Player Matchup

Achilles
Achilles
 
Achilles
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
 
Pele
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
NornugaL
Ra
Level 126
God Stats
2W - 5L
1,548 SR
Queue Stats
30W - 63L
1,421 Elo+
Party 1
Kumbhakarna
Kumbhakarna
leocave l
Kumbhakarna
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 13L
1,417 Elo+
Party 1
Thor
Thor
piratathor
Thor
Level 155
God Stats
6W - 7L
1,615 SR
Queue Stats
371W - 365L
1,507 Elo+
Solo
Team Averages
Level 122
1,533 SR
1,469 Elo+

VS

Team Averages
Level 140
1,667 SR
1,529 Elo+
Baba Yaga
Baba Yaga
AlexMattson23
Baba Yaga
Level 157
God Stats
13W - 5L
1,750 SR
Queue Stats
91W - 89L
1,514 Elo+
Party 2
Anhur
Anhur
ElFelus14
Anhur
Level 106
God Stats
4W - 1L
1,703 SR
Queue Stats
58W - 42L
1,572 Elo+
Solo
Xing Tian
Xing Tian
Lemtron
Xing Tian
Level 158
God Stats
6W - 2L
1,724 SR
Queue Stats
94W - 90L
1,518 Elo+
Party 2
Arachne
Arachne
biglemons13
Arachne
Level 123
God Stats
12W - 6L
1,746 SR
Queue Stats
74W - 80L
1,515 Elo+
Party 2
Osiris
Osiris
buhmshlapper
Osiris
Level 155
God Stats
4W - 5L
1,410 SR
Queue Stats
78W - 80L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 0 / 0
5,775
525
4,482
11,468
10,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
 
Pele
9
0 / 2 / 0
5,381
489
4,539
10,445
3,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 1 / 0
5,553
505
2,882
6,582
2,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
leocave l
Kumbhakarna
9
0 / 2 / 0
5,336
485
1,999
8,299
6,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 2 / 0
5,309
483
2,303
7,225
2,720
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AlexMattson23
Baba Yaga
11
1 / 0 / 1
6,309
574
6,238
4,369
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
ElFelus14
Anhur
11
3 / 0 / 0
6,965
633
4,344
5,554
1,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Lemtron
Xing Tian
8
0 / 0 / 3
5,868
533
3,869
8,076
5,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
biglemons13
Arachne
10
2 / 0 / 0
5,894
536
2,097
6,843
2,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
12
1 / 0 / 3
7,092
645
10,331
11,535
12,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
7
7
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
0
0
0
L
Pele
 
Pele
0
2
0
0
W
Baba Yaga
AlexMattson23
Baba Yaga
1
0
1
1.5
W
Anhur
ElFelus14
Anhur
3
0
0
3
W
Xing Tian
Lemtron
Xing Tian
0
0
3
1.5
L
0
1
0
0
W
Arachne
biglemons13
Arachne
2
0
0
2
W
Osiris
1
0
3
2.5
L
Kumbhakarna
leocave l
Kumbhakarna
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,205
Damage
26,879
44,019
Taken
36,377
25,914
Mitigated
23,971
12,533
Healing
12,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,482
899
0
2,610
11,468
10,654
0
0
11,468
0
38,427
L
Pele
 
Pele
4,539
1,600
0
2,021
10,445
3,895
0
2,243
8,202
0
40,901
W
Baba Yaga
AlexMattson23
Baba Yaga
6,238
133
0
1,013
4,369
1,468
0
717
3,628
56,048
0
W
Anhur
ElFelus14
Anhur
4,344
3,100
0
3,089
5,554
1,634
520
573
4,981
0
50,619
W
Xing Tian
Lemtron
Xing Tian
3,869
700
0
1,524
8,076
5,561
0
2,665
5,153
14,031
0
L
2,882
560
420
3,740
6,582
2,612
0
2,856
3,726
55,390
0
W
Arachne
biglemons13
Arachne
2,097
1,690
0
1,418
6,843
2,423
0
1,149
5,640
0
39,492
W
Osiris
10,331
3,720
0
5,030
11,535
12,885
0
87
11,448
0
52,301
L
Kumbhakarna
leocave l
Kumbhakarna
1,999
345
136
2,631
8,299
6,033
0
3,813
4,486
12,929
0
L
2,303
306
0
975
7,225
2,720
0
1,195
6,030
0
32,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,354
Gold Earned
32,128
317
Minions Killed
334
0
Camps Cleared
0
1,089,564
Distance Traveled
1,107,785
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,775
525
54
5
0
200,135
2
L
Pele
5,381
489
69
6
0
255,396
0
W
Baba Yaga
6,309
574
94
9
0
226,832
2
W
Anhur
6,965
633
99
9
0
191,713
1
W
Xing Tian
5,868
533
9
1
0
223,368
3
L
Ra
5,553
505
108
10
0
186,545
0
W
Arachne
5,894
536
54
5
0
256,161
0
W
Osiris
7,092
645
78
7
0
209,711
0
L
Kumbhakarna
5,336
485
16
1
0
231,011
0
L
Thor
5,309
483
70
6
0
216,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role