Player Matchup

Sol
Sol
Diamond II
MisterBertt
Sol
Diamond II
Level 135
God Stats
1W - 0L
1,673 SR
Queue Stats
139W - 76L
2,123 MMR
Party 1
Ne Zha
Ne Zha
Diamond V
VastLife
Ne Zha
Diamond V
Level 147
God Stats
14W - 11L
1,524 SR
Queue Stats
176W - 133L
1,757 MMR
Party 1
Sobek
Sobek
Diamond IV
quickscopeM
Sobek
Diamond IV
Level 103
God Stats
7W - 4L
1,573 SR
Queue Stats
272W - 248L
1,929 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 128
1,590 SR
1,936 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 91
1,474 SR
1,374 MMR
Merlin
Merlin
Gold V
CODE-VlKlNG
Merlin
Gold V
Level 59
God Stats
22W - 27L
1,547 SR
Queue Stats
77W - 101L
1,399 MMR
Solo
Danzaburou
Danzaburou
Gold III
Notorious__virk
Danzaburou
Gold III
Level 124
God Stats
9W - 12L
1,452 SR
Queue Stats
138W - 185L
1,282 MMR
Solo
Mulan
Mulan
Silver III
lolicamino
Mulan
Silver III
Level 89
God Stats
3W - 4L
1,423 SR
Queue Stats
5W - 7L
1,441 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 7
10,986
916
11,984
5,906
2,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
VastLife
Ne Zha
13
3 / 2 / 11
9,914
826
6,828
9,753
6,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
4 / 0 / 10
10,172
848
7,190
13,238
17,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
CharonMartichorasAchillesHeraKuzenbo

VS

Bans
SkadiAnhurKumbhakarnaAresAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
1 / 2 / 0
8,180
682
9,684
5,703
1,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Notorious__virk
Danzaburou
10
1 / 5 / 1
8,202
684
3,879
10,244
3,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mulan
10
0 / 7 / 1
7,866
656
3,880
12,933
10,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
14
Kills
2
2
Deaths
14
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
2
0
0.5
W
7
0
7
10.5
L
Danzaburou
Notorious__virk
Danzaburou
1
5
1
0.3
W
Ne Zha
VastLife
Ne Zha
3
2
11
4.25
L
Mulan
0
7
1
0.07
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,002
Damage
17,443
28,897
Taken
28,880
26,404
Mitigated
16,242
12,569
Healing
2,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
9,684
0
0
133
5,703
1,931
0
2,488
2,866
45,578
0
W
11,984
4,275
0
4,724
5,906
2,442
2,832
1,941
3,924
61,177
2,245
L
Danzaburou
Notorious__virk
Danzaburou
3,879
1,261
0
1,456
10,244
3,612
0
6,690
3,132
0
22,508
W
Ne Zha
VastLife
Ne Zha
6,828
1,001
0
3,983
9,753
6,850
0
4,493
5,152
0
39,379
L
Mulan
3,880
366
19
897
12,933
10,699
0
7,774
4,354
0
12,746
W
7,190
316
0
3,862
13,238
17,112
84
3,863
9,046
20,710
835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,072
Gold Earned
24,248
170
Minions Killed
113
0
Camps Cleared
0
697,676
Distance Traveled
645,366
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,180
682
52
4
0
222,381
0
W
Sol
10,986
916
103
9
0
218,228
0
L
Danzaburou
8,202
684
29
2
0
223,514
0
W
Ne Zha
9,914
826
37
3
0
248,573
0
L
Mulan
7,866
656
32
3
0
199,471
3
W
Sobek
10,172
848
30
3
0
230,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role