Player Matchup

Terra
Terra
ChickenTenders6
Terra
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,352 Elo+
Solo
Zeus
Zeus
GlueSniffer99
Zeus
Level 26
God Stats
2W - 1L
1,842 SR
Queue Stats
44W - 41L
1,467 Elo+
Party 2
Awilix
Awilix
Stinnyp
Awilix
Level 62
God Stats
2W - 2L
1,504 SR
Queue Stats
281W - 281L
1,491 Elo+
Solo
Kukulkan
Kukulkan
Super Predator5
Kukulkan
Level 124
God Stats
2W - 1L
1,634 SR
Queue Stats
75W - 66L
1,526 Elo+
Party 2
Cliodhna
Cliodhna
laura1287
Cliodhna
Level 108
God Stats
2W - 4L
1,347 SR
Queue Stats
455W - 461L
1,467 Elo+
Solo
Team Averages
Level 72
1,566 SR
1,460 Elo+

VS

Team Averages
Level 47
1,506 SR
1,521 Elo+
Kumbhakarna
Kumbhakarna
Dadalorian08
Kumbhakarna
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 57L
1,546 Elo+
Party 1
Skadi
Skadi
GitKhumDhan
Skadi
Level 111
God Stats
5W - 3L
1,520 SR
Queue Stats
438W - 429L
1,574 Elo+
Party 1
Ra
Ra
Heres_rezz
Ra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
King Arthur
King Arthur
MERK_STLHAROLD
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Discordia
Discordia
OG_king003
Discordia
Level 33
God Stats
3W - 4L
1,509 SR
Queue Stats
185W - 249L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 20
9,958
905
5,370
14,850
11,366
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
10 / 3 / 13
11,181
1,016
18,983
7,953
3,494
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
Stinnyp
Awilix
17
6 / 3 / 10
10,270
934
8,207
10,934
5,617
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
17
5 / 3 / 14
10,091
917
13,080
7,840
3,881
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
laura1287
Cliodhna
15
6 / 3 / 12
9,558
869
7,627
11,319
5,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dadalorian08
Kumbhakarna
15
5 / 5 / 3
9,354
850
6,178
19,275
20,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
4 / 4 / 3
9,039
822
9,536
10,671
5,327
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 6 / 1
6,274
570
920
6,414
2,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
MERK_STLHAROLD
King Arthur
9
1 / 9 / 3
6,993
636
3,245
13,522
10,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
OG_king003
Discordia
18
3 / 5 / 5
9,810
892
15,338
8,901
4,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
28
29
Kills
13
14
Deaths
29
69
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
2
20
6
L
Kumbhakarna
Dadalorian08
Kumbhakarna
5
5
3
1.3
L
4
4
3
1.38
W
10
3
13
5.5
L
0
6
1
0.08
L
King Arthur
MERK_STLHAROLD
King Arthur
1
9
3
0.28
L
Discordia
OG_king003
Discordia
3
5
5
1.1
W
Awilix
Stinnyp
Awilix
6
3
10
3.67
W
Kukulkan
5
3
14
4
W
Cliodhna
laura1287
Cliodhna
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,267
Damage
35,217
52,896
Taken
58,783
29,815
Mitigated
42,985
16,612
Healing
7,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,370
772
3,861
4,151
14,850
11,366
425
3,807
10,947
8,632
0
L
Kumbhakarna
Dadalorian08
Kumbhakarna
6,178
199
1,236
3,195
19,275
20,065
0
12,024
7,095
10,253
0
L
9,536
2,505
650
1,945
10,671
5,327
0
7,089
3,578
0
24,565
W
18,983
4,634
641
1,078
7,953
3,494
1,236
2,975
4,898
35,491
0
L
920
105
357
166
6,414
2,403
15
4,392
1,988
1,847
0
L
King Arthur
MERK_STLHAROLD
King Arthur
3,245
603
0
0
13,522
10,697
0
7,968
5,518
0
4,851
L
Discordia
OG_king003
Discordia
15,338
439
70
62
8,901
4,493
0
5,628
3,171
31,198
0
W
Awilix
Stinnyp
Awilix
8,207
3,274
1,018
1,822
10,934
5,617
2,605
4,799
6,116
0
18,738
W
Kukulkan
13,080
2,082
66
999
7,840
3,881
0
4,383
3,374
36,891
0
W
Cliodhna
laura1287
Cliodhna
7,627
1,001
697
2,279
11,319
5,457
0
6,194
5,125
0
11,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,058
Gold Earned
41,470
138
Minions Killed
81
0
Camps Cleared
0
1,100,563
Distance Traveled
779,350
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,958
905
8
1
0
237,601
0
L
Kumbhakarna
9,354
850
7
1
0
172,164
0
L
Skadi
9,039
822
22
2
0
189,008
0
W
Zeus
11,181
1,016
49
4
0
199,010
0
L
Ra
6,274
570
1
0
0
102,789
0
L
King Arthur
6,993
636
3
0
0
124,208
0
L
Discordia
9,810
892
48
4
0
191,181
0
W
Awilix
10,270
934
34
3
0
230,962
0
W
Kukulkan
10,091
917
41
4
0
225,225
0
W
Cliodhna
9,558
869
6
1
0
207,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role