Player Matchup

Vamana
Vamana
CagedData
Vamana
Level 174
God Stats
1W - 1L
1,710 SR
Queue Stats
42W - 41L
1,515 Elo+
Solo
Sun Wukong
Sun Wukong
Jaeger2
Sun Wukong
Level 121
God Stats
0W - 2L
1,302 SR
Queue Stats
378W - 387L
1,524 Elo+
Solo
Danzaburou
Danzaburou
JoyrdKavil
Danzaburou
Level 176
God Stats
9W - 14L
1,435 SR
Queue Stats
609W - 632L
1,476 Elo+
Solo
Shiva
Shiva
SiverFox24
Shiva
Level 109
God Stats
3W - 3L
1,640 SR
Queue Stats
325W - 296L
1,449 Elo+
Solo
Osiris
Osiris
itstea9
Osiris
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,332 Elo+
Solo
Team Averages
Level 126
1,517 SR
1,459 Elo+

VS

Team Averages
Level 112
1,405 SR
1,566 Elo+
Ganesha
Ganesha
 
Ganesha
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
HentaaiiNoKami
Nemesis
Level 124
God Stats
9W - 5L
1,606 SR
Queue Stats
486W - 449L
1,517 Elo+
Solo
Nox
Nox
HeraldofSurtr
Nox
Level 104
God Stats
1W - 3L
1,136 SR
Queue Stats
159W - 147L
1,565 Elo+
Party 1
Cthulhu
Cthulhu
SIV Wyatt
Cthulhu
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,774 Elo+
Party 1
Anubis
Anubis
ironkoala9
Anubis
Level 129
God Stats
4W - 4L
1,284 SR
Queue Stats
300W - 330L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
CagedData
Vamana
5
0 / 1 / 0
4,326
865
981
1,403
508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
Jaeger2
Sun Wukong
5
0 / 0 / 0
4,216
843
0
0
0
Danzaburou
JoyrdKavil
Danzaburou
11
2 / 3 / 0
5,422
1,084
4,374
5,463
1,804
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
10
2 / 3 / 1
5,272
1,054
2,197
6,686
5,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
itstea9
Osiris
10
0 / 3 / 4
5,097
1,019
3,086
5,764
5,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 1 / 9
5,915
1,183
1,467
4,280
4,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
5 / 1 / 5
6,510
1,302
3,607
4,341
4,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 7
5,427
1,085
3,222
2,475
1,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
SIV Wyatt
Cthulhu
11
3 / 1 / 7
6,304
1,261
3,332
6,392
6,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
ironkoala9
Anubis
9
2 / 2 / 6
5,514
1,103
3,919
3,532
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
4
Kills
10
10
Deaths
6
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
9
4.5
L
Vamana
CagedData
Vamana
0
1
0
0
W
5
1
5
7.5
W
0
1
7
3.5
L
Sun Wukong
Jaeger2
Sun Wukong
0
0
0
0
L
Danzaburou
JoyrdKavil
Danzaburou
2
3
0
0.67
W
Cthulhu
SIV Wyatt
Cthulhu
3
1
7
6.5
L
Shiva
2
3
1
0.83
W
Anubis
ironkoala9
Anubis
2
2
6
2.5
L
Osiris
itstea9
Osiris
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,638
Damage
15,547
19,316
Taken
21,020
13,508
Mitigated
17,954
2,983
Healing
6,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
1,467
24
363
643
4,280
4,318
242
0
4,159
4,885
0
L
Vamana
CagedData
Vamana
981
586
0
72
1,403
508
0
1,222
181
0
2,154
W
3,607
1,011
1,495
986
4,341
4,624
895
0
4,341
0
5,361
W
3,222
393
1,326
352
2,475
1,143
1,344
30
2,416
8,229
0
L
Sun Wukong
Jaeger2
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
JoyrdKavil
Danzaburou
4,374
1,809
327
496
5,463
1,804
0
3,158
2,183
0
11,803
W
Cthulhu
SIV Wyatt
Cthulhu
3,332
280
491
713
6,392
6,251
0
0
6,212
8,321
516
L
Shiva
2,197
146
519
1,353
6,686
5,943
0
3,495
3,059
0
5,447
W
Anubis
ironkoala9
Anubis
3,919
521
141
436
3,532
1,618
634
0
3,487
8,927
0
L
Osiris
itstea9
Osiris
3,086
726
0
216
5,764
5,253
0
3,549
2,093
30
3,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,333
Gold Earned
29,670
21
Minions Killed
52
0
Camps Cleared
0
285,053
Distance Traveled
490,242
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,915
1,183
0
0
0
114,430
0
L
Vamana
4,326
865
3
1
0
22,070
0
W
Nemesis
6,510
1,302
8
2
0
109,095
0
W
Nox
5,427
1,085
20
4
0
82,923
0
L
Sun Wukong
4,216
843
0
0
0
0
0
L
Danzaburou
5,422
1,084
9
2
0
67,116
0
W
Cthulhu
6,304
1,261
11
2
0
102,679
0
L
Shiva
5,272
1,054
6
1
0
96,606
0
W
Anubis
5,514
1,103
13
3
0
81,115
0
L
Osiris
5,097
1,019
3
1
0
99,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role