Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
CiboZN
Chaac
Level 142
God Stats
1W - 0L
1,820 SR
Queue Stats
8W - 9L
1,312 Elo+
Party 1
Ah Puch
Ah Puch
ParkerOEllis
Ah Puch
Level 153
God Stats
9W - 5L
1,636 SR
Queue Stats
903W - 883L
1,550 Elo+
Solo
Serqet
Serqet
xX MiicCloO xX
Serqet
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,569 Elo+
Party 1
Neith
Neith
zRxLucky
Neith
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,685 Elo+
Party 1
Team Averages
Level 137
1,591 SR
1,523 Elo+

VS

Team Averages
Level 102
1,379 SR
1,448 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
SupaDupaNovice
Izanami
Level 146
God Stats
0W - 1L
1,137 SR
Queue Stats
54W - 68L
1,506 Elo+
Solo
Hun Batz
Hun Batz
Thumpy01
Hun Batz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,294 Elo+
Solo
Awilix
Awilix
ninjalol5
Awilix
Level 151
God Stats
3W - 19L
1,257 SR
Queue Stats
354W - 383L
1,488 Elo+
Solo
Charon
Charon
xstygianwolfx
Charon
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 34L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
2 / 3 / 11
8,373
837
5,183
9,302
10,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
CiboZN
Chaac
12
3 / 3 / 10
7,697
770
9,966
12,397
13,012
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
ParkerOEllis
Ah Puch
16
2 / 0 / 15
8,509
851
12,279
9,594
4,610
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 2 / 7
8,123
812
7,080
6,420
3,572
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
zRxLucky
Neith
16
8 / 0 / 7
9,336
934
8,185
4,776
2,738
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
2 / 3 / 2
7,426
743
6,154
10,056
4,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 2 / 4
7,069
707
4,516
8,581
3,700
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
Thumpy01
Hun Batz
11
1 / 8 / 3
6,667
667
6,973
11,067
5,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Awilix
ninjalol5
Awilix
12
1 / 4 / 2
6,666
667
3,951
9,522
4,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 2 / 4
8,008
801
8,358
8,544
8,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
22
19
Kills
7
8
Deaths
19
50
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
3
11
2.5
L
Ao Kuang
 
Ao Kuang
2
3
2
1
W
Chaac
CiboZN
Chaac
3
3
10
2.67
W
Ah Puch
ParkerOEllis
Ah Puch
2
0
15
9.5
L
1
2
4
1.5
L
Hun Batz
Thumpy01
Hun Batz
1
8
3
0.31
L
Awilix
ninjalol5
Awilix
1
4
2
0.5
W
4
2
7
3.75
L
2
2
4
2
W
Neith
zRxLucky
Neith
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,693
Damage
29,952
42,489
Taken
47,770
34,322
Mitigated
27,332
17,491
Healing
11,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,183
286
2,125
1,762
9,302
10,390
141
2,918
6,384
11,538
0
L
Ao Kuang
 
Ao Kuang
6,154
1,287
801
3,787
10,056
4,656
0
2,713
7,085
14,016
0
W
Chaac
CiboZN
Chaac
9,966
792
926
4,335
12,397
13,012
53
3,887
8,510
0
12,872
W
Ah Puch
ParkerOEllis
Ah Puch
12,279
177
0
3,157
9,594
4,610
564
3,914
5,680
26,668
0
L
4,516
2,376
886
2,819
8,581
3,700
622
4,800
3,781
0
21,063
L
Hun Batz
Thumpy01
Hun Batz
6,973
1,049
0
8
11,067
5,942
333
2,984
8,004
0
11,057
L
Awilix
ninjalol5
Awilix
3,951
999
558
1,021
9,522
4,182
0
3,247
6,129
0
7,287
W
7,080
1,649
1,170
820
6,420
3,572
302
2,287
4,133
0
8,632
L
8,358
496
432
1,328
8,544
8,852
63
3,718
4,826
15,731
0
W
Neith
zRxLucky
Neith
8,185
3,993
1,004
2,192
4,776
2,738
648
1,506
3,270
0
25,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,038
Gold Earned
35,836
102
Minions Killed
137
0
Camps Cleared
0
970,558
Distance Traveled
874,522
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,373
837
7
1
0
197,386
0
L
Ao Kuang
7,426
743
30
3
0
163,747
0
W
Chaac
7,697
770
9
1
0
183,247
0
W
Ah Puch
8,509
851
40
4
0
231,004
0
L
Izanami
7,069
707
57
6
0
170,963
0
L
Hun Batz
6,667
667
15
2
0
164,545
0
L
Awilix
6,666
667
12
1
0
180,505
0
W
Serqet
8,123
812
7
1
0
197,395
0
L
Charon
8,008
801
23
2
0
194,762
0
W
Neith
9,336
934
39
4
0
161,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role