Player Matchup

Horus
Horus
D4NT3_AL1GH13R1_
Horus
Level 69
God Stats
7W - 3L
1,725 SR
Queue Stats
283W - 298L
1,442 Elo+
Party 2
Ullr
Ullr
Freakkj
Ullr
Level 106
God Stats
10W - 11L
1,525 SR
Queue Stats
123W - 133L
1,499 Elo+
Party 2
Nox
Nox
KKawato
Nox
Level 96
God Stats
9W - 8L
1,659 SR
Queue Stats
169W - 188L
1,449 Elo+
Party 2
Ah Puch
Ah Puch
McBolicX
Ah Puch
Level 101
God Stats
2W - 2L
1,284 SR
Queue Stats
90W - 101L
1,300 Elo+
Solo
Thanatos
Thanatos
oMAGICO--
Thanatos
Level 36
God Stats
13W - 16L
1,533 SR
Queue Stats
39W - 67L
1,398 Elo+
Party 2
Team Averages
Level 82
1,545 SR
1,418 Elo+

VS

Team Averages
Level 116
1,513 SR
1,502 Elo+
Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
ConstanceHawk
Ganesha
Level 184
God Stats
25W - 15L
1,588 SR
Queue Stats
415W - 421L
1,497 Elo+
Party 1
Loki
Loki
DeadStrokerBR
Loki
Level 120
God Stats
29W - 15L
1,563 SR
Queue Stats
34W - 22L
1,533 Elo+
Solo
Serqet
Serqet
TiuKaito
Serqet
Level 47
God Stats
5W - 6L
1,416 SR
Queue Stats
66W - 59L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 4
6,177
441
4,925
13,918
11,029
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
Freakkj
Ullr
10
0 / 4 / 4
6,299
450
7,199
10,378
3,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nox
12
2 / 1 / 4
7,448
532
6,613
7,281
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
McBolicX
Ah Puch
12
0 / 2 / 0
7,111
508
4,022
4,007
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
oMAGICO--
Thanatos
14
9 / 4 / 1
8,205
586
9,078
12,792
4,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
6 / 3 / 4
8,286
592
8,979
11,576
4,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
 
Izanami
11
4 / 4 / 3
7,220
516
9,640
9,272
3,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
10
0 / 3 / 8
7,249
518
6,015
10,905
8,826
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
5 / 0 / 2
8,951
639
4,741
7,415
3,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Serqet
TiuKaito
Serqet
13
1 / 1 / 2
7,526
538
4,400
8,584
3,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
11
Kills
16
16
Deaths
11
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
3
4
2.67
W
Izanami
 
Izanami
4
4
3
1.38
W
Ganesha
0
3
8
1.33
L
0
5
4
0.4
W
5
0
2
6
L
Ullr
Freakkj
Ullr
0
4
4
0.5
L
Nox
2
1
4
4
L
Ah Puch
McBolicX
Ah Puch
0
2
0
0
W
Serqet
TiuKaito
Serqet
1
1
2
2
L
Thanatos
oMAGICO--
Thanatos
9
4
1
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,837
Damage
33,775
48,376
Taken
47,752
23,306
Mitigated
22,962
16,537
Healing
10,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,979
3,932
0
3,675
11,576
4,225
969
4,990
6,586
54,624
0
W
Izanami
 
Izanami
9,640
6,834
0
1,671
9,272
3,540
758
1,522
7,750
0
50,008
W
Ganesha
6,015
614
0
1,457
10,905
8,826
260
774
10,131
22,420
0
L
4,925
2,105
1,278
4,161
13,918
11,029
22
5,680
8,238
0
14,116
W
4,741
1,165
0
2,973
7,415
3,028
0
3,009
4,406
0
60,150
L
Ullr
Freakkj
Ullr
7,199
2,589
0
500
10,378
3,593
0
2,689
7,689
0
49,839
L
Nox
6,613
106
0
1,441
7,281
2,808
0
3,376
3,662
42,525
0
L
Ah Puch
McBolicX
Ah Puch
4,022
145
0
654
4,007
1,215
78
152
3,855
52,109
0
W
Serqet
TiuKaito
Serqet
4,400
1,295
0
984
8,584
3,343
0
340
8,244
0
58,120
L
Thanatos
oMAGICO--
Thanatos
9,078
2,054
0
8,503
12,792
4,661
0
3,097
9,301
0
63,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,240
Gold Earned
39,232
357
Minions Killed
371
0
Camps Cleared
0
1,374,710
Distance Traveled
1,296,613
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,286
592
85
6
0
245,404
0
W
Izanami
7,220
516
87
6
0
249,642
0
W
Ganesha
7,249
518
13
1
0
263,368
0
L
Horus
6,177
441
11
1
0
296,654
0
W
Loki
8,951
639
104
7
0
275,070
0
L
Ullr
6,299
450
75
5
0
243,521
2
L
Nox
7,448
532
81
6
0
268,764
4
L
Ah Puch
7,111
508
97
7
0
262,569
0
W
Serqet
7,526
538
82
6
0
263,129
0
L
Thanatos
8,205
586
93
7
0
303,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role