Player Matchup

Chaac
Chaac
ElCrikby
Chaac
Level 18
God Stats
2W - 3L
1,406 SR
Queue Stats
2W - 6L
1,187 Elo+
Party 1
Hades
Hades
JoletteWarKs
Hades
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,187 Elo+
Party 1
Nemesis
Nemesis
Lawliet123359
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,159 Elo+
Party 1
Team Averages
Level 30
1,469 SR
1,177 Elo+

VS

Team Averages
Level 41
1,467 SR
1,307 Elo+
Loki
Loki
R2GetsTheD2
Loki
Level 61
God Stats
1W - 0L
1,417 SR
Queue Stats
7W - 5L
1,343 Elo+
Party 2
Kukulkan
Kukulkan
RRMpulse
Kukulkan
Level 43
God Stats
23W - 25L
1,469 SR
Queue Stats
27W - 31L
1,282 Elo+
Party 2
Cerberus
Cerberus
manman3553
Cerberus
Level 18
God Stats
11W - 6L
1,517 SR
Queue Stats
25W - 23L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ElCrikby
Chaac
12
0 / 6 / 8
10,619
664
6,520
19,369
18,066
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
7 / 4 / 4
12,663
791
20,154
16,168
8,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
13
3 / 10 / 6
11,080
693
14,250
19,249
8,035
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 6 / 9
12,829
802
13,003
14,848
5,786
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
RRMpulse
Kukulkan
16
8 / 4 / 8
13,543
846
20,957
14,001
6,187
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
manman3553
Cerberus
16
4 / 2 / 15
12,875
805
9,229
24,572
25,532
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
51
10
Kills
19
20
Deaths
12
18
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chaac
ElCrikby
Chaac
0
6
8
0.67
L
7
4
4
2.25
L
Nemesis
3
10
6
0.6
W
7
6
9
1.92
W
Kukulkan
RRMpulse
Kukulkan
8
4
8
3
W
Cerberus
manman3553
Cerberus
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,924
Damage
43,189
54,786
Taken
53,421
34,241
Mitigated
37,505
9,873
Healing
12,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
ElCrikby
Chaac
6,520
1,723
0
1,685
19,369
18,066
0
11,074
8,295
0
23,185
L
20,154
1,483
1,141
5,636
16,168
8,140
0
7,786
8,382
70,949
0
L
Nemesis
14,250
6,695
0
1,411
19,249
8,035
0
11,780
7,469
0
33,943
W
13,003
4,695
0
816
14,848
5,786
570
6,122
8,726
0
34,308
W
Kukulkan
RRMpulse
Kukulkan
20,957
2,378
0
880
14,001
6,187
1,916
7,152
6,849
71,072
0
W
Cerberus
manman3553
Cerberus
9,229
1,078
0
11,186
24,572
25,532
94
8,320
16,252
37,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,362
Gold Earned
39,247
157
Minions Killed
182
0
Camps Cleared
0
822,986
Distance Traveled
905,277
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,619
664
30
2
0
295,196
0
L
Hades
12,663
791
96
6
0
261,414
0
L
Nemesis
11,080
693
31
2
0
266,376
0
W
Loki
12,829
802
33
2
0
282,789
0
W
Kukulkan
13,543
846
86
5
0
309,551
1
W
Cerberus
12,875
805
63
4
0
312,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role