Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
EdgyLord77
Anubis
Level 42
God Stats
4W - 1L
1,278 SR
Queue Stats
31W - 24L
1,415 Elo+
Party 3
Hades
Hades
FastTurtlez
Hades
Level 78
God Stats
11W - 10L
1,896 SR
Queue Stats
51W - 45L
1,419 Elo+
Party 1
Cthulhu
Cthulhu
GeiPingHole
Cthulhu
Level 13
God Stats
3W - 6L
1,288 SR
Queue Stats
30W - 30L
1,419 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Shinobi_134
Maman Brigitte
Level 156
God Stats
10W - 17L
1,238 SR
Queue Stats
30W - 33L
1,511 Elo+
Party 3
Team Averages
Level 63
1,440 SR
1,453 Elo+

VS

Team Averages
Level 50
1,531 SR
1,437 Elo+
Morgan Le Fay
Morgan Le Fay
ConMan8087
Morgan Le Fay
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Shiva
Shiva
Cvaldez56
Shiva
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Dragan_Kovy
Heimdallr
Level 32
God Stats
0W - 2L
1,656 SR
Queue Stats
6W - 20L
1,185 Elo+
Solo
Sylvanus
Sylvanus
G2Funnel
Sylvanus
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Thanatos
Thanatos
PrivateSlime10
Thanatos
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
3 / 3 / 3
7,446
532
8,218
10,525
3,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Anubis
EdgyLord77
Anubis
15
5 / 1 / 3
8,938
638
7,559
6,758
3,252
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
5 / 0 / 2
8,565
612
8,193
7,805
5,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
GeiPingHole
Cthulhu
12
1 / 1 / 8
7,943
567
6,841
11,937
8,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Maman Brigitte
Shinobi_134
Maman Brigitte
12
3 / 1 / 2
7,645
546
4,339
8,417
2,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ConMan8087
Morgan Le Fay
11
1 / 5 / 0
6,380
456
2,991
7,833
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shiva
Cvaldez56
Shiva
12
1 / 3 / 1
7,043
503
6,080
12,813
7,704
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Dragan_Kovy
Heimdallr
10
2 / 2 / 0
5,965
426
4,561
8,348
2,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
G2Funnel
Sylvanus
9
1 / 5 / 1
6,388
456
3,217
13,719
9,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
12
1 / 2 / 4
6,983
499
6,445
12,226
4,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
17
Kills
6
6
Deaths
17
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
3
3
3
1.5
L
Morgan Le Fay
ConMan8087
Morgan Le Fay
1
5
0
0.2
L
Shiva
Cvaldez56
Shiva
1
3
1
0.5
L
Heimdallr
Dragan_Kovy
Heimdallr
2
2
0
1
W
Anubis
EdgyLord77
Anubis
5
1
3
6.5
W
5
0
2
6
L
Sylvanus
G2Funnel
Sylvanus
1
5
1
0.3
W
Cthulhu
GeiPingHole
Cthulhu
1
1
8
5
L
Thanatos
1
2
4
1.5
W
Maman Brigitte
Shinobi_134
Maman Brigitte
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,150
Damage
23,294
45,442
Taken
54,939
23,850
Mitigated
27,326
18,891
Healing
18,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
8,218
4,740
0
3,015
10,525
3,588
1,051
896
9,629
0
50,991
L
Morgan Le Fay
ConMan8087
Morgan Le Fay
2,991
188
0
339
7,833
2,507
0
5,090
2,743
31,050
0
L
Shiva
Cvaldez56
Shiva
6,080
926
56
2,149
12,813
7,704
0
7,778
5,035
0
46,737
L
Heimdallr
Dragan_Kovy
Heimdallr
4,561
1,786
0
2,159
8,348
2,947
0
2,560
5,788
0
26,096
W
Anubis
EdgyLord77
Anubis
7,559
405
0
4,241
6,758
3,252
1,227
2,657
4,101
69,438
0
W
8,193
1,093
80
5,023
7,805
5,515
1,514
843
6,962
52,314
0
L
Sylvanus
G2Funnel
Sylvanus
3,217
1,808
1,936
2,105
13,719
9,464
52
9,024
4,695
16,213
0
W
Cthulhu
GeiPingHole
Cthulhu
6,841
986
1,966
3,052
11,937
8,539
797
1,155
10,782
31,333
0
L
Thanatos
6,445
1,980
0
9,910
12,226
4,704
0
2,355
9,871
0
62,411
W
Maman Brigitte
Shinobi_134
Maman Brigitte
4,339
487
0
1,514
8,417
2,956
10
657
7,760
54,259
1,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,537
Gold Earned
32,759
419
Minions Killed
294
0
Camps Cleared
0
1,297,029
Distance Traveled
1,256,309
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,446
532
89
6
0
240,692
0
L
Morgan Le Fay
6,380
456
73
5
0
235,788
0
L
Shiva
7,043
503
78
6
0
258,690
0
L
Heimdallr
5,965
426
34
2
0
226,723
2
W
Anubis
8,938
638
99
7
0
260,710
1
W
Hades
8,565
612
91
7
0
228,710
0
L
Sylvanus
6,388
456
18
1
0
206,587
0
W
Cthulhu
7,943
567
44
3
0
258,114
0
L
Thanatos
6,983
499
91
7
0
328,521
0
W
Maman Brigitte
7,645
546
96
7
0
308,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role