Player Matchup

Cupid
Cupid
Heejun00
Cupid
Level 23
God Stats
14W - 22L
1,307 SR
Queue Stats
17W - 26L
1,270 Elo+
Party 1
Arachne
Arachne
Ljmagana
Arachne
Level 114
God Stats
8W - 3L
1,819 SR
Queue Stats
30W - 17L
1,543 Elo+
Party 1
Ares
Ares
LuisV10
Ares
Level 139
God Stats
5W - 2L
1,995 SR
Queue Stats
128W - 113L
1,509 Elo+
Party 1
Bastet
Bastet
Shestter
Bastet
Level 26
God Stats
32W - 17L
1,683 SR
Queue Stats
116W - 106L
1,497 Elo+
Party 1
Anubis
Anubis
Spoiled_Biscuit
Anubis
Level 65
God Stats
12W - 4L
1,608 SR
Queue Stats
90W - 67L
1,591 Elo+
Solo
Team Averages
Level 73
1,683 SR
1,482 Elo+

VS

Team Averages
Level 110
1,471 SR
1,499 Elo+
Pele
Pele
 
Pele
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
Ephidemic
Apollo
Level 150
God Stats
1W - 1L
1,686 SR
Queue Stats
101W - 85L
1,542 Elo+
Party 3
Kukulkan
Kukulkan
Nightfrog647654
Kukulkan
Level 3
God Stats
0W - 1L
1,254 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
XxSnootyxX
Chaac
Level 128
God Stats
0W - 1L
1,028 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
xOG BtNt1vEz
Merlin
Level 120
God Stats
2W - 1L
1,886 SR
Queue Stats
384W - 375L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Heejun00
Cupid
9
2 / 2 / 3
6,003
600
3,789
5,002
1,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
Ljmagana
Arachne
13
8 / 0 / 0
8,333
833
7,543
6,492
3,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
LuisV10
Ares
9
2 / 1 / 3
6,097
610
6,430
8,523
6,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
Shestter
Bastet
11
1 / 0 / 2
6,190
619
2,197
6,631
2,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 0 / 0
7,143
714
5,249
6,184
3,281
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
1 / 0 / 0
6,322
632
3,107
9,021
3,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
Ephidemic
Apollo
10
2 / 1 / 1
5,484
548
4,480
5,337
1,947
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
8
0 / 8 / 0
5,030
503
2,331
7,821
2,550
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chaac
7
0 / 5 / 2
4,601
460
2,632
9,111
6,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
9
0 / 2 / 0
5,127
513
2,990
4,558
1,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
16
Kills
3
3
Deaths
16
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
0
0
1
L
Apollo
Ephidemic
Apollo
2
1
1
2.5
W
Cupid
Heejun00
Cupid
2
2
3
1.75
W
Arachne
Ljmagana
Arachne
8
0
0
8
W
Ares
LuisV10
Ares
2
1
3
3.5
L
Kukulkan
0
8
0
0
W
Bastet
Shestter
Bastet
1
0
2
2
W
3
0
0
3
L
Chaac
0
5
2
0.2
L
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,208
Damage
15,540
32,832
Taken
35,848
16,442
Mitigated
15,261
15,948
Healing
6,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,107
341
0
2,482
9,021
3,368
0
3,484
5,537
0
57,394
L
Apollo
Ephidemic
Apollo
4,480
2,644
0
2,440
5,337
1,947
0
1,296
4,041
0
37,547
W
Cupid
Heejun00
Cupid
3,789
1,931
81
1,176
5,002
1,656
320
0
5,002
0
32,559
W
Arachne
Ljmagana
Arachne
7,543
6,397
0
5,411
6,492
3,058
0
1,982
4,510
0
54,730
W
Ares
LuisV10
Ares
6,430
408
0
2,292
8,523
6,398
0
534
7,989
20,644
0
L
Kukulkan
2,331
1,276
0
0
7,821
2,550
0
282
7,539
27,684
0
W
Bastet
Shestter
Bastet
2,197
508
0
2,140
6,631
2,049
16
17
6,614
0
50,782
W
5,249
463
0
4,848
6,184
3,281
39
2,788
3,396
66,820
0
L
Chaac
2,632
526
0
1,200
9,111
6,284
0
3,925
5,186
0
13,052
L
Merlin
2,990
89
0
305
4,558
1,112
0
2,692
1,866
33,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,766
Gold Earned
26,564
379
Minions Killed
283
0
Camps Cleared
0
1,016,018
Distance Traveled
1,053,626
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,322
632
110
11
0
263,769
0
L
Apollo
5,484
548
49
5
0
212,385
0
W
Cupid
6,003
600
60
6
0
179,437
0
W
Arachne
8,333
833
101
10
0
176,245
4
W
Ares
6,097
610
15
2
0
205,787
5
L
Kukulkan
5,030
503
60
6
0
182,225
0
W
Bastet
6,190
619
81
8
0
250,507
0
W
Anubis
7,143
714
122
12
0
204,042
5
L
Chaac
4,601
460
12
1
0
198,984
0
L
Merlin
5,127
513
52
5
0
196,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role