Player Matchup

Mercury
Mercury
Decodas
Mercury
Level 148
God Stats
12W - 4L
1,783 SR
Queue Stats
191W - 102L
1,740 Elo+
Party 2
Lancelot
Lancelot
Quιblez
Lancelot
Level 94
God Stats
9W - 7L
1,654 SR
Queue Stats
281W - 155L
1,842 Elo+
Party 2
Sol
Sol
SpokenDigital
Sol
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 92L
1,681 Elo+
Solo
Bacchus
Bacchus
aman7005
Bacchus
Level 204
God Stats
21W - 14L
1,657 SR
Queue Stats
471W - 306L
1,578 Elo+
Party 2
Cernunnos
Cernunnos
rooftopfoursome
Cernunnos
Level 69
God Stats
5W - 3L
1,704 SR
Queue Stats
131W - 105L
1,638 Elo+
Party 2
Team Averages
Level 132
1,660 SR
1,696 Elo+

VS

Team Averages
Level 109
1,657 SR
1,486 Elo+
Anhur
Anhur
AlonsoZM
Anhur
Level 148
God Stats
2W - 2L
1,745 SR
Queue Stats
198W - 202L
1,471 Elo+
Party 1
Ra
Ra
Crankiercargo30
Ra
Level 122
God Stats
1W - 1L
1,706 SR
Queue Stats
149W - 144L
1,491 Elo+
Party 1
Zeus
Zeus
SVN tu AMA
Zeus
Level 86
God Stats
7W - 3L
1,625 SR
Queue Stats
74W - 84L
1,490 Elo+
Party 1
Cerberus
Cerberus
WartedSpore9718
Cerberus
Level 87
God Stats
1W - 1L
1,712 SR
Queue Stats
20W - 21L
1,467 Elo+
Party 1
Poseidon
Poseidon
WerolecheeS
Poseidon
Level 101
God Stats
6W - 13L
1,496 SR
Queue Stats
249W - 238L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Decodas
Mercury
16
7 / 2 / 7
9,966
712
12,338
13,512
5,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lancelot
Quιblez
Lancelot
16
8 / 0 / 4
10,587
756
10,891
15,900
12,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
4 / 1 / 1
9,928
709
7,696
8,642
3,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
aman7005
Bacchus
13
6 / 0 / 12
9,742
696
9,447
14,066
14,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
rooftopfoursome
Cernunnos
16
7 / 0 / 9
10,563
755
13,479
12,332
5,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AlonsoZM
Anhur
11
1 / 3 / 1
6,555
468
4,755
11,809
3,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
0 / 7 / 1
6,669
476
6,556
11,907
3,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 9 / 1
7,220
516
7,836
11,841
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
12
1 / 5 / 1
6,991
499
2,663
15,248
12,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
WerolecheeS
Poseidon
11
0 / 8 / 0
6,430
459
5,157
13,159
4,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
7
32
Kills
3
3
Deaths
32
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
AlonsoZM
Anhur
1
3
1
0.5
L
0
7
1
0.07
W
Mercury
Decodas
Mercury
7
2
7
5.25
W
Lancelot
Quιblez
Lancelot
8
0
4
10
L
1
9
1
0.17
W
4
1
1
4.5
L
Cerberus
1
5
1
0.3
L
Poseidon
WerolecheeS
Poseidon
0
8
0
0
W
Bacchus
aman7005
Bacchus
6
0
12
12
W
Cernunnos
rooftopfoursome
Cernunnos
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,851
Damage
26,967
64,452
Taken
63,964
41,511
Mitigated
27,349
25,665
Healing
9,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AlonsoZM
Anhur
4,755
2,399
0
1,907
11,809
3,313
0
3,092
8,717
0
31,602
L
6,556
460
175
1,381
11,907
3,711
0
1,820
10,087
47,972
0
W
Mercury
Decodas
Mercury
12,338
8,187
0
3,669
13,512
5,325
19
4,805
8,624
0
91,743
W
Lancelot
Quιblez
Lancelot
10,891
2,143
0
4,043
15,900
12,684
896
3,774
12,126
0
64,695
L
7,836
1,385
0
1,479
11,841
3,703
0
3,747
8,094
43,928
0
W
7,696
4,183
0
5,617
8,642
3,514
6,731
2,598
6,044
84,535
8,929
L
Cerberus
2,663
108
1,287
2,269
15,248
12,507
0
5,388
9,860
23,045
0
L
Poseidon
WerolecheeS
Poseidon
5,157
768
0
688
13,159
4,115
0
3,096
10,063
57,623
1,176
W
Bacchus
aman7005
Bacchus
9,447
1,037
2,036
2,872
14,066
14,735
371
4,268
9,798
25,172
0
W
Cernunnos
rooftopfoursome
Cernunnos
13,479
6,802
0
7,428
12,332
5,253
1,076
6,847
5,397
0
107,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,786
Gold Earned
33,865
571
Minions Killed
395
0
Camps Cleared
0
1,545,874
Distance Traveled
1,402,931
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,555
468
51
4
0
248,552
0
L
Ra
6,669
476
102
7
0
284,921
0
W
Mercury
9,966
712
135
10
0
354,306
2
W
Lancelot
10,587
756
95
7
0
332,582
0
L
Zeus
7,220
516
97
7
0
262,574
0
W
Sol
9,928
709
164
12
0
273,032
1
L
Cerberus
6,991
499
57
4
0
302,864
0
L
Poseidon
6,430
459
88
6
0
304,020
0
W
Bacchus
9,742
696
21
2
0
310,226
3
W
Cernunnos
10,563
755
156
11
0
275,728
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role