Player Matchup

Ra
Ra
RelikProdigy
Ra
Level 107
God Stats
2W - 1L
1,456 SR
Queue Stats
27W - 39L
1,360 Elo+
Party 2
Zeus
Zeus
S-man328
Zeus
Level 105
God Stats
0W - 1L
1,389 SR
Queue Stats
27W - 28L
1,535 Elo+
Party 1
Sun Wukong
Sun Wukong
TheMustachieo
Sun Wukong
Level 102
God Stats
2W - 2L
1,687 SR
Queue Stats
26W - 34L
1,372 Elo+
Party 2
Rama
Rama
judgment551
Rama
Level 157
God Stats
6W - 5L
1,571 SR
Queue Stats
316W - 279L
1,526 Elo+
Solo
Bakasura
Bakasura
slayerfg5
Bakasura
Level 125
God Stats
2W - 1L
1,829 SR
Queue Stats
66W - 51L
1,539 Elo+
Party 1
Team Averages
Level 119
1,586 SR
1,466 Elo+

VS

Team Averages
Level 120
1,619 SR
1,434 Elo+
Bastet
Bastet
FunkleNB
Bastet
Level 129
God Stats
17W - 17L
1,575 SR
Queue Stats
53W - 70L
1,416 Elo+
Party 3
Thoth
Thoth
GinkoWeed
Thoth
Level 109
God Stats
1W - 2L
1,460 SR
Queue Stats
27W - 40L
1,419 Elo+
Party 3
Charon
Charon
NimbusArchon
Charon
Level 113
God Stats
3W - 2L
1,815 SR
Queue Stats
49W - 64L
1,427 Elo+
Party 3
Serqet
Serqet
ratatwonker
Serqet
Level 123
God Stats
1W - 0L
1,736 SR
Queue Stats
38W - 42L
1,477 Elo+
Party 3
Persephone
Persephone
renphy
Persephone
Level 126
God Stats
11W - 16L
1,507 SR
Queue Stats
51W - 64L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 3
7,359
736
3,171
10,198
3,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zeus
14
1 / 4 / 0
7,798
780
3,646
7,180
2,408
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
TheMustachieo
Sun Wukong
14
2 / 3 / 1
7,870
787
5,844
12,295
8,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 2 / 0
8,071
807
1,963
6,174
2,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
slayerfg5
Bakasura
12
0 / 6 / 0
6,954
695
2,170
10,769
5,349
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
FunkleNB
Bastet
15
6 / 1 / 14
8,919
892
15,958
9,110
4,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thoth
GinkoWeed
Thoth
16
1 / 0 / 10
8,909
891
6,228
2,590
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
16
5 / 1 / 10
9,551
955
5,494
5,722
4,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
15
5 / 0 / 3
8,949
895
3,748
3,096
2,554
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Persephone
renphy
Persephone
16
4 / 1 / 7
9,145
915
9,799
6,464
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
65
3
Kills
21
21
Deaths
3
4
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Bastet
FunkleNB
Bastet
6
1
14
13
W
Thoth
GinkoWeed
Thoth
1
0
10
6
W
Charon
5
1
10
10
L
0
6
3
0.25
L
Zeus
1
4
0
0.25
L
Sun Wukong
TheMustachieo
Sun Wukong
2
3
1
0.83
L
0
2
0
0
W
Serqet
5
0
3
6.5
W
Persephone
renphy
Persephone
4
1
7
7.5
L
Bakasura
slayerfg5
Bakasura
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,794
Damage
41,227
46,616
Taken
26,982
22,315
Mitigated
15,203
4,094
Healing
8,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
FunkleNB
Bastet
15,958
4,182
0
3,643
9,110
4,140
762
1,885
6,949
0
28,732
W
Thoth
GinkoWeed
Thoth
6,228
710
0
0
2,590
1,088
705
719
1,871
42,262
0
W
Charon
5,494
1,123
0
1,462
5,722
4,767
249
2,011
3,616
12,149
558
L
3,171
31
447
743
10,198
3,678
400
4,298
5,807
15,332
0
L
Zeus
3,646
238
0
0
7,180
2,408
36
3,950
3,230
21,920
0
L
Sun Wukong
TheMustachieo
Sun Wukong
5,844
735
0
1,062
12,295
8,525
639
6,263
5,675
0
18,560
L
1,963
772
0
1,394
6,174
2,355
0
2,498
3,676
0
30,413
W
Serqet
3,748
966
0
969
3,096
2,554
0
333
2,631
103
10,546
W
Persephone
renphy
Persephone
9,799
88
0
2,122
6,464
2,654
84
1,869
4,585
38,077
0
L
Bakasura
slayerfg5
Bakasura
2,170
1,403
0
448
10,769
5,349
0
4,057
6,622
0
5,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,052
Gold Earned
45,473
208
Minions Killed
223
0
Camps Cleared
0
937,082
Distance Traveled
1,101,059
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,919
892
23
2
0
230,627
3
W
Thoth
8,909
891
93
9
0
216,247
3
W
Charon
9,551
955
11
1
0
201,985
1
L
Ra
7,359
736
32
3
0
182,661
0
L
Zeus
7,798
780
49
5
0
184,263
0
L
Sun Wukong
7,870
787
34
3
0
206,053
0
L
Rama
8,071
807
71
7
0
180,765
5
W
Serqet
8,949
895
22
2
0
235,432
2
W
Persephone
9,145
915
74
7
0
216,768
1
L
Bakasura
6,954
695
22
2
0
183,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role