Player Matchup

Medusa
Medusa
MaverickThaDon
Medusa
Level 158
God Stats
2W - 1L
1,713 SR
Queue Stats
90W - 73L
1,580 Elo+
Solo
Hun Batz
Hun Batz
Mikeyken
Hun Batz
Level 157
God Stats
1W - 0L
1,769 SR
Queue Stats
25W - 25L
1,509 Elo+
Party 2
Sol
Sol
OvercomeHatred
Sol
Level 157
God Stats
2W - 2L
1,421 SR
Queue Stats
325W - 280L
1,515 Elo+
Solo
Nu Wa
Nu Wa
PrincessStar
Nu Wa
Level 148
God Stats
5W - 3L
1,566 SR
Queue Stats
32W - 35L
1,496 Elo+
Party 2
Pele
Pele
ZealousTomato82
Pele
Level 109
God Stats
2W - 5L
1,180 SR
Queue Stats
171W - 125L
1,549 Elo+
Solo
Team Averages
Level 146
1,530 SR
1,530 Elo+

VS

Team Averages
Level 137
1,607 SR
1,479 Elo+
Artio
Artio
FeedGoblin
Artio
Level 149
God Stats
0W - 2L
1,321 SR
Queue Stats
51W - 45L
1,304 Elo+
Party 3
Ne Zha
Ne Zha
Itadekimasu
Ne Zha
Level 125
God Stats
2W - 2L
1,586 SR
Queue Stats
34W - 38L
1,504 Elo+
Party 3
He Bo
He Bo
MisterSatire
He Bo
Level 156
God Stats
13W - 4L
1,764 SR
Queue Stats
547W - 522L
1,541 Elo+
Party 1
Skadi
Skadi
Swiftblur993
Skadi
Level 147
God Stats
1W - 1L
1,817 SR
Queue Stats
35W - 30L
1,504 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
VaderTv
Morgan Le Fay
Level 106
God Stats
5W - 8L
1,546 SR
Queue Stats
171W - 169L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 7
9,744
650
9,341
11,432
4,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hun Batz
Mikeyken
Hun Batz
13
4 / 0 / 8
7,766
518
8,648
9,204
7,421
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 3 / 4
8,480
565
8,091
11,446
3,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 2 / 5
9,201
613
7,718
7,955
3,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 1 / 10
9,490
633
11,897
15,375
6,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
10
1 / 3 / 2
7,051
470
4,508
13,348
10,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
11
1 / 8 / 1
7,083
472
7,842
17,508
7,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 5 / 2
8,633
576
9,096
11,083
3,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 4 / 2
8,007
534
9,496
12,728
4,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
VaderTv
Morgan Le Fay
14
2 / 3 / 0
8,633
576
5,800
10,531
4,215
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
23
Kills
8
8
Deaths
23
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artio
1
3
2
0.67
L
Ne Zha
1
8
1
0.19
W
7
2
7
5.25
W
Hun Batz
Mikeyken
Hun Batz
4
0
8
8
L
2
5
2
0.6
W
2
3
4
1.33
W
3
2
5
2.75
L
2
4
2
0.75
L
Morgan Le Fay
VaderTv
Morgan Le Fay
2
3
0
0.67
W
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,695
Damage
36,742
55,412
Taken
65,198
25,526
Mitigated
31,128
20,926
Healing
13,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
4,508
980
510
3,316
13,348
10,705
0
4,647
8,701
16,603
0
L
Ne Zha
7,842
2,654
0
2,630
17,508
7,661
0
1,316
16,192
0
54,136
W
9,341
3,589
0
3,817
11,432
4,762
0
3,824
7,472
0
73,807
W
Hun Batz
Mikeyken
Hun Batz
8,648
2,082
0
1,489
9,204
7,421
0
3,074
6,034
0
28,301
L
9,096
180
0
730
11,083
3,784
0
2,237
8,846
66,987
0
W
8,091
3,472
0
5,179
11,446
3,914
242
2,853
8,575
68,915
2,093
W
7,718
1,135
0
1,630
7,955
3,183
392
6,240
1,651
70,721
0
L
9,496
3,525
0
1,763
12,728
4,763
316
3,493
9,235
0
69,524
L
Morgan Le Fay
VaderTv
Morgan Le Fay
5,800
435
0
4,132
10,531
4,215
0
4,092
6,439
86,832
0
W
11,897
3,208
0
8,811
15,375
6,246
33
3,250
11,933
0
79,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,681
Gold Earned
39,407
498
Minions Killed
461
0
Camps Cleared
0
1,517,882
Distance Traveled
1,470,326
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,051
470
17
1
0
325,772
0
L
Ne Zha
7,083
472
68
5
0
305,435
0
W
Medusa
9,744
650
123
8
0
290,603
3
W
Hun Batz
7,766
518
36
2
0
320,022
1
L
He Bo
8,633
576
125
8
0
310,738
0
W
Sol
8,480
565
106
7
0
287,216
3
W
Nu Wa
9,201
613
122
8
0
261,665
6
L
Skadi
8,007
534
109
7
0
267,408
2
L
Morgan Le Fay
8,633
576
142
9
0
260,973
0
W
Pele
9,490
633
111
7
0
358,376
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role