Chang'e
Chang'e
Zamiasfuneral
Chang'e
Level 60
God Stats
4W - 0L
1,778 SR
Queue Stats
97W - 40L
1,726 Elo+
Solo
Team Averages
Level 99
1,657 SR
1,596 Elo+

VS

Team Averages
Level 119
1,528 SR
1,554 Elo+
Bacchus
Bacchus
 
Bacchus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BeerBender
Thanatos
Level 109
God Stats
9W - 4L
1,713 SR
Queue Stats
48W - 43L
1,575 Elo+
Party 1
Persephone
Persephone
CrowPaladin
Persephone
Level 188
God Stats
33W - 32L
1,553 SR
Queue Stats
1,567W - 1,440L
1,539 Elo+
Solo
Ymir
Ymir
MythicalManMeat
Ymir
Level 69
God Stats
1W - 2L
1,374 SR
Queue Stats
89W - 73L
1,620 Elo+
Party 1
Medusa
Medusa
Phant0mZzz
Medusa
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 28L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 2 / 4
6,811
524
3,485
13,719
12,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 2 / 2
8,941
688
4,936
7,382
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maman Brigitte
HybridycCatalyst
Maman Brigitte
14
6 / 2 / 4
8,262
636
9,903
10,588
3,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Danzaburou
Pseudocreme
Danzaburou
10
3 / 4 / 2
6,710
516
9,121
11,281
4,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
14
0 / 1 / 1
8,551
658
3,861
6,380
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
2 / 1 / 1
7,340
565
2,731
7,784
6,429
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
BeerBender
Thanatos
13
5 / 3 / 1
7,077
544
6,951
10,157
4,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
CrowPaladin
Persephone
12
1 / 3 / 3
7,099
546
4,444
7,221
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 2 / 4
6,937
534
6,107
12,724
12,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Phant0mZzz
Medusa
10
1 / 5 / 2
6,097
469
10,301
8,939
3,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
14
Kills
11
11
Deaths
14
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
2
4
1.5
L
Bacchus
 
Bacchus
2
1
1
2.5
L
Thanatos
BeerBender
Thanatos
5
3
1
1.83
L
Persephone
CrowPaladin
Persephone
1
3
3
0.83
W
4
2
2
2.5
W
Maman Brigitte
HybridycCatalyst
Maman Brigitte
6
2
4
4
L
2
2
4
2
L
Medusa
Phant0mZzz
Medusa
1
5
2
0.4
W
Danzaburou
Pseudocreme
Danzaburou
3
4
2
1
W
Chang'e
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,306
Damage
30,534
49,350
Taken
46,825
25,968
Mitigated
30,027
22,084
Healing
14,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,485
2,048
1,299
6,100
13,719
12,249
0
2,868
10,851
0
20,820
L
Bacchus
 
Bacchus
2,731
262
0
3,401
7,784
6,429
0
4,356
3,250
41,967
0
L
Thanatos
BeerBender
Thanatos
6,951
856
0
6,129
10,157
4,146
0
4,912
5,226
0
51,271
L
Persephone
CrowPaladin
Persephone
4,444
69
0
794
7,221
2,951
0
5,573
1,618
48,336
0
W
4,936
668
0
2,095
7,382
2,646
701
3,233
4,149
60,036
0
W
Maman Brigitte
HybridycCatalyst
Maman Brigitte
9,903
917
0
5,802
10,588
3,871
0
2,368
8,220
54,610
1,348
L
6,107
1,041
207
2,953
12,724
12,970
58
1,494
11,230
31,152
0
L
Medusa
Phant0mZzz
Medusa
10,301
4,351
0
678
8,939
3,531
104
1,593
7,346
0
45,171
W
Danzaburou
Pseudocreme
Danzaburou
9,121
3,149
0
2,650
11,281
4,802
0
3,119
8,162
0
50,634
W
Chang'e
3,861
520
93
4,045
6,380
2,400
0
1,694
4,686
65,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,275
Gold Earned
34,550
419
Minions Killed
350
0
Camps Cleared
0
1,268,466
Distance Traveled
1,176,211
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,811
524
16
1
0
253,415
2
L
Bacchus
7,340
565
81
6
0
232,075
0
L
Thanatos
7,077
544
84
6
0
266,711
0
L
Persephone
7,099
546
67
5
0
211,288
0
W
Merlin
8,941
688
123
9
0
276,643
0
W
Maman Brigitte
8,262
636
72
6
0
307,706
1
L
Ymir
6,937
534
48
4
0
233,732
1
L
Medusa
6,097
469
70
5
0
232,405
0
W
Danzaburou
6,710
516
78
6
0
216,097
0
W
Chang'e
8,551
658
130
10
0
214,605
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role