Player Matchup

Janus
Janus
AlonsoZM
Janus
Level 148
God Stats
5W - 6L
1,518 SR
Queue Stats
198W - 202L
1,469 Elo+
Party 2
Chaac
Chaac
Crankiercargo30
Chaac
Level 121
God Stats
3W - 0L
1,819 SR
Queue Stats
149W - 144L
1,491 Elo+
Party 2
Discordia
Discordia
SVN tu AMA
Discordia
Level 86
God Stats
9W - 3L
1,735 SR
Queue Stats
74W - 84L
1,490 Elo+
Party 2
Chiron
Chiron
WartedSpore9718
Chiron
Level 87
God Stats
1W - 2L
1,268 SR
Queue Stats
20W - 21L
1,465 Elo+
Party 2
Ne Zha
Ne Zha
WerolecheeS
Ne Zha
Level 101
God Stats
19W - 10L
1,654 SR
Queue Stats
249W - 238L
1,510 Elo+
Party 2
Team Averages
Level 109
1,599 SR
1,485 Elo+

VS

Team Averages
Level 76
1,359 SR
1,491 Elo+
Bacchus
Bacchus
 
Bacchus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
IceIceBuzz
Pele
Level 159
God Stats
0W - 2L
1,252 SR
Queue Stats
303W - 254L
1,549 Elo+
Party 1
Scylla
Scylla
ImSlackerton
Scylla
Level 18
God Stats
0W - 1L
1,299 SR
Queue Stats
1W - 3L
1,455 Elo+
Party 1
Achilles
Achilles
Volunti
Achilles
Level 107
God Stats
14W - 9L
1,620 SR
Queue Stats
635W - 594L
1,534 Elo+
Solo
Ishtar
Ishtar
th3ADR
Ishtar
Level 28
God Stats
0W - 5L
1,124 SR
Queue Stats
10W - 19L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AlonsoZM
Janus
10
2 / 0 / 5
6,167
561
3,983
4,514
1,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 3
7,578
689
5,340
8,362
5,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Discordia
SVN tu AMA
Discordia
11
5 / 1 / 2
7,289
663
6,384
3,516
1,108
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 2
5,957
542
4,460
5,517
2,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
9
2 / 2 / 3
6,217
565
4,128
7,162
4,355
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
1 / 2 / 2
5,369
488
3,429
7,426
7,416
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 1 / 1
5,604
509
4,210
9,580
3,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
7
0 / 4 / 0
4,257
387
557
5,474
1,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Volunti
Achilles
10
1 / 3 / 0
5,793
527
4,499
9,678
7,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ishtar
th3ADR
Ishtar
9
1 / 1 / 2
5,346
486
2,848
5,392
1,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
11
Kills
4
4
Deaths
11
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
2
2
1
W
Janus
AlonsoZM
Janus
2
0
5
4.5
W
2
0
3
3.5
L
1
1
1
1.5
L
Scylla
0
4
0
0
W
Discordia
SVN tu AMA
Discordia
5
1
2
6
L
Achilles
Volunti
Achilles
1
3
0
0.33
W
0
1
2
1
W
Ne Zha
2
2
3
1.75
L
Ishtar
th3ADR
Ishtar
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,295
Damage
15,543
29,071
Taken
37,550
13,912
Mitigated
22,441
11,434
Healing
8,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,429
897
0
1,810
7,426
7,416
0
2,211
5,215
12,684
0
W
Janus
AlonsoZM
Janus
3,983
261
0
1,684
4,514
1,249
473
932
3,582
33,535
0
W
5,340
1,178
0
4,137
8,362
5,128
629
238
8,096
0
51,169
L
4,210
1,156
0
2,866
9,580
3,497
0
3,743
5,837
0
40,679
L
Scylla
557
178
0
521
5,474
1,834
0
3,010
2,464
12,985
0
W
Discordia
SVN tu AMA
Discordia
6,384
674
0
1,543
3,516
1,108
636
299
3,207
45,352
0
L
Achilles
Volunti
Achilles
4,499
847
0
2,379
9,678
7,960
0
1,298
8,380
0
38,492
W
4,460
1,142
485
953
5,517
2,072
1,034
570
4,947
0
44,300
W
Ne Zha
4,128
974
0
2,632
7,162
4,355
248
1,909
5,253
531
19,682
L
Ishtar
th3ADR
Ishtar
2,848
1,454
0
1,268
5,392
1,734
0
412
4,980
0
21,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,208
Gold Earned
26,369
340
Minions Killed
197
0
Camps Cleared
0
1,067,473
Distance Traveled
1,078,090
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,369
488
11
1
0
229,871
0
W
Janus
6,167
561
51
5
0
240,820
0
W
Chaac
7,578
689
100
9
0
213,747
0
L
Pele
5,604
509
65
6
0
246,183
1
L
Scylla
4,257
387
18
2
0
168,925
0
W
Discordia
7,289
663
83
8
0
188,379
0
L
Achilles
5,793
527
62
6
0
224,904
2
W
Chiron
5,957
542
83
8
0
189,348
0
W
Ne Zha
6,217
565
23
2
0
235,179
4
L
Ishtar
5,346
486
41
4
0
208,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role