Player Matchup

Neith
Neith
A28mwfb
Neith
Level 26
God Stats
3W - 8L
1,397 SR
Queue Stats
3W - 9L
1,246 Elo+
Party 2
Thanatos
Thanatos
Superbolt11
Thanatos
Level 72
God Stats
0W - 2L
1,311 SR
Queue Stats
3W - 9L
1,246 Elo+
Party 2
Nox
Nox
itsCratic
Nox
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,246 Elo+
Party 2
Team Averages
Level 41
1,403 SR
1,246 Elo+

VS

Team Averages
Level 79
1,439 SR
1,360 Elo+
Aphrodite
Aphrodite
D II V R Z N
Aphrodite
Level 107
God Stats
7W - 4L
1,703 SR
Queue Stats
62W - 74L
1,397 Elo+
Solo
Kuzenbo
Kuzenbo
Lime Splat
Kuzenbo
Level 112
God Stats
1W - 0L
1,508 SR
Queue Stats
9W - 12L
1,310 Elo+
Party 1
King Arthur
King Arthur
YoungXanax
King Arthur
Level 17
God Stats
8W - 9L
1,104 SR
Queue Stats
37W - 48L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
A28mwfb
Neith
15
1 / 2 / 7
11,948
703
11,914
15,111
10,522
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
Superbolt11
Thanatos
14
5 / 7 / 2
12,252
721
15,605
17,510
7,781
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

16
3 / 3 / 6
12,934
761
7,800
9,695
4,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
D II V R Z N
Aphrodite
16
6 / 3 / 6
13,559
798
15,323
17,571
8,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kuzenbo
Lime Splat
Kuzenbo
16
5 / 2 / 6
13,221
778
13,132
25,098
39,228
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
YoungXanax
King Arthur
15
1 / 4 / 10
12,142
714
7,190
17,075
15,729
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
9
Kills
12
12
Deaths
9
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
A28mwfb
Neith
1
2
7
2.25
W
Aphrodite
D II V R Z N
Aphrodite
6
3
6
3
W
Kuzenbo
Lime Splat
Kuzenbo
5
2
6
4
L
Thanatos
Superbolt11
Thanatos
5
7
2
0.86
W
King Arthur
YoungXanax
King Arthur
1
4
10
1.5
L
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,319
Damage
35,645
42,316
Taken
59,744
22,628
Mitigated
63,818
15,147
Healing
22,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
A28mwfb
Neith
11,914
4,289
0
7,607
15,111
10,522
0
10,404
4,707
0
54,176
W
Aphrodite
D II V R Z N
Aphrodite
15,323
1,808
9,538
11,061
17,571
8,861
1,070
2,363
15,170
69,827
0
W
Kuzenbo
Lime Splat
Kuzenbo
13,132
3,594
0
953
25,098
39,228
633
3,386
21,679
39,310
0
L
Thanatos
Superbolt11
Thanatos
15,605
3,608
0
7,540
17,510
7,781
353
11,543
5,967
0
41,005
W
King Arthur
YoungXanax
King Arthur
7,190
750
0
1,077
17,075
15,729
600
3,344
13,704
0
32,312
L
7,800
249
0
0
9,695
4,325
0
6,752
2,943
35,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,134
Gold Earned
38,922
169
Minions Killed
147
0
Camps Cleared
0
824,118
Distance Traveled
942,298
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,948
703
81
5
0
275,172
0
W
Aphrodite
13,559
798
81
5
0
281,777
0
W
Kuzenbo
13,221
778
30
2
0
322,786
5
L
Thanatos
12,252
721
42
2
0
276,834
0
W
King Arthur
12,142
714
36
2
0
337,735
0
L
Nox
12,934
761
46
3
0
272,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role