Player Matchup

Ao Kuang
Ao Kuang
CreepyRabbit7
Ao Kuang
Level 152
God Stats
5W - 14L
1,368 SR
Queue Stats
595W - 567L
1,432 Elo+
Solo
Geb
Geb
ErgoProxy_IX
Geb
Level 148
God Stats
8W - 4L
1,690 SR
Queue Stats
61W - 58L
1,541 Elo+
Solo
Guan Yu
Guan Yu
JaboiRawdog
Guan Yu
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 38L
1,439 Elo+
Solo
Anubis
Anubis
Tommy_Lightning
Anubis
Level 125
God Stats
1W - 1L
1,389 SR
Queue Stats
43W - 48L
1,420 Elo+
Solo
Medusa
Medusa
TruestMoo
Medusa
Level 124
God Stats
7W - 6L
1,145 SR
Queue Stats
80W - 88L
1,421 Elo+
Solo
Team Averages
Level 126
1,418 SR
1,450 Elo+

VS

Team Averages
Level 119
1,489 SR
1,527 Elo+
Cthulhu
Cthulhu
BochoBruuhhh
Cthulhu
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 48L
1,551 Elo+
Party 1
Geb
Geb
Happyllamasog
Geb
Level 118
God Stats
1W - 0L
1,741 SR
Queue Stats
73W - 60L
1,571 Elo+
Party 1
Yemoja
Yemoja
SlaterBruhthers
Yemoja
Level 102
God Stats
1W - 1L
1,256 SR
Queue Stats
65W - 53L
1,585 Elo+
Party 1
Charon
Charon
The88Man
Charon
Level 200
God Stats
15W - 18L
1,567 SR
Queue Stats
405W - 426L
1,442 Elo+
Solo
Hachiman
Hachiman
thisguylifted
Hachiman
Level 108
God Stats
12W - 9L
1,381 SR
Queue Stats
450W - 434L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CreepyRabbit7
Ao Kuang
10
6 / 2 / 0
6,238
624
7,017
10,662
3,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 0 / 0
3,384
338
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
JaboiRawdog
Guan Yu
10
0 / 3 / 2
5,879
588
5,026
10,116
7,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
0 / 4 / 2
5,911
591
4,353
6,963
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
TruestMoo
Medusa
11
1 / 1 / 0
5,752
575
2,832
5,067
1,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BochoBruuhhh
Cthulhu
9
1 / 2 / 2
5,542
554
5,106
8,560
4,822
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

11
6 / 0 / 1
6,596
660
5,449
8,495
3,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
2 / 2 / 3
5,888
589
2,833
7,567
2,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Charon
The88Man
Charon
8
0 / 2 / 2
5,045
505
2,122
7,808
3,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Hachiman
thisguylifted
Hachiman
10
1 / 1 / 0
5,959
596
2,118
5,722
1,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
7
Kills
10
10
Deaths
7
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BochoBruuhhh
Cthulhu
1
2
2
1
L
Ao Kuang
CreepyRabbit7
Ao Kuang
6
2
0
3
L
0
0
0
0
W
6
0
1
6.5
L
Guan Yu
JaboiRawdog
Guan Yu
0
3
2
0.33
W
2
2
3
1.75
W
Charon
The88Man
Charon
0
2
2
0.5
L
0
4
2
0.25
L
Medusa
TruestMoo
Medusa
1
1
0
1
W
Hachiman
thisguylifted
Hachiman
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,228
Damage
17,628
32,808
Taken
38,152
16,282
Mitigated
16,188
8,902
Healing
10,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BochoBruuhhh
Cthulhu
5,106
1,577
0
2,429
8,560
4,822
0
833
7,727
28,949
0
L
Ao Kuang
CreepyRabbit7
Ao Kuang
7,017
2,400
0
3,291
10,662
3,825
0
3,640
6,936
46,365
0
L
0
0
0
0
0
0
0
0
0
0
0
W
5,449
1,356
0
2,262
8,495
3,019
0
3,399
5,096
25,270
0
L
Guan Yu
JaboiRawdog
Guan Yu
5,026
1,138
156
3,183
10,116
7,536
0
5,661
4,415
0
41,666
W
2,833
542
234
693
7,567
2,867
0
5,058
2,509
26,721
0
W
Charon
The88Man
Charon
2,122
211
0
2,070
7,808
3,649
228
2,080
5,728
18,026
0
L
4,353
218
0
1,924
6,963
3,147
126
4,795
1,954
41,113
0
L
Medusa
TruestMoo
Medusa
2,832
110
0
348
5,067
1,774
0
1,074
3,993
0
37,848
W
Hachiman
thisguylifted
Hachiman
2,118
1,384
0
2,406
5,722
1,831
150
0
5,722
0
44,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,164
Gold Earned
29,030
284
Minions Killed
242
0
Camps Cleared
0
804,073
Distance Traveled
1,011,694
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,542
554
42
4
0
219,061
0
L
Ao Kuang
6,238
624
62
6
0
201,517
4
L
Geb
3,384
338
0
0
0
0
0
W
Geb
6,596
660
40
4
0
241,238
0
L
Guan Yu
5,879
588
69
7
0
197,781
4
W
Yemoja
5,888
589
52
5
0
192,308
0
W
Charon
5,045
505
24
2
0
177,940
1
L
Anubis
5,911
591
74
7
0
183,096
2
L
Medusa
5,752
575
79
8
0
221,679
0
W
Hachiman
5,959
596
84
8
0
181,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role